merge
authorsheepluva
Fri, 11 Sep 2015 21:42:55 +0200
changeset 11159 48190da6af61
parent 11157 73036e057d32 (diff)
parent 11158 797bc8d70e75 (current diff)
child 11160 f1f044e88039
child 11164 e19cf9459665
merge
hedgewars/uRender.pas
--- a/CREDITS	Fri Sep 11 21:41:35 2015 +0200
+++ b/CREDITS	Fri Sep 11 21:42:55 2015 +0200
@@ -46,6 +46,8 @@
 ==========
 - John Dum <fizzy@gmail.com> -> Nature theme
 - Jonatan Nilsson <jonatanfan@gmail.com> -> Pirate theme, City theme, Oriental theme, Snow theme
+- yd - http://opengameart.org/users/yd -> "oriented", used as Olympics SD theme
+- Kevin MacLeod - http://incompetech.com/ -> "hitman", used as basis for preliminary default SD theme
 
 ==========
 = THEMES
--- a/ChangeLog.txt	Fri Sep 11 21:41:35 2015 +0200
+++ b/ChangeLog.txt	Fri Sep 11 21:42:55 2015 +0200
@@ -9,10 +9,12 @@
  + Divided teams options will now just be ignored when more/less than 2 teams, instead of displaying a fatal error
  + Added 6 TechRacer maps to TechMaps
  + Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King
+ + Hammer damage is now rounded up. This means it can be used to execute hedgehogs with only 1 hp.
  + Improved "Art" theme.
  * Generated bridges/girders are now connected better to the land mass
  * Fixed rubberband sprite
  * The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless)
+ * Hammer now does more damage when the Extra-Damage utility is used
  * Many other bug fixes
 
 0.9.20 -> 0.9.21:
--- a/QTfrontend/achievements.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/achievements.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/achievements.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/achievements.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/binds.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/binds.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/binds.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/binds.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/campaign.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/campaign.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/campaign.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/campaign.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/drawmapscene.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/drawmapscene.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/drawmapscene.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/drawmapscene.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/game.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/game.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/game.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/game.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/gameuiconfig.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/gameuiconfig.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/gameuiconfig.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/gameuiconfig.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/hwconsts.cpp.in	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/hwconsts.cpp.in	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/hwconsts.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/hwconsts.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/hwform.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/hwform.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/hwform.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/hwform.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/main.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/main.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/GameStyleModel.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/GameStyleModel.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/GameStyleModel.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/GameStyleModel.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/HatModel.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/HatModel.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/HatModel.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/HatModel.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/MapModel.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/MapModel.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/MapModel.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/MapModel.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/ThemeModel.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/ThemeModel.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/ThemeModel.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/ThemeModel.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/ammoSchemeModel.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/ammoSchemeModel.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/ammoSchemeModel.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/ammoSchemeModel.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/netserverslist.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/netserverslist.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/netserverslist.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/netserverslist.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/roomslistmodel.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/roomslistmodel.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/model/roomslistmodel.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/model/roomslistmodel.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/hwmap.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/hwmap.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Ulyanov Igor <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/hwmap.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/hwmap.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/netregister.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/netregister.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/netregister.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/netregister.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/netserver.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/netserver.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/netserver.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/netserver.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/netudpserver.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/netudpserver.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2007-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/netudpserver.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/netudpserver.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2007-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/netudpwidget.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/netudpwidget.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/netudpwidget.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/netudpwidget.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/newnetclient.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/newnetclient.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/newnetclient.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/newnetclient.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/proto.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/proto.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/proto.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/proto.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/recorder.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/recorder.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/recorder.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/recorder.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/tcpBase.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/tcpBase.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/net/tcpBase.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/net/tcpBase.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/sdlkeys.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/sdlkeys.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/team.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/team.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/team.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/team.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
--- a/QTfrontend/ui/dialog/ask_quit.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/dialog/ask_quit.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/dialog/ask_quit.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/dialog/ask_quit.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/dialog/input_ip.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/dialog/input_ip.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/dialog/input_ip.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/dialog/input_ip.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/dialog/input_password.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/dialog/input_password.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/dialog/input_password.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/dialog/input_password.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/dialog/upload_video.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/dialog/upload_video.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/dialog/upload_video.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/dialog/upload_video.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/AbstractPage.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/AbstractPage.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/AbstractPage.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/AbstractPage.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageadmin.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageadmin.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageadmin.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageadmin.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagecampaign.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagecampaign.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagecampaign.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagecampaign.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageconnecting.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageconnecting.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageconnecting.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageconnecting.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagedata.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagedata.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagedata.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagedata.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagedrawmap.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagedrawmap.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagedrawmap.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagedrawmap.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageeditteam.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageeditteam.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageeditteam.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageeditteam.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagegamestats.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagegamestats.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagegamestats.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagegamestats.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageinfo.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageinfo.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageinfo.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageinfo.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageingame.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageingame.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageingame.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageingame.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagemain.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagemain.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagemain.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagemain.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagemultiplayer.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagemultiplayer.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagemultiplayer.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagemultiplayer.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagenet.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagenet.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagenet.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagenet.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagenetgame.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagenetgame.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagenetgame.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagenetgame.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagenetserver.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagenetserver.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagenetserver.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagenetserver.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageoptions.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageoptions.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageoptions.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageoptions.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageplayrecord.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageplayrecord.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageplayrecord.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageplayrecord.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageroomslist.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageroomslist.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageroomslist.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageroomslist.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagescheme.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagescheme.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagescheme.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagescheme.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageselectweapon.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageselectweapon.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pageselectweapon.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pageselectweapon.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagesingleplayer.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagesingleplayer.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagesingleplayer.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagesingleplayer.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagetraining.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagetraining.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagetraining.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagetraining.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagevideos.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagevideos.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/page/pagevideos.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/page/pagevideos.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/FreqSpinBox.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/FreqSpinBox.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/FreqSpinBox.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/FreqSpinBox.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/HistoryLineEdit.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/HistoryLineEdit.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/HistoryLineEdit.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/HistoryLineEdit.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/SmartLineEdit.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/SmartLineEdit.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/SmartLineEdit.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/SmartLineEdit.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/SquareLabel.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/SquareLabel.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/SquareLabel.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/SquareLabel.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/about.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/about.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/about.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/about.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/bgwidget.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/bgwidget.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2009 Kristian Lehmann <email@thexception.net>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/bgwidget.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/bgwidget.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2009 Kristian Lehmann <email@thexception.net>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/chatwidget.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/chatwidget.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/chatwidget.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/chatwidget.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/databrowser.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/databrowser.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/databrowser.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/databrowser.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/drawmapwidget.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/drawmapwidget.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/drawmapwidget.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/drawmapwidget.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/feedbackdialog.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/feedbackdialog.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/feedbackdialog.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/feedbackdialog.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/fpsedit.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/fpsedit.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/fpsedit.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/fpsedit.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/frameTeam.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/frameTeam.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/frameTeam.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/frameTeam.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/gamecfgwidget.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/gamecfgwidget.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/gamecfgwidget.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/gamecfgwidget.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/hatbutton.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/hatbutton.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/hatbutton.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/hatbutton.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/hatprompt.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/hatprompt.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/hatprompt.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/hatprompt.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/hedgehogerWidget.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/hedgehogerWidget.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/hedgehogerWidget.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/hedgehogerWidget.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Ulyanov Igor <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/igbox.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/igbox.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/igbox.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/igbox.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/keybinder.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/keybinder.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/keybinder.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/keybinder.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/lineeditcursor.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/lineeditcursor.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/lineeditcursor.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/lineeditcursor.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/mapContainer.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/mapContainer.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/qpushbuttonwithsound.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/qpushbuttonwithsound.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/qpushbuttonwithsound.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/qpushbuttonwithsound.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/roomnameprompt.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/roomnameprompt.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/roomnameprompt.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/roomnameprompt.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/seedprompt.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/seedprompt.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/seedprompt.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/seedprompt.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/selectWeapon.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/selectWeapon.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/selectWeapon.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/selectWeapon.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/teamselect.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/teamselect.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/teamselect.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/teamselect.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/teamselhelper.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/teamselhelper.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/teamselhelper.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/teamselhelper.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/themeprompt.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/themeprompt.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/themeprompt.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/themeprompt.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/togglebutton.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/togglebutton.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2009 Kristian Lehmann <email@thexception.net>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/togglebutton.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/togglebutton.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2009 Kristian Lehmann <email@thexception.net>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/vertScrollArea.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/vertScrollArea.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/vertScrollArea.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/vertScrollArea.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/weaponItem.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/weaponItem.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui/widget/weaponItem.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui/widget/weaponItem.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui_hwform.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui_hwform.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/ui_hwform.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/ui_hwform.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/DataManager.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/DataManager.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/DataManager.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/DataManager.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/LibavInteraction.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/LibavInteraction.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/LibavInteraction.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/LibavInteraction.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/MessageDialog.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/MessageDialog.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/MessageDialog.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/MessageDialog.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/SDLInteraction.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/SDLInteraction.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/SDLInteraction.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/SDLInteraction.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/namegen.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/namegen.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/namegen.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/namegen.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/platform/CocoaInitializer.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/platform/CocoaInitializer.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/platform/CocoaInitializer.mm	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/platform/CocoaInitializer.mm	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/platform/InstallController.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/platform/InstallController.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/platform/InstallController.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/platform/InstallController.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/platform/M3Panel.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/platform/M3Panel.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/platform/M3Panel.mm	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/platform/M3Panel.mm	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/platform/SparkleAutoUpdater.mm	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/platform/SparkleAutoUpdater.mm	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/platform/xfire.cpp	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/platform/xfire.cpp	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/QTfrontend/util/platform/xfire.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/QTfrontend/util/platform/xfire.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/README	Fri Sep 11 21:41:35 2015 +0200
+++ b/README	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 Hedgewars - a turn based strategy game.
 =======================================
 
