--- a/hedgewars/uGears.pas Wed Feb 03 03:01:44 2010 +0000
+++ b/hedgewars/uGears.pas Wed Feb 03 04:18:28 2010 +0000
@@ -2066,7 +2066,7 @@
*)
i:= _1;
if (CurrentHedgehog <> nil) and CurrentHedgehog^.King then i:= _1_5;
-if (PHedgehog(Gear^.Hedgehog) <> nil) and (PHedgehog(Gear^.Hedgehog)^.King) then
+if (Gear^.Hedgehog <> nil) and (PHedgehog(Gear^.Hedgehog)^.King) then
ModifyDamage:= hwRound(_0_01 * cDamageModifier * dmg * i * cDamagePercent * _0_5)
else
ModifyDamage:= hwRound(_0_01 * cDamageModifier * dmg * i * cDamagePercent)
--- a/hedgewars/uLandGraphics.pas Wed Feb 03 03:01:44 2010 +0000
+++ b/hedgewars/uLandGraphics.pas Wed Feb 03 04:18:28 2010 +0000
@@ -394,7 +394,7 @@
Y:= Y + dY;
tx:= hwRound(X);
ty:= hwRound(Y);
- if (Land[ty, tx] <> COLOR_INDESTRUCTIBLE) and ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) then
+ if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and (Land[ty, tx] <> COLOR_INDESTRUCTIBLE) then
begin
if Land[ty, tx] = COLOR_LAND then
LandPixels[ty, tx]:= LandBackPixel(tx, ty)