--- a/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua Sat Apr 09 11:56:52 2016 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua Sat Apr 09 13:24:06 2016 +0200
@@ -1456,8 +1456,8 @@
table.insert(tempDataList, "")
table.insert (tempDataList,
- " AddTeam(\"" ..
- GetHogTeamName(gear) .."\"" ..
+ " AddTeam(loc(\"" ..
+ GetHogTeamName(gear) .. "\")" ..
", " .. tColor ..
", " .. "\"" .. tGrave .. "\"" ..
", " .. "\"" .. tFort .. "\"" ..
@@ -1470,8 +1470,8 @@
table.insert(hhs, gear)
- table.insert (tempDataList, " hhs[" .. #hhs .."] = AddHog(\"" ..
- GetHogName(gear) .. "\", " ..
+ table.insert (tempDataList, " hhs[" .. #hhs .."] = AddHog(loc(\"" ..
+ GetHogName(gear) .. "\"), " ..
GetHogLevel(gear) .. ", " ..
GetHealth(gear) .. ", \"" ..
GetHogHat(gear) .. "\"" ..
@@ -2227,33 +2227,33 @@
WriteLnToConsole("")
WriteLnToConsole(" if victoryObj > 0 then ")
WriteLnToConsole(" if victoryObj == 1 then ")
- WriteLnToConsole(" vComment = loc(\"Destroy the red target\")")
+ WriteLnToConsole(" vComment = loc(\"- Destroy the red target\") .. \"|\"")
WriteLnToConsole(" else ")
- WriteLnToConsole(" vComment = loc(\"Destroy the red targets\")")
+ WriteLnToConsole(" vComment = loc(\"- Destroy the red targets\") .. \"|\"")
WriteLnToConsole(" end")
WriteLnToConsole(" end")
WriteLnToConsole("")
WriteLnToConsole(" if collectObj > 0 then ")
WriteLnToConsole(" if collectObj == 1 then ")
- WriteLnToConsole(" collectComment = loc(\"Collect the blue target\")")
+ WriteLnToConsole(" collectComment = loc(\"- Collect the blue crate\") .. \"|\"")
WriteLnToConsole(" else ")
- WriteLnToConsole(" collectComment = loc(\"Collect all the blue targets\")")
+ WriteLnToConsole(" collectComment = loc(\"- Collect all the blue crates\") .. \"|\"")
WriteLnToConsole(" end")
WriteLnToConsole(" end")
WriteLnToConsole("")
WriteLnToConsole(" if (collectObj == 0) and (victoryObj == 0) then")
- WriteLnToConsole(" vComment = loc(\"Destroy the enemy.\")")
+ WriteLnToConsole(" vComment = loc(\"- Destroy the enemy\") .. \"|\"")
WriteLnToConsole(" end")
WriteLnToConsole("")
WriteLnToConsole(" if failObj > 0 then ")
WriteLnToConsole(" if failObj == 1 then ")
- WriteLnToConsole(" fComment = loc(\"The green target must survive\")")
+ WriteLnToConsole(" fComment = loc(\"- The green target must survive\") .. \"|\"")
WriteLnToConsole(" else ")
- WriteLnToConsole(" fComment = loc(\"The green targets must survive\")")
+ WriteLnToConsole(" fComment = loc(\"- The green targets must survive\") .. \"|\"")
WriteLnToConsole(" end")
WriteLnToConsole(" end")
WriteLnToConsole("")
- WriteLnToConsole(" ShowMission(loc(\"User Challenge\"), loc(\"Mission Goals\") .. \":\", collectComment .. \"|\" .. vComment .. \"|\" .. fComment, 0, 0)")
+ WriteLnToConsole(" ShowMission(loc(\"User Mission\"), loc(\"Mission\"), collectComment .. vComment .. fComment, 1, 0)")
WriteLnToConsole("")
WriteLnToConsole("end")
@@ -2304,10 +2304,12 @@
WriteLnToConsole("")
WriteLnToConsole(" if (c == \"victory\") and (GetHogLevel(hhs[i]) ~= 0) then")
WriteLnToConsole(" DismissTeam(GetHogTeamName(hhs[i]))")
- WriteLnToConsole(" ShowMission(loc(\"User Challenge\"), loc(\"MISSION SUCCESSFUL\"), loc(\"Congratulations!\"), 0, 0)")
+ WriteLnToConsole(" AddCaption(loc(\"Victory!\"), 0xFFFFFFFF, capgrpGameState)")
+ WriteLnToConsole(" ShowMission(loc(\"User Mission\"), loc(\"Mission\"), loc(\"Mission succeeded!\"), 0, 0)")
WriteLnToConsole(" elseif (c == \"failure\") and (GetHogLevel(hhs[i]) == 0) then")
WriteLnToConsole(" DismissTeam(GetHogTeamName(hhs[i]))")
- WriteLnToConsole(" ShowMission(loc(\"User Challenge\"), loc(\"MISSION FAILED\"), loc(\"Oh no! Just try again!\"), -amSkip, 0)")
+ WriteLnToConsole(" AddCaption(loc(\"Defeat!\"), 0xFFFFFFFF, capgrpGameState)")
+ WriteLnToConsole(" ShowMission(loc(\"User Mission\"), loc(\"Mission\"), loc(\"Mission failed!\"), -amSkip, 0)")
WriteLnToConsole(" elseif (c == \"victory\") and (GetHogLevel(hhs[i]) == 0) then")
WriteLnToConsole(" PlaySound(sndVictory,hhs[i]) -- check if we actually need this")
WriteLnToConsole(" end")
@@ -3210,9 +3212,8 @@
" " .. "|" ..
loc("COMMANDS: (Use while no weapon is selected)") .. "|" ..
loc("Save Level: Precise+4") .. "|" ..
- loc("Toggle Editing Weapons and Tools: Precise+2") .. "|" ..
- " " .. "|" ..
- "", 4, 5000
+ loc("Toggle Editing Weapons and Tools: Precise+2")
+ , 4, 5000
)
hedgeEditorMissionPanelShown = true
end