-Copyright 2004-2014 Andrey Korotaev <unC0Rr@gmail.com> and others.
+Copyright 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> and others.
 See QTfrontend/res/html/about.html and CREDITS for a complete list of authors.
 
 Licence:
--- a/gameServer/Actions.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/Actions.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/ClientIO.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/ClientIO.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/ConfigFile.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/ConfigFile.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/Consts.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/Consts.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/CoreTypes.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/CoreTypes.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/EngineInteraction.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/EngineInteraction.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/FloodDetection.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/FloodDetection.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/HWProtoChecker.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/HWProtoChecker.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/HWProtoCore.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/HWProtoCore.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -50,7 +50,19 @@
         else
         return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]
 
-handleCmd ["CMD", parameters] = uncurry h $ extractParameters parameters
+handleCmd cmd = do
+    (ci, irnc) <- ask
+    let cl = irnc `client` ci
+    if logonPassed cl then
+        if isChecker cl then
+            handleCmd_checker cmd
+            else
+            handleCmd_loggedin cmd
+        else
+        handleCmd_NotEntered cmd
+
+
+handleCmd_loggedin ["CMD", parameters] = uncurry h $ extractParameters parameters
     where
         h "DELEGATE" n | not $ B.null n = handleCmd ["DELEGATE", n]
         h "SAVEROOM" n | not $ B.null n = handleCmd ["SAVEROOM", n]
@@ -84,19 +96,6 @@
 
         extractParameters p = let (a, b) = B.break (== ' ') p in (upperCase a, B.dropWhile (== ' ') b)
 
-
-handleCmd cmd = do
-    (ci, irnc) <- ask
-    let cl = irnc `client` ci
-    if logonPassed cl then
-        if isChecker cl then
-            handleCmd_checker cmd
-            else
-            handleCmd_loggedin cmd
-        else
-        handleCmd_NotEntered cmd
-
-
 handleCmd_loggedin ["INFO", asknick] = do
     (_, rnc) <- ask
     maybeClientId <- clientByNick asknick
--- a/gameServer/HWProtoInRoomState.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/HWProtoInRoomState.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/HWProtoLobbyState.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/HWProtoLobbyState.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -82,9 +82,10 @@
     let isBanned = host cl `elem` roomBansList jRoom
     let clTeams =
             if (clientProto cl >= 48) && (isJust $ gameInfo jRoom) then
-                map teamname . filter (\t -> teamowner t == nick cl) . teamsAtStart . fromJust $ gameInfo jRoom 
+                filter (\t -> teamowner t == nick cl) . teamsAtStart . fromJust $ gameInfo jRoom 
                 else
                 []
+    let clTeamsNames = map teamname clTeams
     return $
         if isNothing maybeRI then
             [Warning $ loc "No such room"]
@@ -101,18 +102,21 @@
             else
             (
                 MoveToRoom jRI
-                : ModifyClient (\c -> c{isJoinedMidGame = isJust $ gameInfo jRoom, teamsInGame = fromIntegral $ length clTeams})
+                : ModifyClient (\c -> c{isJoinedMidGame = isJust $ gameInfo jRoom
+                                        , teamsInGame = fromIntegral $ length clTeams
+                                        , clientClan = teamcolor `fmap` listToMaybe clTeams})
                 : AnswerClients chans ["CLIENT_FLAGS", "-r", nick cl]
                 : [(AnswerClients [sendChan cl] $ "JOINED" : nicks) | not $ null nicks]
             )
-            ++ [ModifyRoom (\r -> let (t', g') = moveTeams clTeams . fromJust $ gameInfo r in r{gameInfo = Just g', teams = t'}) | not $ null clTeams]
+            ++ [ModifyRoom (\r -> let (t', g') = moveTeams clTeamsNames . fromJust $ gameInfo r in r{gameInfo = Just g', teams = t'}) | not $ null clTeams]
             ++ [AnswerClients [sendChan cl] ["CLIENT_FLAGS", "+h", nick $ fromJust owner] | isJust owner]
             ++ [sendStateFlags cl jRoomClients | not $ null jRoomClients]
             ++ answerFullConfig cl jRoom
             ++ answerTeams cl jRoom
             ++ watchRound cl jRoom chans
             ++ [AnswerClients [sendChan cl] ["CHAT", "[greeting]", greeting jRoom] | greeting jRoom /= ""]
-            ++ map (\t -> AnswerClients chans ["EM", toEngineMsg $ 'G' `B.cons` t]) clTeams
+            ++ map (\t -> AnswerClients chans ["EM", toEngineMsg $ 'G' `B.cons` t]) clTeamsNames
+            ++ [AnswerClients [sendChan cl] ["EM", toEngineMsg "I"] | isPaused `fmap` gameInfo jRoom == Just True]
 
         where
         moveTeams :: [B.ByteString] -> GameInfo -> ([TeamInfo], GameInfo)
--- a/gameServer/HWProtoNEState.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/HWProtoNEState.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/HandlerUtils.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/HandlerUtils.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/JoinsMonitor.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/JoinsMonitor.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/NetRoutines.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/NetRoutines.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/OfficialServer/DBInteraction.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/OfficialServer/DBInteraction.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/OfficialServer/GameReplayStore.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/OfficialServer/GameReplayStore.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/OfficialServer/checker.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/OfficialServer/checker.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/OfficialServer/extdbinterface.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/OfficialServer/extdbinterface.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -37,7 +37,7 @@
 
 
 dbQueryAccount =
-    "SELECT users.pass, \
+    "SELECT CASE WHEN users.status = 1 THEN users.pass ELSE '' END, \
     \ (SELECT COUNT(users_roles.rid) FROM users_roles WHERE users.uid = users_roles.uid AND users_roles.rid = 3), \
     \ (SELECT COUNT(users_roles.rid) FROM users_roles WHERE users.uid = users_roles.uid AND users_roles.rid = 13) \
     \ FROM users WHERE users.name = ?"
--- a/gameServer/Opts.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/Opts.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/RoomsAndClients.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/RoomsAndClients.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/ServerCore.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/ServerCore.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/ServerState.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/ServerState.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/Store.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/Store.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/Utils.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/Utils.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/Votes.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/Votes.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/hedgewars-server.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/hedgewars-server.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/stresstest.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/stresstest.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/stresstest2.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/stresstest2.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/gameServer/stresstest3.hs	Fri Sep 11 21:41:35 2015 +0200
+++ b/gameServer/stresstest3.hs	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 {-
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/ArgParsers.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/ArgParsers.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/PNGh.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/PNGh.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/SDLh.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/SDLh.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/avwrapper/avwrapper.c	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/avwrapper/avwrapper.c	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/config.inc.in	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/config.inc.in	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/hwLibrary.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/hwLibrary.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/hwengine.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/hwengine.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -545,7 +545,7 @@
 var Preview: TPreview;
 {$ELSE}
 var Preview: TPreviewAlpha;
-{$ENDIF MOBILE}
+{$ENDIF}
 begin
     initEverything(false);
 
