--- a/gameServer2/src/protocol/messages.rs Fri Jul 20 00:02:52 2018 +0300
+++ b/gameServer2/src/protocol/messages.rs Fri Jul 20 22:14:20 2018 +0300
@@ -234,10 +234,10 @@
//CallVote(Option<(String, Option<String>)>) =>, ??
Vote(msg) => msg!["CMD", format!("VOTE {}", if *msg {"YES"} else {"NO"})],
ForceVote(msg) => msg!["CMD", format!("FORCE {}", if *msg {"YES"} else {"NO"})],
- //Save(String, String), ??
- Delete(room) => msg!["CMD", format!("DELETE {}", room)],
- SaveRoom(room) => msg!["CMD", format!("SAVEROOM {}", room)],
- LoadRoom(room) => msg!["CMD", format!("LOADROOM {}", room)],
+ Save(name, location) => msg!["CMD", format!("SAVE {} {}", name, location)],
+ Delete(name) => msg!["CMD", format!("DELETE {}", name)],
+ SaveRoom(name) => msg!["CMD", format!("SAVEROOM {}", name)],
+ LoadRoom(name) => msg!["CMD", format!("LOADROOM {}", name)],
Malformed => msg!["A", "QUICK", "BROWN", "HOG", "JUMPS", "OVER", "THE", "LAZY", "DOG"],
Empty => msg![""],
_ => panic!("Protocol message not yet implemented")
--- a/gameServer2/src/protocol/parser.rs Fri Jul 20 00:02:52 2018 +0300
+++ b/gameServer2/src/protocol/parser.rs Fri Jul 20 22:14:20 2018 +0300
@@ -24,6 +24,8 @@
named!(end_of_message, tag!("\n\n"));
named!(str_line<&[u8], &str>, map_res!(not_line_ending, str::from_utf8));
named!( a_line<&[u8], String>, map!(str_line, String::from));
+named!(cmd_arg<&[u8], String>,
+ map!(map_res!(take_until_either!(" \n"), str::from_utf8), String::from));
named!( u8_line<&[u8], u8>, map_res!(str_line, FromStr::from_str));
named!(u16_line<&[u8], u16>, map_res!(str_line, FromStr::from_str));
named!(u32_line<&[u8], u32>, map_res!(str_line, FromStr::from_str));
@@ -104,9 +106,10 @@
| do_parse!(tag_no_case!("PART") >> m: opt_space_param >> (Part(m)))
| do_parse!(tag_no_case!("QUIT") >> m: opt_space_param >> (Quit(m)))
| do_parse!(tag_no_case!("DELEGATE") >> spaces >> n: a_line >> (Delegate(n)))
+ | do_parse!(tag_no_case!("SAVE") >> spaces >> n: cmd_arg >> spaces >> l: cmd_arg >> (Save(n, l)))
+ | do_parse!(tag_no_case!("DELETE") >> spaces >> n: a_line >> (Delete(n)))
| do_parse!(tag_no_case!("SAVEROOM") >> spaces >> r: a_line >> (SaveRoom(r)))
| do_parse!(tag_no_case!("LOADROOM") >> spaces >> r: a_line >> (LoadRoom(r)))
- | do_parse!(tag_no_case!("DELETE") >> spaces >> r: a_line >> (Delete(r)))
| do_parse!(tag_no_case!("GLOBAL") >> spaces >> m: a_line >> (Global(m)))
| do_parse!(tag_no_case!("WATCH") >> spaces >> i: a_line >> (Watch(i)))
| do_parse!(tag_no_case!("GREETING") >> spaces >> m: a_line >> (Greeting(m)))
--- a/gameServer2/src/protocol/test.rs Fri Jul 20 00:02:52 2018 +0300
+++ b/gameServer2/src/protocol/test.rs Fri Jul 20 22:14:20 2018 +0300
@@ -160,7 +160,7 @@
//49 => CallVote(Option<(String, Option<String>)>),
50 => Vote(bool),
51 => ForceVote(bool),
- //52 => Save(String, String),
+ 52 => Save(Ascii, Ascii),
53 => Delete(Ascii),
54 => SaveRoom(Ascii),
55 => LoadRoom(Ascii),
--- a/gameServer2/src/server/handlers/inroom.rs Fri Jul 20 00:02:52 2018 +0300
+++ b/gameServer2/src/server/handlers/inroom.rs Fri Jul 20 22:14:20 2018 +0300
@@ -275,6 +275,21 @@
};
server.react(client_id, actions);
}
+ Save(name, location) => {
+ let actions = vec![server_chat(format!("Room config saved as {}", name))
+ .send_all().in_room(room_id).action()];
+ server.rooms[room_id].save_config(name, location);
+ server.react(client_id, actions);
+ }
+ Delete(name) => {
+ let actions = if !server.rooms[room_id].delete_config(&name) {
+ vec![Warn(format!("Save doesn't exist: {}", name))]
+ } else {
+ vec![server_chat(format!("Room config {} has been deleted", name))
+ .send_all().in_room(room_id).action()]
+ };
+ server.react(client_id, actions);
+ }
CallVote(None) => {
server.react(client_id, vec![
server_chat("Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs <number>".to_string())
--- a/gameServer2/src/server/room.rs Fri Jul 20 00:02:52 2018 +0300
+++ b/gameServer2/src/server/room.rs Fri Jul 20 22:14:20 2018 +0300
@@ -335,6 +335,10 @@
}
}
+ pub fn save_config(&mut self, name: String, location: String) {
+ self.saves.insert(name, RoomSave { location, config: self.config.clone() });
+ }
+
pub fn load_config(&mut self, name: &str) -> Option<&str> {
if let Some(save) = self.saves.get(name) {
self.config = save.config.clone();
@@ -344,6 +348,10 @@
}
}
+ pub fn delete_config(&mut self, name: &str) -> bool {
+ self.saves.remove(name).is_some()
+ }
+
pub fn team_info(owner: &HWClient, team: &TeamInfo) -> Vec<String> {
let mut info = vec![
team.name.clone(),