--- a/share/hedgewars/Data/Missions/Campaign/01#Boot_Camp.lua Thu Jul 09 13:27:56 2015 -0400
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,357 +0,0 @@
--- IMPORTANT -- THIS IS WORK IN PROGRESS AND VERY LIKELY TO BE CHANGED AGAIN
--- IMPORTANT -- DO NOT TRANSLATE THIS AS IT USES THE OLD SYSTEM AND WILL BE UPDATED LATER!
-
-local teamnames = {}
-local hognames = {}
-teamnames[0] = {
- ["en"] = "Bloody Rookies",
- ["de"] = "Blutige Anfänger",
- ["pl"] = "Żótodzioby",
- ["sv"] = "Blodiga nybörjare",
- ["es"] = "Reclutas",
- ["pt_PT"] = "Recrutas",
- ["pt_BR"] = "Malditos Recrutas",
- ["sk"] = "Regruti"
-}
-
-teamnames[1] = {
- ["en"] = "Instructors",
- ["de"] = "Ausbilder",
- ["pl"] = "Instruktor",
- ["sv"] = "Instruktör",
- ["es"] = "Instructores",
- ["pt_PT"] = "Instrutores",
- ["pt_BR"] = "Instrutores",
- ["sk"] = "Inštruktori"
-}
-
-hognames[0] = {
- ["en"] = "Joker",
- ["de"] = "Joker",
- ["pl"] = "Joker",
- ["sv"] = "Joker",
- ["es"] = "Joker",
- ["pt_PT"] = "Joker",
- ["pt_BR"] = "Comediante",
- ["sk"] = "Komediant"
-}
-
-hognames[1] = {
- ["en"] = "Harthog",
- ["de"] = "Harthog",
- ["pl"] = "Harthog",
- ["sv"] = "Harthog",
- ["es"] = "Harthog",
- ["pt_PT"] = "Harthog",
- ["pt_BR"] = "Harthog",
- ["sk"] = "Harthog"
-}
-
-local caption = {
- ["en"] = "Boot Camp",
- ["de"] = "Grundausbildung",
- ["pl"] = "Poligon",
- ["sv"] = "Grundutbildning",
- ["es"] = "Campamento militar",
- ["pt_PT"] = "Acampamento militar",
- ["pt_BR"] = "Acampamento Militar",
- ["sk"] = "Výcvikový tábor"
-
-}
-
-local subcaption = {
- ["en"] = "Follow the instructions!",
- ["de"] = "Befolge die Anweisungen!",
- ["pl"] = "Wykonuj polecenia!",
- ["sv"] = "Följ instruktioner!",
- ["es"] = "¡Sigue las órdenes!",
- ["pt_PT"] = "Segue as instruções!",
- ["pt_BR"] = "Siga as ordens!",
- ["sk"] = "Postupujte podľa inštrukcií!"
-}
-
-local goals = {}
-
-goals[0] = {
- ["en"] = "Listen to your Drill Instructor and follow his lead!",
- ["de"] = "Höre deinem Ausbilder zu und befolge seine Anweisungen!",
- ["pl"] = "Słuchaj instruktora i wykonuj jego rozkazy!",
- ["sv"] = "Lyssna på din instruktör och gör som han säger!",
- ["es"] = "¡Escucha atentamente a tu instructor de maniobras y sigue sus órdenes!",
- ["pt_PT"] = "Ouve atentamente o teu Instrutor e segue as suas ordens!",
- ["pt_BR"] = "Escute seu instrutor de escavação e siga seu líder",
- ["sk"] = "Počúvajte vášho inštruktora výcviku a vykonávajte jeho rozkazy!"
-}
-
-goals[1] = {
- ["en"] = "Destroy the target to finish this mission!",
- ["de"] = "Zerstöre das Ziel, um diese Mission abzuschließen!",
- ["pl"] = "Zniszcz cel by ukończyć misję!",
- ["sv"] = "Förstör målet för att avklara uppdraget!",
- ["es"] = "¡Destruye el objetivo para completar esta misión!",
- ["pt_PT"] = "Destrói o alvo para completar esta missão!",
- ["pt_BR"] = "Destrua o alvo para concluir a missão",
- ["sk"] = "Pre ukončenie misie zneškodnite cieľ!"
