raise AI to hard
authornemo
Sun, 24 Jul 2011 16:58:40 -0400
changeset 5449 a03d0acd7f06
parent 5447 a2760d4c7cf0
child 5451 e359a79e3d08
raise AI to hard
share/hedgewars/Data/Missions/Training/User_Mission_-_Bamboo_Thicket.lua
--- a/share/hedgewars/Data/Missions/Training/User_Mission_-_Bamboo_Thicket.lua	Sun Jul 24 16:26:39 2011 -0400
+++ b/share/hedgewars/Data/Missions/Training/User_Mission_-_Bamboo_Thicket.lua	Sun Jul 24 16:58:40 2011 -0400
@@ -23,7 +23,7 @@
 	player = AddHog("Ikeda", 0, 10, "StrawHat")
 			
 	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Default")
-	enemy = AddHog(loc("Unit 835"), 5, 10, "cyborg")
+	enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg")
 
 	SetGearPosition(player,1166,1680)
 	SetGearPosition(enemy,2848,1443)