@@ -558,7 +558,7 @@
     GenPreview(Preview);
 {$ELSE}
     GenPreviewAlpha(Preview);
-{$ENDIF MOBILE}
+{$ENDIF}
     WriteLnToConsole('Sending preview...');
     SendIPCRaw(@Preview, sizeof(Preview));
     SendIPCRaw(@MaxHedgehogs, sizeof(byte));
--- a/hedgewars/options.inc	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/options.inc	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uAI.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uAI.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uAIActions.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uAIActions.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uAIAmmoTests.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uAIAmmoTests.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uAIMisc.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uAIMisc.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uAmmos.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uAmmos.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uCaptions.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uCaptions.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uChat.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uChat.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uCollisions.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uCollisions.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -211,10 +211,15 @@
     i:= y + Gear^.Radius * 2 - 2;
     repeat
         if (y and LAND_HEIGHT_MASK) = 0 then
-            if Land[y, x] and Gear^.CollisionMask > 255 then
-                exit(Land[y, x] and Gear^.CollisionMask)
-            else if Land[y, x] and Gear^.CollisionMask <> 0 then
-                pixel:= Land[y, x] and Gear^.CollisionMask;
+            begin
+            if Land[y, x] and Gear^.CollisionMask <> 0 then
+                begin
+                if Land[y, x] and Gear^.CollisionMask > 255 then
+                    exit(Land[y, x] and Gear^.CollisionMask)
+                else
+                    pixel:= Land[y, x] and Gear^.CollisionMask;
+                end;
+            end;
     inc(y)
     until (y > i);
     end;
@@ -274,10 +279,12 @@
     repeat
     if (x and LAND_WIDTH_MASK) = 0 then
         if Land[y, x] > 0 then
+            begin
             if Land[y, x] and Gear^.CollisionMask > 255 then
                 exit(Land[y, x] and Gear^.CollisionMask)
-            else if Land[y, x] <> 0 then
+            else // if Land[y, x] <> 0 then
                 pixel:= Land[y, x] and Gear^.CollisionMask;
+            end;
     inc(x)
     until (x > i);
     end;
--- a/hedgewars/uCommandHandlers.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uCommandHandlers.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uCommands.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uCommands.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uConsole.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uConsole.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uConsts.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uConsts.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -171,6 +171,8 @@
 
     cFontBorder = 2;
 
+    cDefaultBuildMaxDist = 256;
+
     // do not change this value
     cDefaultZoomLevel = 2.0;
 
--- a/hedgewars/uDebug.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uDebug.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uFloat.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uFloat.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uGame.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uGame.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uGears.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uGears.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uGearsHandlers.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uGearsHandlers.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uGearsHandlersMess.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uGearsHandlersMess.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -2769,10 +2769,10 @@
     if Gear^.AmmoType = amRubber then LandFlags:= lfBouncy
     else if cIce then LandFlags:= lfIce;
 
-    distFail:= ((Distance(tx - x, ty - y) > _256) and ((WorldEdge <> weWrap) or
+    distFail:= (cBuildMaxDist > 0) and ((hwRound(Distance(tx - x, ty - y)) > cBuildMaxDist) and ((WorldEdge <> weWrap) or
             (
-            (Distance(tx - int2hwFloat(rightX+(rx-leftX)), ty - y) > _256) and
-            (Distance(tx - int2hwFloat(leftX-(rightX-rx)), ty - y) > _256)
+            (hwRound(Distance(tx - int2hwFloat(rightX+(rx-leftX)), ty - y)) > cBuildMaxDist) and
+            (hwRound(Distance(tx - int2hwFloat(leftX-(rightX-rx)), ty - y)) > cBuildMaxDist)
             )));
     if distFail
     or (not TryPlaceOnLand(Gear^.Target.X - SpritesData[Ammoz[Gear^.AmmoType].PosSprite].Width div 2, Gear^.Target.Y - SpritesData[Ammoz[Gear^.AmmoType].PosSprite].Height div 2, Ammoz[Gear^.AmmoType].PosSprite, Gear^.State, true, LandFlags)) then
@@ -2807,11 +2807,12 @@
     HHGear: PGear;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
-    doStepHedgehogMoving(HHGear);
+    if HHGear <> nil then doStepHedgehogMoving(HHGear);
     // if not infattack mode wait for hedgehog finish falling to collect cases
     if ((GameFlags and gfInfAttack) <> 0)
+    or (HHGear = nil)
     or ((HHGear^.State and gstMoving) = 0)
-    or (Gear^.Hedgehog^.Gear^.Damage > 0)
+    or (HHGear^.Damage > 0)
     or ((HHGear^.State and gstDrowning) = 1) then
         begin
         DeleteGear(Gear);
@@ -2821,7 +2822,7 @@
 
 procedure doStepTeleportAnim(Gear: PGear);
 begin
-    if (Gear^.Hedgehog^.Gear^.Damage > 0) then
+    if (Gear^.Hedgehog^.Gear = nil) or (Gear^.Hedgehog^.Gear^.Damage > 0) then
         begin
         DeleteGear(Gear);
         AfterAttack;
@@ -2848,6 +2849,11 @@
     AllInactive := false;
 
     HHGear := Gear^.Hedgehog^.Gear;
+    if HHGear = nil then
+    begin
+        DeleteGear(Gear);
+        exit
+    end; 
 
     valid:= false;
 
@@ -3671,7 +3677,14 @@
     FollowGear := Gear;
 
     if Gear^.Timer > 0 then
+        begin
+        if Gear^.Timer = 1 then
+            begin
+            StopSoundChan(Gear^.SoundChannel);
+            Gear^.SoundChannel:= -1;
+            end;
         dec(Gear^.Timer);
+        end;
 
     fChanged := false;
     if (HHGear = nil) or ((HHGear^.State and gstHHDriven) = 0) or (Gear^.Timer = 0) then
@@ -5206,11 +5219,14 @@
 procedure doStepHammer(Gear: PGear);
 var HHGear, tmp, tmp2: PGear;
          t: PGearArray;
-         i: LongInt;
+ i, dmg, d: LongInt;
 begin
 HHGear:= Gear^.Hedgehog^.Gear;
 HHGear^.State:= HHGear^.State or gstNoDamage;
 DeleteCI(HHGear);
+SetLittle(HHGear^.dY);
+HHGear^.dY.IsNegative:= true;
+HHGear^.State:= HHGear^.State or gstMoving;
 
 t:= CheckGearsCollision(Gear);
 
@@ -5225,17 +5241,37 @@
     if (tmp^.State and gstNoDamage) = 0 then
         if (tmp^.Kind = gtHedgehog) or (tmp^.Kind = gtMine) or (tmp^.Kind = gtExplosives) then
             begin
+            dmg:= 0;
             //tmp^.State:= tmp^.State or gstFlatened;
             if (tmp^.Kind <> gtHedgehog) or (tmp^.Hedgehog^.Effects[heInvulnerable] = 0) then
-                ApplyDamage(tmp, CurrentHedgehog, tmp^.Health div 3, dsUnknown);
-            //DrawTunnel(tmp^.X, tmp^.Y - _1, _0, _0_5, cHHRadius * 6, cHHRadius * 3);
-            tmp2:= AddGear(hwRound(tmp^.X), hwRound(tmp^.Y), gtHammerHit, 0, _0, _0, 0);
-            tmp2^.LinkedGear:= tmp;
-            SetAllToActive
-            end
-        else
-            begin
-            end
+                begin
+                // base damage on remaining health
+                dmg:= (tmp^.Health - tmp^.Damage);
+                if dmg > 0 then
+                    begin
+                    // do 1/2 current hp worth of damage if extra damage is enabled (1/3 damage if not)
+                    if cDamageModifier > _1 then
+                        d:= 2
+                    else
+                        d:= 3;
+                    // always round up
+                    if dmg mod d > 0 then
+                        dmg:= dmg div d + 1
+                    else
+                        dmg:= dmg div d;
+
+                    ApplyDamage(tmp, CurrentHedgehog, dmg, dsUnknown);
+                    end;
+                end;
+
+            if (tmp^.Kind <> gtHedgehog) or (dmg > 0) or (tmp^.Health > tmp^.Damage) then
+                begin
+                //DrawTunnel(tmp^.X, tmp^.Y - _1, _0, _0_5, cHHRadius * 6, cHHRadius * 3);
+                tmp2:= AddGear(hwRound(tmp^.X), hwRound(tmp^.Y), gtHammerHit, 0, _0, _0, 0);
+                tmp2^.LinkedGear:= tmp;
+                SetAllToActive
+                end;
+            end;
     end;
 