-}
-
-goals[2] = {
- ["en"] = "Excellent! You've passed the Boot Camp!",
- ["de"] = "Ausgezeichnet! Du hast das Ausbildungslager bestanden!",
- ["pl"] = "Doskonale! Wyszedłeś cało z poligonu!",
- ["sv"] = "Brilliant! Du har klarat av grundutbildningen!",
- ["es"] = "¡Excelente! ¡Has completado la maniobra de hoy!",
- ["pt_PT"] = "Excelente! Completaste o treino para recrutas!",
- ["pt_BR"] = "Excelente! Você completou a manobra",
- ["pt_BR"] = "Výborne! Prešli ste výcvikovým táborom!"
-}
-
-local failed = {
- ["en"] = "You failed! Follow the instructions and shoot the target only!",
- ["de"] = "Du hast versagt! Befolge die Anweisungen und schieß nur auf das Ziel!",
- ["pl"] = "Przegrałeś! Wykonuj instrukcje poprawnie i strzelaj tylko w podane cele!",
- ["sv"] = "Du har misslyckats! Följ instruktionerna och sjut endast på målen!",
- ["es"] = "¡Has fallado! ¡Sigue las instrucciones y destruye únicamente el objetivo!",
- ["pt_PT"] = "Falhaste! Segue as instruções e destrói apenas o alvo!",
- ["pt_BR"] = "Você falhou! Siga as instruções e atire somente no alvo",
- ["sk"] = "Prehrali ste! Nasledujte inštrukcie a strieľajte iba na cieľ!"
-}
-
-local drill = {}
-
-drill[0] = {
- ["en"] = "Allright, maggot!",
- ["de"] = "Also gut, du Made!",
- ["pl"] = "Słuchaj mnie gnido!",
- ["sv"] = "Dåså, din mask!",
- ["es"] = "¡Muy bien, escoria!",
- ["pt_PT"] = "Bom trabalho verme!",
- ["pt_BR"] = "Parabéns escória",
- ["sk"] = "Počúvaj, ty červík!"
-}
-
-drill[1] = {
- ["en"] = "Show that you aren't that useless.",
- ["de"] = "Zeig, dass du nicht so nutzlos bist.",
- ["pl"] = "Udowodnij, że nie jesteś bezwartościowy.",
- ["sv"] = "Visa att du inte är så värdelös!",
- ["es"] = "Demuéstrame que no eres tan inútil como pareces.",
- ["pt_PT"] = "Prova-me que não és tão inútil como pareces.",
- ["pt_BR"] = "Mostre que você não é um inútil.",
- ["sk"] = "Dokáž, že nie si na svete úplne zbytočným."
-}
-
-drill[2] = {
- ["en"] = "Use [left] to move to the left!",
- ["de"] = "Benutze [Links], um nach links zu gehen!",
- ["pl"] = "Użyj [lewo] by poruszyć się w lewą stronę!",
- ["sv"] = "Använd [vänster] för att gå åt vänster!",
- ["es"] = "¡Aprieta [izquierda] para desplazarte a la izquierda!",
- ["pt_PT"] = "Carrega [esquerda] para te moveres para a esquerda!",
- ["pt_BR"] = "Use [esquerda] para mover para a esquerda",
- ["sk"] = "Stlačte [vľavo] pre pohyb doľava"
-}
-
-drill[3] = {
- ["en"] = "Good! Now use [right] to come back!",
- ["de"] = "Gut! Nun komm mit [Rechts] zurück!",
- ["pl"] = "Dobzre, Teraz użyj [prawo] by wrócić!",
- ["sv"] = "Bra! Använd nu [höger] för att gå tillbaka!",
- ["es"] = "¡Muy bien! ¡Ahora presiona [derecha] para volver!",
- ["pt_PT"] = "Muito bem! Agora pressiona [direita] para voltar!",
- ["pt_BR"] = "Bom! Agora use [direita] para voltar",
- ["sk"] = "Dobre! Teraz použite [vpravo] a vráťte sa naspäť!"
-}
-
-drill[4] = {
- ["en"] = "Excellent!",
- ["de"] = "Ausgezeichnet!",
- ["pl"] = "Wspaniale!",
- ["sv"] = "Utmärkt!",
- ["es"] = "¡Excelente!",
- ["pt_PT"] = "Excelente!",
- ["pt_BR"] = "Excelente!",
- ["sk"] = "Výborne!"
