remove delays from "one of everything" weaponset
it doesn't make sense to have the default delays on stuff like baseball bat, cake etc. when you can just use melons/hellish grenades etc. straight from the go
--- a/QTfrontend/weapons.h Sat Apr 13 19:11:52 2013 +0200
+++ b/QTfrontend/weapons.h Sat Apr 13 19:31:31 2013 +0200
@@ -58,7 +58,7 @@
#define AMMOLINE_ONEEVERY_QT "1111119111111111111111111111111111111111111111111111111"
#define AMMOLINE_ONEEVERY_PROB "1111110111111111111111111111111111111111111111111111111"
-#define AMMOLINE_ONEEVERY_DELAY "0000000000000205500000040007004000000000220000000600020"
+#define AMMOLINE_ONEEVERY_DELAY "0000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_ONEEVERY_CRATE "1111110111111111111111111111111111111111111111111111111"
//When adding new weapons also insert one element in cDefaultAmmos list (hwconsts.cpp.in)