restore prior modifier. I think the damage dealt is appropriate to intended uses
--- a/hedgewars/GSHandlers.inc Tue Jan 29 16:18:36 2013 +0100
+++ b/hedgewars/GSHandlers.inc Mon Feb 11 17:09:35 2013 -0500
@@ -5287,7 +5287,7 @@
DeleteCI(Gear);
Gear^.Radius:= 7;
// used for damage and impact calc. needs balancing I think
- Gear^.Health:= hwRound(hwSqr((hwAbs(Gear^.dY)+hwAbs(Gear^.dX))*_3_2));
+ Gear^.Health:= hwRound(hwSqr((hwAbs(Gear^.dY)+hwAbs(Gear^.dX))*_4));
doStepFallingGear(Gear);
AllInactive := false;
a:= Gear^.DirAngle;