-}
-
-drill[5] = {
- ["en"] = "Now jump to the left using [return]!",
- ["de"] = "Jetzt springe mit [Eingabetaste] nach links!",
- ["pl"] = "Teraz skocz w lewo używając [Enter]",
- ["sv"] = "Hoppa nu åt vänster med hjälp av [enter]!",
- ["es"] = "¡Ahora salta hacia la izquierda usando [intro]!",
- ["pt_PT"] = "Agora salta para a esquerda pressionando [retrocesso]!",
- ["pt_BR"] = "Agora pule para a esquerda usando [return]!",
- ["sk"] = "Teraz skočte doľava stlačením [enter]!"
-}
-
-drill[6] = {
- ["en"] = "Use [up] and [down] to aim.",
- ["de"] = "Benutze [Hoch] und [Runter], um zu zielen.",
- ["pl"] = "Użyj klawiszy [góra] i [dół] by celować.",
- ["sv"] = "Använd [upp] och [ner] för att sikta!",
- ["es"] = "Presiora [arriba] y [abajo] para apuntar.",
- ["pt_PT"] = "Pressiona [cima] e [baixo] para apontar.",
- ["pt_BR"] = "Pressione [acima] e [abaixo] para mirar.",
- ["sk"] = "Stlačte [hore] a [dole] pre mierenie."
-}
-
-drill[7] = {
- ["en"] = "Hold [space] to power up your shot and then release it to shoot.",
- ["de"] = "Halte [Leertaste], um deinen Schuss aufzuladen, und lasse dann rechtzeitig los.",
- ["pl"] = "Przytrzymaj spację by zwiększyć siłę strzału.",
- ["sv"] = "Håll ner [mellanslag] för att få kraft och släpp för att skjuta!",
- ["es"] = "Mantén presionada la [barra espaciadora] para controlar la fuerza del disparo y suéltala para disparar.",
- ["pt_PT"] = "Mantem a [barra de espaços] pressionada para controlar a força do tiro e larga-a para disparar.",
- ["pt_BR"] = "Mantenha pressionado [espaço] para aumentar a força do seu tiro e solte para atirar",
- ["sk"] = "Držte stlačený [medzerník] pre nabíjanie, jeho uvoľnením vystrelíte."
-}
-
-drill[8] = {
- ["en"] = "Destroy the target to finish your basic training!",
- ["de"] = "Zerstöre das Ziel, um deine Grundausbildung abzuschließen!",
- ["pl"] = "Zniszcz cel by by ukończyć trening podstawowy!",
- ["sv"] = "Förstör målet för att avsluta din grundutbildning!",
- ["es"] = "¡Destruye el objetivo para completar el entrenamiento básico!",
- ["pt_PT"] = "Destrói o alvo para completar o treino básico!",
- ["pt_BR"] = "Destrua o alvo para terminar o treino básico",
- ["sk"] = "Zneškodnite cieľ na ukončenie základného výcviku!"
