--- a/ChangeLog.txt Sat Nov 19 21:33:02 2016 +0100
+++ b/ChangeLog.txt Sat Nov 19 21:39:52 2016 +0100
@@ -38,6 +38,8 @@
+ initialenergy: Amount of energy at start
+ energyperround: New energy per round
+ maxenergy: Maximum allowed
+ + Completely reworked all in-game texts and descriptions
+ * Special tools like structure placer now have their own proper descriptions (instead of Air Attack description, etc.)
* Costs for weapon and utility crates were all equal
* Many other fixes and tweaks
@@ -77,6 +79,8 @@
+ New call: SetCinematicMode(enable) -- e.g. for cutscenes etc.
+ New call: GetAmmoName(ammoType) -- returns the localized name for the specified ammoType
+ New call: GetVisualGearType(vgUid) -- returns the visual gear type
+ + New call: SetAmmoTexts(ammoType, name, caption, description) -- Overwrite displayed name and description of an ammo type
+ + New call: SetAmmoDescriptionAppendix(ammoType, descAppend) -- Append a custom text to the description of an ammo type without overwriting it
+ New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added
+ New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted
+ New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea)