--- a/ChangeLog.txt Sat Oct 15 13:28:13 2016 +0200
+++ b/ChangeLog.txt Sat Oct 15 13:34:14 2016 +0200
@@ -17,7 +17,6 @@
+ Several new sound effects for weapons and utilities
+ Small visual effects enhancements
+ Briefly show theme and music authors in chat at start of game
- + Themes can now use flakes with negative falling speed (rising flakes)
* Fixed air-strikes drops being off-center
* Gameplay fix: Hammer damage is now rounded down. This means it will cause NO DAMAGE to a hedgehog with less than 3 hp.
* Fixed screenshots being too bright if taken in quick succession
@@ -53,6 +52,10 @@
+ Randomizing map/theme in online-mode will not include DLC-content
* Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default
+Content Creation:
+ + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
+ + Themes can now use flakes with negative falling speed (rising flakes)
+
Lua-API:
+ New call: SetCinematicMode(enable) -- e.g. for cutscenes etc.
+ New call: GetAmmoName(ammoType) -- returns the localized name for the specified ammoType