-}
-
-local function loc(text)
- if text == nil then return "**missing**"
- elseif text[L] == nil then return text["en"]
- else return text[L]
- end
-end
-
-local player = nil
-local instructor = nil
-local target = nil
-
-function onGameStart()
-
-end
-
-local player_start_x = 2300
-local player_start_y = 1250
-local target_x = 1900
-local target_y = 1250
-local player_health = 100
-local instructor_health = 100
-local teamcolor = 14483456
-
-local progress = 0
-local time_start = 0
-
-function onGameTick()
- if progress == -1 and (time_start + 2500) == GameTime then
- EndGame()
- elseif progress == -1 then
-
- elseif progress > 0 and ((TurnTimeLeft == 0) or (GetHealth(player) ~= player_health) or (GetHealth(instructor) ~= instructor_health)) then
- progress = -1
- ShowMission(loc(caption), loc(subcaption), loc(failed), -amBazooka, 0)
- time_start = GameTime
- PlaySound(sndNooo)
- TurnTimeLeft = 0
- elseif GameTime == 0 then
- ShowMission(loc(caption), loc(subcaption), loc(goals[0]), -amBazooka, 0)
- TurnTimeLeft = 60000
- elseif GameTime == 2500 then
- FollowGear(instructor)
- HogSay(instructor, loc(drill[0]), SAY_SAY)
- elseif GameTime == 5000 then
- FollowGear(instructor)
- HogSay(instructor, loc(drill[1]), SAY_SAY)
- elseif GameTime == 7500 then
- FollowGear(instructor)
- HogSay(instructor, loc(drill[2]), SAY_SHOUT)
- progress = 1
- TurnTimeLeft = 10000
- elseif progress == 1 then
- local x, y = GetGearPosition(player)
- if x < player_start_x - 50 then
- progress = 2
- FollowGear(instructor)
- HogSay(instructor, loc(drill[3]), SAY_SHOUT)
- TurnTimeLeft = 10000
- end
- elseif progress == 2 then
- local x, y = GetGearPosition(player)
- if x > player_start_x then
- progress = 3
- FollowGear(instructor)
- HogSay(instructor, loc(drill[4]), SAY_SAY)
- time_start = GameTime
- end
- elseif progress == 3 and (time_start + 2500 == GameTime) then
- progress = 4
- FollowGear(instructor)
- HogSay(instructor, loc(drill[5]), SAY_SHOUT)
- HogTurnLeft(player, true)
- TurnTimeLeft = 10000
- elseif progress == 4 then
- local x, y = GetGearPosition(player)
- if y < player_start_y then
- progress = 5
- FollowGear(instructor)
- HogSay(instructor, "Yeah!", SAY_SAY)
- time_start = GameTime
- TurnTimeLeft = 30000
- end
- elseif progress == 5 and (time_start + 2500 == GameTime) then
- FollowGear(instructor)
- HogSay(instructor, loc(drill[6]), SAY_SAY)
- elseif progress == 5 and (time_start + 5000 == GameTime) then
- FollowGear(instructor)
- HogSay(instructor, loc(drill[7]), SAY_SAY)
- elseif progress == 5 and (time_start + 7500 == GameTime) then
- FollowGear(instructor)
- HogSay(instructor, loc(drill[8]), SAY_SHOUT)
- ShowMission(loc(caption), loc(subcaption), loc(goals[1]), 1, 0)
- target = AddGear(target_x, target_y, gtTarget, 0, 0, 0, 0)
- TurnTimeLeft = 60000
- elseif progress == 5 and (time_start + 10000 == GameTime) then
- FollowGear(target)
- elseif progress == 6 then
- progress = 7
- ShowMission(loc(caption), loc(subcaption), loc(goals[2]), 0, 0)
- PlaySound(sndVictory)
- time_start = GameTime
- elseif progress == 7 and (time_start + 2500 == GameTime) then
- EndGame()
- end
-end
-
-function onGameInit()
- Seed = 0
- GameFlags = gfMultiWeapon + gfOneClanMode
- TurnTime = 25000
- CaseFreq = 0
- MinesNum = 0
- Explosives = 0
- Delay = 2500
- Map = "Mushrooms"
- Theme = "Nature"
-
- AddTeam(loc(teamnames[0]), teamcolor, "Simple", "Island", "Default")
- player = AddHog(loc(hognames[0]), 0, player_health, "NoHat")
- SetGearPosition(player, player_start_x, player_start_y)
-
- AddTeam(loc(teamnames[1]), teamcolor + 1, "Simple", "Island", "Default")
- instructor = AddHog(loc(hognames[1]), 0, instructor_health, "NoHat")
- SetGearPosition(instructor, player_start_x + 100, player_start_y)
- HogTurnLeft(instructor, true)
-
- FollowGear(player)
-end
-
-function onAmmoStoreInit()
- SetAmmo(amBazooka, 9, 0, 0, 0)
-end
-
-function onGearDelete(gear)
- if GetGearType(gear) == gtTarget then
- progress = 6
- end
-end
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/share/hedgewars/Data/Missions/Campaign/01-Boot_Camp.lua Sat Jul 11 18:28:26 2015 +0200
@@ -0,0 +1,357 @@
+-- IMPORTANT -- THIS IS WORK IN PROGRESS AND VERY LIKELY TO BE CHANGED AGAIN
+-- IMPORTANT -- DO NOT TRANSLATE THIS AS IT USES THE OLD SYSTEM AND WILL BE UPDATED LATER!