 HHGear^.State:= HHGear^.State and (not gstNoDamage);
--- a/hedgewars/uGearsHandlersRope.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uGearsHandlersRope.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uGearsHedgehog.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uGearsHedgehog.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uGearsList.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uGearsList.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -155,7 +155,7 @@
     Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
 if Gear^.PrevGear <> nil then
     Gear^.PrevGear^.NextGear:= Gear^.NextGear
-else 
+else
     GearsList:= Gear^.NextGear;
 
 Gear^.NextGear:= nil;
@@ -671,6 +671,7 @@
     t,i: Longword;
     k: boolean;
     cakeData: PCakeData;
+    iterator: PGear;
 begin
 
 ScriptCall('onGearDelete', gear^.uid);
@@ -679,6 +680,31 @@
 
 FreeAndNilTexture(Gear^.Tex);
 
+// remove potential links to this gear
+// currently relevant to: gears linked by hammer
+if (Gear^.Kind = gtHedgehog) or (Gear^.Kind = gtMine) or (Gear^.Kind = gtExplosives) then
+    begin
+    // check all gears for stuff to port through
+    iterator := nil;
+    while true do
+        begin
+
+        // iterate through GearsList
+        if iterator = nil then
+            iterator := GearsList
+        else
+            iterator := iterator^.NextGear;
+
+        // end of list?
+        if iterator = nil then
+            break;
+
+        if iterator^.LinkedGear = Gear then
+            iterator^.LinkedGear:= nil;
+        end;
+
+    end;
+
 // make sure that portals have their link removed before deletion
 if (Gear^.Kind = gtPortal) then
     begin
--- a/hedgewars/uGearsRender.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uGearsRender.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -746,32 +746,39 @@
                 amRubber,
                 amGirder: begin
                     DrawSpriteRotated(sprHandConstruction, hx, hy, sign, aangle);
-                    if WorldEdge = weWrap then
+                    if cBuildMaxDist = cDefaultBuildMaxDist then
                         begin
-                        if hwRound(Gear^.X) < LongInt(leftX) + 256 then
-                            DrawSpriteClipped(sprGirder,
-                                            rightX+(ox-leftX)-256,
-                                            oy-256,
-                                            LongInt(topY)+WorldDy,
-                                            LongInt(rightX)+WorldDx,
-                                            cWaterLine+WorldDy,
-                                            LongInt(leftX)+WorldDx);
-                        if hwRound(Gear^.X) > LongInt(rightX) - 256 then
-                            DrawSpriteClipped(sprGirder,
-                                            leftX-(rightX-ox)-256,
-                                            oy-256,
-                                            LongInt(topY)+WorldDy,
-                                            LongInt(rightX)+WorldDx,
-                                            cWaterLine+WorldDy,
-                                            LongInt(leftX)+WorldDx)
+                        if WorldEdge = weWrap then
+                            begin
+                            if hwRound(Gear^.X) < LongInt(leftX) + 256 then
+                                DrawSpriteClipped(sprGirder,
+                                                rightX+(ox-leftX)-256,
+                                                oy-256,
+                                                LongInt(topY)+WorldDy,
+                                                LongInt(rightX)+WorldDx,
+                                                cWaterLine+WorldDy,
+                                                LongInt(leftX)+WorldDx);
+                            if hwRound(Gear^.X) > LongInt(rightX) - 256 then
+                                DrawSpriteClipped(sprGirder,
+                                                leftX-(rightX-ox)-256,
+                                                oy-256,
+                                                LongInt(topY)+WorldDy,
+                                                LongInt(rightX)+WorldDx,
+                                                cWaterLine+WorldDy,
+                                                LongInt(leftX)+WorldDx)
+                            end;
+                        DrawSpriteClipped(sprGirder,
+                                        ox-256,
+                                        oy-256,
+                                        LongInt(topY)+WorldDy,
+                                        LongInt(rightX)+WorldDx,
+                                        cWaterLine+WorldDy,
+                                        LongInt(leftX)+WorldDx)
+                        end
+                    else if cBuildMaxDist > 0 then
+                        begin
+                            DrawCircle(hx, hy, cBuildMaxDist, 3, $FF, 0, 0, $80);
                         end;
-                    DrawSpriteClipped(sprGirder,
-                                    ox-256,
-                                    oy-256,
-                                    LongInt(topY)+WorldDy,
-                                    LongInt(rightX)+WorldDx,
-                                    cWaterLine+WorldDy,
-                                    LongInt(leftX)+WorldDx)
                     end;
                 amBee: DrawSpriteRotatedF(sprHandBee, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
                 amFlamethrower: DrawSpriteRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
--- a/hedgewars/uGearsUtils.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uGearsUtils.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uIO.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uIO.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uInputHandler.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uInputHandler.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uLand.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uLand.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uLandGenMaze.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uLandGenMaze.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -315,42 +315,42 @@
 begin
 case cTemplateFilter of
     0: begin
-        cellsize := small_cell_size;
-        maze_inverted := false;
-        minDistance:= max(cFeatureSize*8,32);
-	dabDiv:= 150;
-    end;
+       cellsize := small_cell_size;
+       maze_inverted := false;
+       minDistance:= max(cFeatureSize*8,32);
+       dabDiv:= 150;
+       end;
     1: begin
-        cellsize := medium_cell_size;
-        minDistance:= max(cFeatureSize*6,20);
-        maze_inverted := false;
-	dabDiv:= 100;
-    end;
+       cellsize := medium_cell_size;
+       minDistance:= max(cFeatureSize*6,20);
+       maze_inverted := false;
+       dabDiv:= 100;
+       end;
     2: begin
-        cellsize := large_cell_size;
-        minDistance:= max(cFeatureSize*5,12);
-        maze_inverted := false;
-	dabDiv:= 90;
-    end;
+       cellsize := large_cell_size;
+       minDistance:= max(cFeatureSize*5,12);
+       maze_inverted := false;
+       dabDiv:= 90;
+       end;
     3: begin
-        cellsize := small_cell_size;
-        minDistance:= max(cFeatureSize*8,32);
-        maze_inverted := true;
-	dabDiv:= 130;
-    end;
+       cellsize := small_cell_size;
+       minDistance:= max(cFeatureSize*8,32);
+       maze_inverted := true;
+       dabDiv:= 130;
+       end;
     4: begin
-        cellsize := medium_cell_size;
-        minDistance:= max(cFeatureSize*6,20);
-        maze_inverted := true;
-	dabDiv:= 100;
-    end;
+       cellsize := medium_cell_size;
+       minDistance:= max(cFeatureSize*6,20);
+       maze_inverted := true;
+       dabDiv:= 100;
+       end;
     5: begin
-        cellsize := large_cell_size;
-        minDistance:= max(cFeatureSize*5,12);
-        maze_inverted := true;
-	dabDiv:= 85;
+       cellsize := large_cell_size;
+       minDistance:= max(cFeatureSize*5,12);
+       maze_inverted := true;
+       dabDiv:= 85;
+       end;
     end;
-end;
 
 num_cells_x := LAND_WIDTH div cellsize;
 if not odd(num_cells_x) then
@@ -379,10 +379,10 @@
 done := false;
 
 for current_step := 0 to num_steps - 1 do
-begin
+    begin
     step_done[current_step] := false;
     came_from_pos[current_step] := 0;
-end;
+    end;
 
 current_step := 0;
 
@@ -444,14 +444,14 @@
     begin
     done := true;
     for current_step := 0 to num_steps-1 do
-    begin
+        begin
         if not step_done[current_step] then
-        begin
+            begin
             see_cell;
             done := false;
+            end;
         end;
     end;
-end;
 
 for x := 0 to seen_cells_x - 1 do
     for y := 0 to seen_cells_y - 1 do
--- a/hedgewars/uLandGraphics.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uLandGraphics.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uLandObjects.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uLandObjects.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uLandPainted.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uLandPainted.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uLandTemplates.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uLandTemplates.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uLandTexture.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uLandTexture.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uLocale.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uLocale.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uMisc.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uMisc.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -250,7 +250,7 @@
     exit;
 end;
 
