author | nemo |
Fri, 28 Nov 2014 21:30:36 -0500 | |
changeset 10558 | b574f04c9685 |
parent 10556 | c4ca0fc00c3b |
child 10568 | 5a867053add8 |
child 10569 | a960f529d4bc |
--- a/hedgewars/uGearsUtils.pas Fri Nov 28 14:58:33 2014 -0500 +++ b/hedgewars/uGearsUtils.pas Fri Nov 28 21:30:36 2014 -0500 @@ -1038,7 +1038,7 @@ end; if dmg > 0 then begin - if (Gear^.Kind <> gtHedgehog) or (t^.Hedgehog^.Effects[heInvulnerable] = 0) then + if (t^.Kind <> gtHedgehog) or (t^.Hedgehog^.Effects[heInvulnerable] = 0) then ApplyDamage(t, Gear^.Hedgehog, dmg, dsBullet) else Gear^.State:= Gear^.State or gstWinner;