+
+local teamnames = {}
+local hognames = {}
+teamnames[0] = {
+ ["en"] = "Bloody Rookies",
+ ["de"] = "Blutige Anfänger",
+ ["pl"] = "Żótodzioby",
+ ["sv"] = "Blodiga nybörjare",
+ ["es"] = "Reclutas",
+ ["pt_PT"] = "Recrutas",
+ ["pt_BR"] = "Malditos Recrutas",
+ ["sk"] = "Regruti"
+}
+
+teamnames[1] = {
+ ["en"] = "Instructors",
+ ["de"] = "Ausbilder",
+ ["pl"] = "Instruktor",
+ ["sv"] = "Instruktör",
+ ["es"] = "Instructores",
+ ["pt_PT"] = "Instrutores",
+ ["pt_BR"] = "Instrutores",
+ ["sk"] = "Inštruktori"
+}
+
+hognames[0] = {
+ ["en"] = "Joker",
+ ["de"] = "Joker",
+ ["pl"] = "Joker",
+ ["sv"] = "Joker",
+ ["es"] = "Joker",
+ ["pt_PT"] = "Joker",
+ ["pt_BR"] = "Comediante",
+ ["sk"] = "Komediant"
+}
+
+hognames[1] = {
+ ["en"] = "Harthog",
+ ["de"] = "Harthog",
+ ["pl"] = "Harthog",
+ ["sv"] = "Harthog",
+ ["es"] = "Harthog",
+ ["pt_PT"] = "Harthog",
+ ["pt_BR"] = "Harthog",
+ ["sk"] = "Harthog"
+}
+
+local caption = {
+ ["en"] = "Boot Camp",
+ ["de"] = "Grundausbildung",
+ ["pl"] = "Poligon",
+ ["sv"] = "Grundutbildning",
+ ["es"] = "Campamento militar",
+ ["pt_PT"] = "Acampamento militar",
+ ["pt_BR"] = "Acampamento Militar",
+ ["sk"] = "Výcvikový tábor"
+
+}
+
+local subcaption = {
+ ["en"] = "Follow the instructions!",
+ ["de"] = "Befolge die Anweisungen!",
+ ["pl"] = "Wykonuj polecenia!",
+ ["sv"] = "Följ instruktioner!",
+ ["es"] = "¡Sigue las órdenes!",
+ ["pt_PT"] = "Segue as instruções!",
+ ["pt_BR"] = "Siga as ordens!",
+ ["sk"] = "Postupujte podľa inštrukcií!"
+}
+
+local goals = {}
+
+goals[0] = {
+ ["en"] = "Listen to your Drill Instructor and follow his lead!",
+ ["de"] = "Höre deinem Ausbilder zu und befolge seine Anweisungen!",
+ ["pl"] = "Słuchaj instruktora i wykonuj jego rozkazy!",
+ ["sv"] = "Lyssna på din instruktör och gör som han säger!",
+ ["es"] = "¡Escucha atentamente a tu instructor de maniobras y sigue sus órdenes!",
+ ["pt_PT"] = "Ouve atentamente o teu Instrutor e segue as suas ordens!",
+ ["pt_BR"] = "Escute seu instrutor de escavação e siga seu líder",
+ ["sk"] = "Počúvajte vášho inštruktora výcviku a vykonávajte jeho rozkazy!"
+}
+
+goals[1] = {
+ ["en"] = "Destroy the target to finish this mission!",
+ ["de"] = "Zerstöre das Ziel, um diese Mission abzuschließen!",
+ ["pl"] = "Zniszcz cel by ukończyć misję!",
+ ["sv"] = "Förstör målet för att avklara uppdraget!",
+ ["es"] = "¡Destruye el objetivo para completar esta misión!",
+ ["pt_PT"] = "Destrói o alvo para completar esta missão!",
+ ["pt_BR"] = "Destrua o alvo para concluir a missão",
+ ["sk"] = "Pre ukončenie misie zneškodnite cieľ!"