-// read pixels from the front buffer
+// read pixels from land array
 if dump > 0 then
     begin
     for y:= 0 to LAND_HEIGHT-1 do
@@ -274,6 +274,7 @@
                 end
     end
 else
+// read pixels from the front buffer
     begin
     glReadPixels(0, 0, cScreenWidth, cScreenHeight, format, GL_UNSIGNED_BYTE, p);
 {$IFDEF USE_VIDEO_RECORDING}
--- a/hedgewars/uPhysFSLayer.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uPhysFSLayer.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -153,7 +153,7 @@
     cPhysfsId: shortstring;
 {$IFNDEF MOBILE}
     fp: PChar;
-{$ENDIF MOBILE}
+{$ENDIF}
 begin
 {$IFDEF HWLIBRARY}
     //TODO: http://icculus.org/pipermail/physfs/2011-August/001006.html
@@ -173,7 +173,7 @@
             if fp <> nil then
                 pfsMount(ansistring(fp), PChar('/Fonts'));
         end;
-{$ENDIF MOBILE}
+{$ENDIF}
 
     pfsMountAtRoot(PathPrefix);
     pfsMountAtRoot(UserPathPrefix + ansistring('/Data'));
--- a/hedgewars/uRandom.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uRandom.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uRender.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uRender.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uRenderUtils.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uRenderUtils.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uScript.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uScript.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -440,6 +440,26 @@
     lc_setweapon:= 0;
 end;
 
+// no parameter means reset to default (and 0 means unlimited)
+function lc_setmaxbuilddistance(L : Plua_State) : LongInt; Cdecl;
+var np: LongInt;
+const
+    call = 'SetMaxBuildDistance';
+    params = '[ distInPx ]';
+begin
+    if CheckAndFetchParamCountRange(L, 0, 1, call, params, np) then
+        begin
+        if np = 0 then
+            begin
+            // no args? reset
+            cBuildMaxDist:= cDefaultBuildMaxDist;
+            end
+        else
+            CBuildMaxDist:= lua_tointeger(L, 1);
+        end;
+    lc_setmaxbuilddistance:= 0;
+end;
+
 // sets weapon to whatever weapons is next (wraps around, amSkip is skipped)
 function lc_setnextweapon(L : Plua_State) : LongInt; Cdecl;
 var at          : LongInt;
@@ -2276,7 +2296,7 @@
         else flipVert := false;
         lf:= 0;
 
-        // accept any amount of landflags, loop is never executed if n>6
+        // accept any amount of landflags, loop is never executed if n<9
         for i:= 9 to n do
             lf:= lf or lua_tointeger(L, i);
 
@@ -2305,7 +2325,7 @@
     eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert : boolean;
 const
     call = 'EraseSprite';
-    params = 'x, y, sprite, frameIdx, eraseOnLFMatch, flipHoriz, flipVert, [, landFlag, ... ]';
+    params = 'x, y, sprite, frameIdx, eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert, [, landFlag, ... ]';
 begin
     if CheckAndFetchLuaParamMinCount(L, 4, call, params, n) then
         begin
@@ -2323,7 +2343,7 @@
         else flipVert := false;
         lf:= 0;
 
-        // accept any amount of landflags, loop is never executed if n>6
+        // accept any amount of landflags, loop is never executed if n<9
         for i:= 9 to n do
             lf:= lf or lua_tointeger(L, i);
 
@@ -2472,7 +2492,7 @@
     lc_setwaterline:= 0
 end;
 
-function lc_setaihintsongear(L : Plua_State) : LongInt; Cdecl;
+function lc_setgearaihints(L : Plua_State) : LongInt; Cdecl;
 var gear: PGear;
 begin
     if CheckLuaParamCount(L, 2, 'SetAIHintOnGear', 'gearUid, aiHints') then
@@ -2481,7 +2501,7 @@
         if gear <> nil then
             gear^.aihints:= lua_tointeger(L, 2);
         end;
-    lc_setaihintsongear:= 0
+    lc_setgearaihints:= 0
 end;
 
 
@@ -2647,6 +2667,7 @@
 ScriptSetInteger('TemplateFilter', cTemplateFilter);
 ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
 ScriptSetInteger('MapGen', ord(cMapGen));
+ScriptSetInteger('MapFeatureSize', cFeatureSize);
 
 ScriptCall('onPreviewInit');
 
@@ -2655,6 +2676,7 @@
 cTemplateFilter  := ScriptGetInteger('TemplateFilter');
 LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
 cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
+cFeatureSize     := ScriptGetInteger('MapFeatureSize');
 end;
 
 procedure ScriptOnGameInit;
@@ -2673,6 +2695,7 @@
 ScriptSetInteger('TemplateFilter', cTemplateFilter);
 ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
 ScriptSetInteger('MapGen', ord(cMapGen));
+ScriptSetInteger('MapFeatureSize', cFeatureSize);
 ScriptSetInteger('ScreenHeight', cScreenHeight);
 ScriptSetInteger('ScreenWidth', cScreenWidth);
 ScriptSetInteger('TurnTime', cHedgehogTurnTime);
@@ -2702,6 +2725,7 @@
 cTemplateFilter  := ScriptGetInteger('TemplateFilter');
 LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
 cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
+cFeatureSize     := ScriptGetInteger('MapFeatureSize');
 GameFlags        := ScriptGetInteger('GameFlags');
 cHedgehogTurnTime:= ScriptGetInteger('TurnTime');
 cCaseFactor      := ScriptGetInteger('CaseFreq');
@@ -3156,7 +3180,7 @@
 ScriptSetInteger('gstAttacked'      , gstAttacked);
 ScriptSetInteger('gstAttacking'     , gstAttacking);
 ScriptSetInteger('gstCollision'     , gstCollision);
-ScriptSetInteger('gstChooseTarget', gstChooseTarget);
+ScriptSetInteger('gstChooseTarget'  , gstChooseTarget);
 ScriptSetInteger('gstHHJumping'     , gstHHJumping);
 ScriptSetInteger('gsttmpFlag'       , gsttmpFlag);
 ScriptSetInteger('gstHHThinking'    , gstHHThinking);
@@ -3170,6 +3194,9 @@
 ScriptSetInteger('gstLoser'         , gstLoser);
 ScriptSetInteger('gstHHGone'        , gstHHGone);
 ScriptSetInteger('gstInvisible'     , gstInvisible);
+ScriptSetInteger('gstSubmersible'   , gstSubmersible);
+ScriptSetInteger('gstFrozen'        , gstFrozen);
+ScriptSetInteger('gstNoGravity'     , gstNoGravity);
 
 // ai hints
 ScriptSetInteger('aihUsualProcessing', aihUsualProcessing);
@@ -3298,11 +3325,12 @@
 lua_register(luaState, _P'SetWaterLine', @lc_setwaterline);
 lua_register(luaState, _P'SetNextWeapon', @lc_setnextweapon);
 lua_register(luaState, _P'SetWeapon', @lc_setweapon);
+lua_register(luaState, _P'SetMaxBuildDistance', @lc_setmaxbuilddistance);
 // drawn map functions
 lua_register(luaState, _P'AddPoint', @lc_addPoint);
 lua_register(luaState, _P'FlushPoints', @lc_flushPoints);
 
-lua_register(luaState, _P'SetGearAIHints', @lc_setaihintsongear);
+lua_register(luaState, _P'SetGearAIHints', @lc_setgearaihints);
 lua_register(luaState, _P'HedgewarsScriptLoad', @lc_hedgewarsscriptload);
 lua_register(luaState, _P'DeclareAchievement', @lc_declareachievement);
 
--- a/hedgewars/uSinTable.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uSinTable.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uSound.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uSound.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -727,6 +727,7 @@
     RegisterVariable('mute'     , @chMute     , true );
 
