author | sheepluva |
Sun, 09 Feb 2014 18:35:11 +0100 | |
changeset 10125 | 7a77a819a94d |
parent 10124 | aabd1b75d5a3 |
child 10126 | 2fa3bb7785ee |
--- a/hedgewars/uGearsHandlersMess.pas Sun Feb 09 00:44:29 2014 +0400 +++ b/hedgewars/uGearsHandlersMess.pas Sun Feb 09 18:35:11 2014 +0100 @@ -1248,10 +1248,12 @@ Gear^.Tag := 0; if Gear^.Damage > 5 then + begin if Gear^.AmmoType = amDEagle then AmmoShove(Gear, 7, 20) - else - AmmoShove(Gear, Gear^.Timer, 20); + else + AmmoShove(Gear, Gear^.Timer, 20); + end; CheckGearDrowning(Gear); dec(i) until (i = 0) or (Gear^.Damage > Gear^.Health) or ((Gear^.State and gstDrowning) <> 0);