+}
+
+goals[2] = {
+ ["en"] = "Excellent! You've passed the Boot Camp!",
+ ["de"] = "Ausgezeichnet! Du hast das Ausbildungslager bestanden!",
+ ["pl"] = "Doskonale! Wyszedłeś cało z poligonu!",
+ ["sv"] = "Brilliant! Du har klarat av grundutbildningen!",
+ ["es"] = "¡Excelente! ¡Has completado la maniobra de hoy!",
+ ["pt_PT"] = "Excelente! Completaste o treino para recrutas!",
+ ["pt_BR"] = "Excelente! Você completou a manobra",
+ ["pt_BR"] = "Výborne! Prešli ste výcvikovým táborom!"
+}
+
+local failed = {
+ ["en"] = "You failed! Follow the instructions and shoot the target only!",
+ ["de"] = "Du hast versagt! Befolge die Anweisungen und schieß nur auf das Ziel!",
+ ["pl"] = "Przegrałeś! Wykonuj instrukcje poprawnie i strzelaj tylko w podane cele!",
+ ["sv"] = "Du har misslyckats! Följ instruktionerna och sjut endast på målen!",
+ ["es"] = "¡Has fallado! ¡Sigue las instrucciones y destruye únicamente el objetivo!",
+ ["pt_PT"] = "Falhaste! Segue as instruções e destrói apenas o alvo!",
+ ["pt_BR"] = "Você falhou! Siga as instruções e atire somente no alvo",
+ ["sk"] = "Prehrali ste! Nasledujte inštrukcie a strieľajte iba na cieľ!"
+}
+
+local drill = {}
+
+drill[0] = {
+ ["en"] = "Allright, maggot!",
+ ["de"] = "Also gut, du Made!",
+ ["pl"] = "Słuchaj mnie gnido!",
+ ["sv"] = "Dåså, din mask!",
+ ["es"] = "¡Muy bien, escoria!",
+ ["pt_PT"] = "Bom trabalho verme!",
+ ["pt_BR"] = "Parabéns escória",
+ ["sk"] = "Počúvaj, ty červík!"
+}
+
+drill[1] = {
+ ["en"] = "Show that you aren't that useless.",
+ ["de"] = "Zeig, dass du nicht so nutzlos bist.",
+ ["pl"] = "Udowodnij, że nie jesteś bezwartościowy.",
+ ["sv"] = "Visa att du inte är så värdelös!",
+ ["es"] = "Demuéstrame que no eres tan inútil como pareces.",
+ ["pt_PT"] = "Prova-me que não és tão inútil como pareces.",
+ ["pt_BR"] = "Mostre que você não é um inútil.",
+ ["sk"] = "Dokáž, že nie si na svete úplne zbytočným."
+}
+
+drill[2] = {
+ ["en"] = "Use [left] to move to the left!",
+ ["de"] = "Benutze [Links], um nach links zu gehen!",
+ ["pl"] = "Użyj [lewo] by poruszyć się w lewą stronę!",
+ ["sv"] = "Använd [vänster] för att gå åt vänster!",
+ ["es"] = "¡Aprieta [izquierda] para desplazarte a la izquierda!",
+ ["pt_PT"] = "Carrega [esquerda] para te moveres para a esquerda!",
+ ["pt_BR"] = "Use [esquerda] para mover para a esquerda",
+ ["sk"] = "Stlačte [vľavo] pre pohyb doľava"
+}
+
+drill[3] = {
+ ["en"] = "Good! Now use [right] to come back!",
+ ["de"] = "Gut! Nun komm mit [Rechts] zurück!",
+ ["pl"] = "Dobzre, Teraz użyj [prawo] by wrócić!",
+ ["sv"] = "Bra! Använd nu [höger] för att gå tillbaka!",
+ ["es"] = "¡Muy bien! ¡Ahora presiona [derecha] para volver!",
+ ["pt_PT"] = "Muito bem! Agora pressiona [direita] para voltar!",
+ ["pt_BR"] = "Bom! Agora use [direita] para voltar",
+ ["sk"] = "Dobre! Teraz použite [vpravo] a vráťte sa naspäť!"
+}
+
+drill[4] = {
+ ["en"] = "Excellent!",
+ ["de"] = "Ausgezeichnet!",
+ ["pl"] = "Wspaniale!",
+ ["sv"] = "Utmärkt!",
+ ["es"] = "¡Excelente!",
+ ["pt_PT"] = "Excelente!",
+ ["pt_BR"] = "Excelente!",
+ ["sk"] = "Výborne!"