     MusicFN:='';
+    SDMusicFN:= 'sdmusic.ogg';
     Mus:= nil;
     isAudioMuted:= false;
     isSEBackup:= isSoundEnabled;
--- a/hedgewars/uStats.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uStats.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uStore.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uStore.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uTeams.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uTeams.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
  (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uTextures.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uTextures.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uTypes.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uTypes.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uUtils.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uUtils.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uVariables.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uVariables.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -179,6 +179,7 @@
     cElastic        : hwFloat;
     cGravity        : hwFloat;
     cGravityf       : real;
+    cBuildMaxDist   : LongInt;
     cDamageModifier : hwFloat;
     cLaserSighting  : boolean;
     cVampiric       : boolean;
@@ -2492,6 +2493,7 @@
 
 procedure initModule;
 var s: shortstring;
+    i: integer;
 begin
     cLocale:= cLocaleFName;
     SplitByChar(cLocale, s, '.');
@@ -2565,6 +2567,7 @@
     cElastic                := _0_9;
     cGravity                := cMaxWindSpeed * 2;
     cGravityf               := 0.00025 * 2;
+    cBuildMaxDist           := cDefaultBuildMaxDist;
     cDamageModifier         := _1;
     TargetPoint             := cTargetPointRef;
 
@@ -2705,6 +2708,43 @@
     AprilOne := false;
 
     ChatPasteBuffer:= '';
+
+    // initialize pointers to nil
+    // (don't rely on implicit init of fpc, because that one only happens ONCE when used as lib)
+    CurAmmoGear:= nil;
+    lastGearByUID:= nil;
+    GearsList:= nil;
+    CurrentTeam:= nil;
+    PreviousTeam:= nil;
+    CurrentHedgehog:= nil;
+    FollowGear:= nil;
+    lastVisualGearByUID:= nil;
+
+    ChefHatTexture:= nil;
+    CrosshairTexture:= nil;
+    GenericHealthTexture:= nil;
+    WeaponTooltipTex:= nil;
+    HHTexture:= nil;
+    LandBackSurface:= nil;
+    ConfirmTexture:= nil;
+    MissionIcons:= nil;
+    ropeIconTex:= nil;
+
+    for i:= Low(ClansArray) to High(ClansArray) do
+        begin
+        ClansArray[i]:= nil;
+        end;
+
+    for i:= Low(TeamsArray) to High(TeamsArray) do
+        begin
+        TeamsArray[i]:= nil;
+        end;
+
+    for i:= Low(CountTexz) to High(CountTexz) do
+        begin
+        CountTexz[i]:= nil;
+        end;
+
 end;
 
 procedure freeModule;
--- a/hedgewars/uVideoRec.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uVideoRec.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uVisualGears.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uVisualGears.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uVisualGearsHandlers.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uVisualGearsHandlers.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uVisualGearsList.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uVisualGearsList.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/hedgewars/uWorld.pas	Fri Sep 11 21:41:35 2015 +0200
+++ b/hedgewars/uWorld.pas	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 (*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -1737,7 +1737,7 @@
                     CursorPoint.X:= (prevPoint.X * 7 + dstX) div 8;
                 end;
 
-        if isPhone() or (cScreenHeight < 600) or ((FollowGear^.dY * z).Round < 10) then
+        if isPhone() or (cScreenHeight < 600) or (hwFloat(FollowGear^.dY * z).Round < 10) then
             CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + WorldDy)) div 8
         else
             CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + hwSign(FollowGear^.dY) * z + WorldDy)) div 8;
--- a/man/hedgewars.6	Fri Sep 11 21:41:35 2015 +0200
+++ b/man/hedgewars.6	Fri Sep 11 21:42:55 2015 +0200
@@ -42,7 +42,7 @@
 .
 .SH "COPYRIGHT"
 .
-Copyright \(co 2004\-2014 Andrey Korotaev, Igor Ulyanov
+Copyright \(co 2004\-2015 Andrey Korotaev, Igor Ulyanov
 .br 
 This is Free Software; this software is licensed under the GPL version 2, as published by the Free Software Foundation.
 There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--- a/misc/libphyslayer/physfscompat.c	Fri Sep 11 21:41:35 2015 +0200
+++ b/misc/libphyslayer/physfscompat.c	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/misc/libphyslayer/physfscompat.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/misc/libphyslayer/physfscompat.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
--- a/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/SDLActivity.java	Fri Sep 11 21:41:35 2015 +0200
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/SDLActivity.java	Fri Sep 11 21:42:55 2015 +0200
@@ -2,7 +2,7 @@
  * Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
  * Copyright (c) 2011-2012 Richard Deurwaarder <xeli@xelification.com>
  * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  *
  * This program is free software; you can redistribute it and/or
  * modify it under the terms of the GNU General Public License
--- a/project_files/frontlib/hwconsts.h	Fri Sep 11 21:41:35 2015 +0200
+++ b/project_files/frontlib/hwconsts.h	Fri Sep 11 21:42:55 2015 +0200
@@ -1,6 +1,6 @@
 /*
  * Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  * Copyright (c) 2012 Simeon Maxein <smaxein@googlemail.com>
  *
  * This program is free software; you can redistribute it and/or modify
--- a/project_files/frontlib/net/netconn.c	Fri Sep 11 21:41:35 2015 +0200
+++ b/project_files/frontlib/net/netconn.c	Fri Sep 11 21:42:55 2015 +0200
@@ -1,7 +1,7 @@
 /*
  * Hedgewars, a free turn based strategy game
  * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
  * Copyright (c) 2012 Simeon Maxein <smaxein@googlemail.com>
  *
  * This program is free software; you can redistribute it and/or modify
--- a/project_files/hwc/CMakeLists.txt	Fri Sep 11 21:41:35 2015 +0200
+++ b/project_files/hwc/CMakeLists.txt	Fri Sep 11 21:42:55 2015 +0200
@@ -40,6 +40,7 @@
 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/pas2cSystem.pas")
 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/pas2cRedo.pas")
 list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/hwLibrary.pas")
+list(REMOVE_ITEM engine_sources_pas "${CMAKE_SOURCE_DIR}/hedgewars/uMatrix.pas")
 
 #remove and readd hwengine so that it is compiled first, compiling every other file in the process
 list(REMOVE_ITEM engine_sources_pas ${CMAKE_SOURCE_DIR}/hedgewars/hwengine.pas)
--- a/share/Info.plist.in	Fri Sep 11 21:41:35 2015 +0200
+++ b/share/Info.plist.in	Fri Sep 11 21:42:55 2015 +0200
@@ -23,7 +23,7 @@
     <key>CFBundleShortVersionString</key>
     <string>${HEDGEWARS_VERSION}</string>
     <key>NSHumanReadableCopyright</key>
-    <string>Copyright © 2004-2014, Hedgewars Project</string>
+    <string>Copyright © 2004-2015, Hedgewars Project</string>
     <key>NSAppleScriptEnabled</key>
     <true/>
     <key>LSRequiresNativeExecution</key>
--- a/share/hedgewars/Data/Locale/en.txt	Fri Sep 11 21:41:35 2015 +0200
+++ b/share/hedgewars/Data/Locale/en.txt	Fri Sep 11 21:42:55 2015 +0200
@@ -1,11 +1,11 @@
 ; English locale
 
 00:00=Grenade
-00:01=ClusterBomb
+00:01=Cluster Bomb
 00:02=Bazooka
 00:03=Homing Bee
 00:04=Shotgun
-00:05=PickHammer
+00:05=Pick Hammer
 00:06=Skip
 00:07=Rope
 00:08=Mine
@@ -53,7 +53,7 @@
 00:50=Drill Strike
 00:51=Mudball
 00:52=No weapon selected
-00:53=TimeBox
+00:53=Time Box
 ; 00:54=Structure
 00:54=Land Spray
 00:55=Freezer
@@ -70,7 +70,7 @@
 01:06=Sudden Death!
 01:07=%1 remaining
 01:08=Fuel
-01:09=Synchronizing...
+01:09=Synchronizing ...
 01:10=Using this utility won't end your turn!
 01:11=This weapon or utility is not yet available!
 01:12=Last round till Sudden Death!
@@ -103,7 +103,6 @@
 02:00=%1 has timed out!
 02:00=%1 says peace out!
 02:00=%1 will be fondly remembered!
-02:00=%1 has an aneurysm!
 02:00=%1 leaves behind a wife and child
 02:00=%1 has launched his last bazooka
 02:00=%1 has tossed his last grenade
@@ -118,8 +117,8 @@
 02:00=%1 has gone to play a better game
 02:00=%1 has ragequit life
 02:00=%1 fails
-02:00=Poor poor %1...
-02:00=%1 prefers wormux
+02:00=Poor, poor %1 ...
+02:00=%1 prefers WarMUX
 02:00=%1 has been blocking shots with his face
 02:00=%1 is a hero amongst me...err...hogs
 02:00=%1 finds his place in Valhalla
@@ -206,7 +205,7 @@
 02:02=Let's go!
 02:02=Let's rock!
 02:02=Let's jam!
-02:02=It's beginning...
+02:02=It's beginning ...
 02:02=This is the start of something big
 02:02=Welcome to Hedgewars
 02:02=Welcome to the front lines
@@ -262,7 +261,7 @@
 02:05=Medic!
 02:05=First aid from the skies!
 02:05=A health pack for you
-02:05=Good health... in box form!
+02:05=Good health ... in box form!
 02:05=The doctor calls
 02:05=Fresh band-aids!
 02:05=This will make you feel better
@@ -271,7 +270,7 @@
 02:05=Grab it
 02:05=A healthy snack
 02:05=A remedy to pain
-02:05=Correct Dosage: as many as you can find!
+02:05=Correct dosage: as many as you can find!
 02:05=Urgent delivery
 02:05=Supplies!
 
