--- a/hedgewars/GSHandlers.inc Thu Aug 25 18:29:46 2011 +0200
+++ b/hedgewars/GSHandlers.inc Thu Aug 25 21:00:53 2011 +0200
@@ -1556,7 +1556,7 @@
end;
CheckCollision(Gear);
- // if we haven't found any collision yet then check the otheer side too
+ // if we haven't found any collision yet then check the other side too
if (Gear^.State and gstCollision) = 0 then
begin
Gear^.dX.isNegative:= not Gear^.dX.isNegative;
--- a/hedgewars/uWorld.pas Thu Aug 25 18:29:46 2011 +0200
+++ b/hedgewars/uWorld.pas Thu Aug 25 21:00:53 2011 +0200
@@ -1195,8 +1195,8 @@
end
else
begin
- CursorPoint.X:= (prevPoint.X * 7 + hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * (FollowGear^.dX.QWordValue div _0_01.QWordValue) * 2 + WorldDx) div 8;
- CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + hwSign(FollowGear^.dY) * (FollowGear^.dY.QWordValue div _0_01.QWordValue) * 2 + WorldDy)) div 8;
+ CursorPoint.X:= (prevPoint.X * 7 + hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * 100 + WorldDx) div 8;
+ CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + WorldDy)) div 8;
end;
wdy:= trunc(cScreenHeight / cScaleFactor) + cScreenHeight div 2 - cWaterLine - cVisibleWater;