+}
+
+drill[5] = {
+ ["en"] = "Now jump to the left using [return]!",
+ ["de"] = "Jetzt springe mit [Eingabetaste] nach links!",
+ ["pl"] = "Teraz skocz w lewo używając [Enter]",
+ ["sv"] = "Hoppa nu åt vänster med hjälp av [enter]!",
+ ["es"] = "¡Ahora salta hacia la izquierda usando [intro]!",
+ ["pt_PT"] = "Agora salta para a esquerda pressionando [retrocesso]!",
+ ["pt_BR"] = "Agora pule para a esquerda usando [return]!",
+ ["sk"] = "Teraz skočte doľava stlačením [enter]!"
+}
+
+drill[6] = {
+ ["en"] = "Use [up] and [down] to aim.",
+ ["de"] = "Benutze [Hoch] und [Runter], um zu zielen.",
+ ["pl"] = "Użyj klawiszy [góra] i [dół] by celować.",
+ ["sv"] = "Använd [upp] och [ner] för att sikta!",
+ ["es"] = "Presiora [arriba] y [abajo] para apuntar.",
+ ["pt_PT"] = "Pressiona [cima] e [baixo] para apontar.",
+ ["pt_BR"] = "Pressione [acima] e [abaixo] para mirar.",
+ ["sk"] = "Stlačte [hore] a [dole] pre mierenie."
+}
+
+drill[7] = {
+ ["en"] = "Hold [space] to power up your shot and then release it to shoot.",
+ ["de"] = "Halte [Leertaste], um deinen Schuss aufzuladen, und lasse dann rechtzeitig los.",
+ ["pl"] = "Przytrzymaj spację by zwiększyć siłę strzału.",
+ ["sv"] = "Håll ner [mellanslag] för att få kraft och släpp för att skjuta!",
+ ["es"] = "Mantén presionada la [barra espaciadora] para controlar la fuerza del disparo y suéltala para disparar.",
+ ["pt_PT"] = "Mantem a [barra de espaços] pressionada para controlar a força do tiro e larga-a para disparar.",
+ ["pt_BR"] = "Mantenha pressionado [espaço] para aumentar a força do seu tiro e solte para atirar",
+ ["sk"] = "Držte stlačený [medzerník] pre nabíjanie, jeho uvoľnením vystrelíte."
+}
+
+drill[8] = {
+ ["en"] = "Destroy the target to finish your basic training!",
+ ["de"] = "Zerstöre das Ziel, um deine Grundausbildung abzuschließen!",
+ ["pl"] = "Zniszcz cel by by ukończyć trening podstawowy!",
+ ["sv"] = "Förstör målet för att avsluta din grundutbildning!",
+ ["es"] = "¡Destruye el objetivo para completar el entrenamiento básico!",
+ ["pt_PT"] = "Destrói o alvo para completar o treino básico!",
+ ["pt_BR"] = "Destrua o alvo para terminar o treino básico",
+ ["sk"] = "Zneškodnite cieľ na ukončenie základného výcviku!"