@@ -302,7 +301,7 @@
 
 ; New utility crate
 02:07=Tooltime!
-02:07=This could come in handy...
+02:07=This could come in handy ...
 02:07=Utilities!
 02:07=Utilise this box
 02:07=Watch out below
@@ -314,7 +313,7 @@
 02:07=You might need this
 
 ; Hog (%1) skips his turn
-02:08=%1 is sooo boring...
+02:08=%1 is sooo boring ...
 02:08=%1 couldn't be bothered
 02:08=%1 is one lazy hog
 02:08=%1 is thoughtless
@@ -399,56 +398,56 @@
 02:11=%1 has to go
 
 ; Weapon Categories
-03:00=Timed Grenade
-03:01=Timed Grenade
-03:02=Ballistic Weapon
-03:03=Guided Weapon
+03:00=Timed grenade
+03:01=Timed grenade
+03:02=Ballistic weapon
+03:03=Guided weapon
 03:04=Gun (multiple shots)
-03:05=Digging Tool
+03:05=Digging tool
 03:06=Action
-03:07=Transport Utility
-03:08=Proximity Bomb
+03:07=Transport utility
+03:08=Proximity bomb
 03:09=Gun (multiple shots)
 03:10=BOOM!
 03:11=Bonk!
-03:12=Martial Arts
+03:12=Martial arts
 03:13=UNUSED
-03:14=Transport Utility
-03:15=Airborne Attack
-03:16=Airborne Attack
-03:17=Digging Tool
+03:14=Transport utility
+03:15=Airborne attack
+03:16=Airborne attack
+03:17=Digging tool
 03:18=Utility
-03:19=Transport Utility
+03:19=Transport utility
 03:20=Action
-03:21=Ballistic Weapon
+03:21=Ballistic weapon
 03:22=Call me Indiana!
 03:23=(Really) Martial Arts
 03:24=The cake is NOT a lie!
-03:25=Costume Kit
-03:26=Juicy Grenade
-03:27=Fiery Grenade
-03:28=Ballistic Weapon
-03:29=Ballistic Weapon
-03:30=Airborne Attack
-03:31=Remote Controlled Bomb
-03:32=Temporary Effect
-03:33=Temporary Effect
-03:34=Temporary Effect
-03:35=Temporary Effect
-03:36=Temporary Effect
-03:37=Temporary Effect
+03:25=Costume kit
+03:26=Juicy grenade
+03:27=Fiery grenade
+03:28=Ballistic weapon
+03:29=Ballistic weapon
+03:30=Airborne attack
+03:31=Remote-controlled bomb
+03:32=Temporary effect
+03:33=Temporary effect
+03:34=Temporary effect
+03:35=Temporary effect
+03:36=Temporary effect
+03:37=Temporary effect
 03:38=Gun (multiple shots)
-03:39=Transport Utility
-03:40=Incinerating Grenade
+03:39=Transport utility
+03:40=Incinerating grenade
 03:41=Huge fan of Squawks
-03:42=I'm making a note here...
+03:42=I'm making a note here ...
 ; the misspelled "Beethoven" is intentional (-> to beat)
 03:43=Performing Beathoven's deadly sonata
 03:44=Best before: 1923
 03:45=The power of science
-03:46=Hot Hot Hot!
+03:46=Hot, hot, hot!
 03:47=Stick these somewhere useful!
-03:48=It's Hammer time!
+03:48=It's Hammer Time!
 03:49=Bring back the dead TO hell!
 03:50=Moles fan
 03:51=Found on the ground
@@ -459,66 +458,68 @@
 03:55=It doesn't get cooler than this!
 03:56=Please use or misuse
 03:57=Utility
+03:58=Floating proximity bomb
 
