--- a/hedgewars/uWorld.pas Fri Dec 05 02:20:33 2014 +0100
+++ b/hedgewars/uWorld.pas Fri Dec 05 02:21:35 2014 +0100
@@ -228,7 +228,7 @@
prevPoint.Y:= cScreenHeight div 2;
//prevTargetPoint.X:= 0;
//prevTargetPoint.Y:= 0;
-WorldDx:= -(LAND_WIDTH div 2);// + cScreenWidth div 2;
+WorldDx:= -(LongInt(leftX + (playWidth div 2))); // -(LAND_WIDTH div 2);// + cScreenWidth div 2;
WorldDy:= -(LAND_HEIGHT - (playHeight div 2)) + (cScreenHeight div 2);
//aligns it to the bottom of the screen, minus the border