+}
+
+local function loc(text)
+ if text == nil then return "**missing**"
+ elseif text[L] == nil then return text["en"]
+ else return text[L]
+ end
+end
+
+local player = nil
+local instructor = nil
+local target = nil
+
+function onGameStart()
+
+end
+
+local player_start_x = 2300
+local player_start_y = 1250
+local target_x = 1900
+local target_y = 1250
+local player_health = 100
+local instructor_health = 100
+local teamcolor = 14483456
+
+local progress = 0
+local time_start = 0
+
+function onGameTick()
+ if progress == -1 and (time_start + 2500) == GameTime then
+ EndGame()
+ elseif progress == -1 then
+
+ elseif progress > 0 and ((TurnTimeLeft == 0) or (GetHealth(player) ~= player_health) or (GetHealth(instructor) ~= instructor_health)) then
+ progress = -1
+ ShowMission(loc(caption), loc(subcaption), loc(failed), -amBazooka, 0)
+ time_start = GameTime
+ PlaySound(sndNooo)
+ TurnTimeLeft = 0
+ elseif GameTime == 0 then
+ ShowMission(loc(caption), loc(subcaption), loc(goals[0]), -amBazooka, 0)
+ TurnTimeLeft = 60000
+ elseif GameTime == 2500 then
+ FollowGear(instructor)
+ HogSay(instructor, loc(drill[0]), SAY_SAY)
+ elseif GameTime == 5000 then
+ FollowGear(instructor)
+ HogSay(instructor, loc(drill[1]), SAY_SAY)
+ elseif GameTime == 7500 then
+ FollowGear(instructor)
+ HogSay(instructor, loc(drill[2]), SAY_SHOUT)
+ progress = 1
+ TurnTimeLeft = 10000
+ elseif progress == 1 then
+ local x, y = GetGearPosition(player)
+ if x < player_start_x - 50 then
+ progress = 2
+ FollowGear(instructor)
+ HogSay(instructor, loc(drill[3]), SAY_SHOUT)
+ TurnTimeLeft = 10000
+ end
+ elseif progress == 2 then
+ local x, y = GetGearPosition(player)
+ if x > player_start_x then
+ progress = 3
+ FollowGear(instructor)
+ HogSay(instructor, loc(drill[4]), SAY_SAY)
+ time_start = GameTime
+ end
+ elseif progress == 3 and (time_start + 2500 == GameTime) then
+ progress = 4
+ FollowGear(instructor)
+ HogSay(instructor, loc(drill[5]), SAY_SHOUT)
+ HogTurnLeft(player, true)
+ TurnTimeLeft = 10000
+ elseif progress == 4 then
+ local x, y = GetGearPosition(player)
+ if y < player_start_y then
+ progress = 5
+ FollowGear(instructor)
+ HogSay(instructor, "Yeah!", SAY_SAY)
+ time_start = GameTime
+ TurnTimeLeft = 30000
+ end
+ elseif progress == 5 and (time_start + 2500 == GameTime) then
+ FollowGear(instructor)
+ HogSay(instructor, loc(drill[6]), SAY_SAY)
+ elseif progress == 5 and (time_start + 5000 == GameTime) then
+ FollowGear(instructor)
+ HogSay(instructor, loc(drill[7]), SAY_SAY)
+ elseif progress == 5 and (time_start + 7500 == GameTime) then
+ FollowGear(instructor)
+ HogSay(instructor, loc(drill[8]), SAY_SHOUT)
+ ShowMission(loc(caption), loc(subcaption), loc(goals[1]), 1, 0)
+ target = AddGear(target_x, target_y, gtTarget, 0, 0, 0, 0)
+ TurnTimeLeft = 60000
+ elseif progress == 5 and (time_start + 10000 == GameTime) then
+ FollowGear(target)
+ elseif progress == 6 then
+ progress = 7
+ ShowMission(loc(caption), loc(subcaption), loc(goals[2]), 0, 0)
+ PlaySound(sndVictory)
+ time_start = GameTime
+ elseif progress == 7 and (time_start + 2500 == GameTime) then
+ EndGame()
+ end
+end
+
+function onGameInit()
+ Seed = 0
+ GameFlags = gfMultiWeapon + gfOneClanMode
+ TurnTime = 25000
+ CaseFreq = 0
+ MinesNum = 0
+ Explosives = 0
+ Delay = 2500
+ Map = "Mushrooms"
+ Theme = "Nature"
+
+ AddTeam(loc(teamnames[0]), teamcolor, "Simple", "Island", "Default")
+ player = AddHog(loc(hognames[0]), 0, player_health, "NoHat")
+ SetGearPosition(player, player_start_x, player_start_y)
+
+ AddTeam(loc(teamnames[1]), teamcolor + 1, "Simple", "Island", "Default")
+ instructor = AddHog(loc(hognames[1]), 0, instructor_health, "NoHat")
+ SetGearPosition(instructor, player_start_x + 100, player_start_y)
+ HogTurnLeft(instructor, true)
+
+ FollowGear(player)
+end
+
+function onAmmoStoreInit()
+ SetAmmo(amBazooka, 9, 0, 0, 0)
+end
+
+function onGearDelete(gear)
+ if GetGearType(gear) == gtTarget then
+ progress = 6
+ end
+end