--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Thu Jan 10 17:54:58 2019 +0100
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Thu Jan 10 18:05:48 2019 +0100
@@ -98,12 +98,8 @@
elseif gamePhase == 4 then
AddGear(1318, 208, gtTarget, 0, 0, 0, 0)
AddGear(1697, 250, gtTarget, 0, 0, 0, 0)
- if INTERFACE ~= "touch" then
- -- These targets may be too hard in touch interface because you cannot set bounciness yet
- -- FIXME: Allow these targets in touch when bounciness can be set
- AddGear(323, 960, gtTarget, 0, 0, 0, 0)
- AddGear(1852, 100, gtTarget, 0, 0, 0, 0)
- end
+ AddGear(323, 960, gtTarget, 0, 0, 0, 0)
+ AddGear(1852, 100, gtTarget, 0, 0, 0, 0)
-- Grand Final
elseif gamePhase == 5 then
AddGear(186, 473, gtTarget, 0, 0, 0, 0)
@@ -165,16 +161,14 @@
spawnTargets()
elseif gamePhase == 4 then
local caption = loc("Bounciness")
+ ctrl = loc("You can set the bounciness of grenades (and grenade-like weapons).").."|"..
+ loc("Grenades with high bounciness bounce a lot and behave chaotic.").."|"..
+ loc("With low bounciness, it barely bounces at all, but it is much more predictable.").."|"..
+ loc("Try out different bounciness levels to reach difficult targets.").."|"
if INTERFACE == "desktop" then
- ctrl = loc("You can set the bounciness of grenades (and grenade-like weapons).").."|"..
- loc("Grenades with high bounciness bounce a lot and behave chaotic.").."|"..
- loc("With low bounciness, it barely bounces at all, but it is much more predictable.").."|"..
- loc("Try out different bounciness levels to reach difficult targets.").."|"..
- loc("Set bounciness: [Left Shift] + [1]-[5]")
+ ctrl = ctrl .. loc("Set bounciness: [Left Shift] + [1]-[5]")
elseif INTERFACE == "touch" then
- -- FIXME: Bounciness can't be set in touch yet. :(
- caption = loc("Well done.")
- ctrl = loc("You're doing well! Here are more targets for you.")
+ ctrl = ctrl .. loc("Change bounciness: Tap [B]")
end
ShowMission(loc("Basic Grenade Training"), caption, ctrl, 2, 20000)