 ; Weapon Descriptions (use | as line breaks)
-04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
-04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
+04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Precise + 1-5: Set bounce strength|Attack: Hold to throw with more power
+04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set cluster bomb's timer|Precise + 1-5: Set bounce strength|Attack: Hold to throw with more power
 04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power
 04:03=Launch an explosive bee that will lock on|the selected target. Don't shoot with full power|to improve its precision.|Cursor: Pick target|Attack: Hold to shoot with more power
 04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times)
-04:05=Move underground! Use the pickhammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging
+04:05=Move underground! Use the pick hammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging|Left/Right: Move while drilling
 04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting
-04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Long Jump: Drop grenades or similar weapons
-04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet
+04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Up/Down: Retract/Extend rope|Long Jump: Drop grenades or similar weapons
+04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet|Precise + 1-5: Set mine's bounce strength
 04:09=Not sure about your aiming? Use the Desert|Eagle to attack using up to four shots.|Attack: Shoot (multiple times)
 04:10=Brute force is always an option. Drop this classic|explosive next to your enemies and retreat.|Attack: Drop dynamite next to your feet
 04:11=Get rid of enemy hogs by batting them over|the map borders or into water. Or how about|knocking some mines to your friends?|Attack: Bat everything in front of you
 04:12=Get close and personal to unleash the power of|this almost deadly martial arts technique.|Attack: Perform the amazing Shoryuken.
 04:13=UNUSED
-04:14=Fear of heights? Better grab a parachute.|It will unfold once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold the parachute|Long Jump: Drop grenades or similar weapons
+04:14=Fear of heights? Better grab a parachute.|It will unfold automatically once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold or deactivate the parachute manually|Left/Right/Up/Down: Control your flight|Long Jump: Drop grenades or similar weapons
 04:15=Call in an airplane to attack your enemies|using a bombing run.|Left/Right: Determine attack direction|Cursor: Select target region
 04:16=Call in an airplane to drop several mines|in the target area.|Left/Right: Determine attack direction|Cursor: Select target region
-04:17=Need shelter? Use the blow torch to dig|a tunnel into solid ground granting you|cover.|Attack: Start or stop digging
+04:17=Need shelter? Use the blow torch to dig|a tunnel into solid ground granting you|cover.|Attack: Start or stop digging|Up/down: Change digging direction
 04:18=Need additional protection or want to pass|unpassable ground? Place some girders as you|like.|Left/Right: Select girder to place|Cursor: Place girder in a valid position
-04:19=Used at the right moment teleportation can|be more powerful than almost all weapons as|it allows you to save hogs from dangerous|situations within seconds.|Cursor: Select target region
-04:20=Allows you to play the current turn with|a different hog.|Attack: Enable switching hogs
-04:21=Shoot a grenade-like projectile that will|release multiple bombs upon impact.|Attack: Shoot at full power
+04:19=Used at the right moment teleportation can|be more powerful than almost all weapons as|it allows you to save hogs from dangerous|situations within seconds.|Cursor: Select target region|Left/Right: Choose facing direction
+04:20=Allows you to play the current turn with|a different hog.|Attack: Enable switching hogs|Switch: Select next hog|Precise + Switch: Select previous hog
+04:21=Shoot a projectile that will release|multiple clusters upon impact. The|clusters are hurled backwards and are|more dangerous than the main projectile.|Attack: Shoot at full power
 04:22=Not just for Indiana Jones! The whip is a|useful weapon in many situations. Especially|when you'd like to shove someone off a cliff.|Attack: Strike everything in front of you
-04:23=If you have nothing to lose, this might be|quite handy. Sacrifice your hog by launching|him into a specific direction hurting everything|on his way and exploding at the end.|Attack: Launch the devastating and deadly attack
+04:23=If you have nothing to lose, this might be|quite handy. Sacrifice your hog by launching|it into a specific direction hurting everything|on his way and exploding at the end.|Attack: Launch the devastating and deadly attack
 04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an explosive|party. The cake is able to pass almost all terrain|but he might detonate earlier this way.|Attack: Start the cake or let it stop and explode
 04:25=Use this disguise kit to get your enemies to jump|towards your hog (and into some gap or hole).|Attack: Use the kit and try to seduce another hog
-04:26=Throw this juicy watermelon at your enemies. Once|the timer expires, it will split into several|explosive pieces.|1-5: Set watermelon's timer|Attack: Hold to shoot with more power
+04:26=Throw this juicy (and bouncy) watermelon at|your enemies. Once the timer expires, it will|split into several explosive pieces.|1-5: Set watermelon's timer|Attack: Hold to shoot with more power
 04:27=Let hellfire rain onto your opponents by using|this fiendish explosive. Don't get too close to|the explosion as smaller fires might last longer.|Attack: Hold to shoot with more power
 04:28=Short time after launching this rocket, it will|start drilling through solid ground and explode|once its fuse is triggered or it resurfaces again.|Attack: Hold to shoot with more power
 04:29=This is nothing for small kids! The ball gun fires|tons of small colored balls filled with explosives.|Attack: Shoot at full power|Up/Down: Continue aiming
 04:30=Call in an airplane to launch a powerful napalm|strike. With proper aiming this attack can eradicate|huge parts of landscape including unlucky hogs|sitting there.|Left/Right: Determine attack direction|Cursor: Select target region
 04:31=The RC plane is the ideal weapon to collect crates or|attack far away hogs. Either steer it into enemies or|drop some bombs first.|Attack: Launch the plane or drop bombs|Long Jump: Let the valkyries ride into battle|Left/Right: Steer the plane
 04:32=Low gravity is more effective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.|Attack: Activate
-04:33=Sometimes you just need that little extra boost to|deal some more damage.|Attack: Activate
-04:34=Can't touch me!|Attack: Activate
-04:35=Sometimes time's running too fast. Grab some extra|seconds to finish your attack.|Attack: Activate
+04:33=Sometimes you just need that little extra boost to|deal some more damage. Activating this increases|the damage dealt by 50% for the rest of the turn.|Attack: Activate
+04:34=Makes you immune to damage for the|rest of your turn. But don't be too|cocky, you could still drown.|Attack: Activate
+04:35=Sometimes time's running too fast.|Grab 30 extra seconds to finish your attack.|Attack: Activate
 04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate
-04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate
-04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (twice)
-04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility can|take you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force in one direction|Long Jump: Drop grenades or similar weapons
+04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb 80% of the damage|dealt to other hogs.|Attack: Activate
+04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target. Aiming is difficult, so as long this|weapon is activated, you have to hold your position.|Attack: Activate built-in laser sight, then fire (twice)|Left/Right: Turn around (between shots)
+04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility can|take you to almost any position on the battlefield.|Attack: Activate/Deactivate|Up/Left/Right: Apply a short boost into one direction|Long Jump: Drop grenades or similar weapons|Precise + Long Jump: Launch weapon to crosshair|Precise + Up/Down: Adjust aim
 04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power
-04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies!|Be quick, as using Birdy eats into your turn|time!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction
-04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a...|HUGE SUCCESS!|Attack: Shoot a portal|Switch: Cycle portal colours
-04:43=Make your musical debut an explosive success!|Drop a piano from the heavens, but beware...|someone needs to play it, and that may cost you|your life!|Cursor: Select target region|F1-F9: Play the piano
-04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set grenade's timer|Attack: Hold to throw with more power
-04:45=All those physics classes have finally|paid off, launch a devastating Sine|wave at your foes.|Watch out, this weapon packs quite a kick. (This weapon is incomplete)|Attack: Shoot
+04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies to poison them!|Be quick, as using Birdy eats into your turn|time!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction
+04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a ...|HUGE SUCCESS!|Disclaimer. Does not work on rubber bands.|Attack: Shoot a portal|Switch: Change portal colour
+04:43=Make your musical debut an explosive success!|Drop a mighty piano from the heavens,|stomping everything in its path, but beware:|Your hog must be sacrificed to play the piano.|Cursor: Select target region|F1-F9: Play the piano
+04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set timer|Precise + 1-5: Set bounce strength|Attack: Hold to throw with more power
+04:45=All those physics classes have finally paid off!|Launch a devastating sine wave which burns itself|through terrain.|Watch out, this weapon has a strong knockback.|Attack: Shoot
 04:46=Cover your foes with sizzling liquid flame.|Heartwarming!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
 04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (or both!)|Attack: Hold to shoot with more power (twice)
-04:48=Why should the moles get all the abuse?|Wacking a hog can be just as fun! A good|blow from this hammer will shave off one|third of a hog's health and plunge them|underground.|Attack: Activate
-04:49=Resurrect your friends!|But beware that this also resurrects your foes.|Attack: Keep attack pressed to resurrect slowly|Up: Accelerate resurrection
-04:50=Is someone hiding underground?|Dig them out with a drill strike!|Timer controls how far it will dig.|Left/Right: Determine attack direction|Cursor: Select target region
-04:51=Get in a free shot by hurling a ball of mud.|Stings a bit, and knocks hogs back.|Attack: Hold to shoot with more power
+04:48=Why should the moles get all the abuse? Wacking|a hog (or mines, or barrels) can be just as fun!|A good blow from this hammer will shave off|one third of a hog's health (or one half with|Extra Damage) and plunge them underground.|Attack: Activate
+04:49=Sacrifice your health to resurrect your friends!|But beware that this also resurrects your foes.|Attack: Keep attack pressed to resurrect slowly|Up: Accelerate resurrection
+04:50=Is someone hiding underground?|Dig them out with a drill strike!|Timer controls how far it will dig.|Left/Right: Determine attack direction|1-5: Set timer|Cursor: Select target region
+04:51=Get in a free shot by hurling a ball of mud.|Deals no damage, but knocks hogs and|objects back.|Attack: Hold to shoot with more power
 04:52=UNUSED
 04:53=Take a trip through time and space,|while leaving your comrades to fight on alone.|Be prepared to return at any time,|or for Sudden Death or if they are all defeated.|Disclaimer. Does not function in Sudden Death,|if you are alone, or if you are a King.|Attack: Activate
 04:54=Spray a stream of sticky flakes.|Build bridges, bury enemies, seal off tunnels.|Be careful you don't get any on you!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
-04:55=Bring back the ice-age!|Freeze hedgehogs, make the floor slippery or|save yourself from drowning by freezing the water.|Attack: Shoot
+04:55=Bring back the ice-age!|Freeze hedgehogs, make the floor slippery or|save yourself from drowning by freezing the water.|Attack: Activate/Deactivate freezeray|Up/Down: Continue aiming
 04:56=You can throw two cleavers at your enemy,|block passages and tunnels and even use them for climbing!|Be careful! Playing with knifes is dangerous.|Attack: Hold to shoot with more power (twice)
-04:57=Build an elastic bar made of rubber,|from which hedgehogs and other|things bounce off without taking fall damage.|Left/Right: Change rubber bar orientation|Cursor: Place rubber bar in a valid position
+04:57=Build a VERY elastic rubber band, from which|hedgehogs and other things bounce off|without taking fall damage.|Left/Right: Change rubber band orientation|Cursor: Place rubber band in a valid position
+04:58=This proximity bomb will float freely in the air and follow|hedgehogs careless enouogh to come too close to it.|Its explosion is weaker than that of the land mine, however.|Attack: Hold to shoot with more power
 
 ; Game goal strings
 05:00=Game Modes
@@ -526,7 +527,7 @@
 05:02=Forts: Defend your fortress; vanquish your enemies!
 05:03=Low Gravity: Watch your step
 05:04=Invulnerability: Hogs are (almost) invulnerable
-05:05=Vampirism: Hogs will be healed for the damage dealt
+05:05=Vampirism: Hogs will be healed for 80% of the damage dealt
 05:06=Karma: Hogs will be damaged for the damage dealt
 05:07=Protect the King: Don't let your king die!|Place the King: Pick a protected starting point for your King
 05:08=Place Hedgehogs: Place your hogs before the game starts
@@ -536,7 +537,7 @@
 05:12=Mine Timers: Mines will detonate after %1 second(s)
 05:13=Mine Timers: Mines will detonate instantly
 05:14=Mine Timers: Mines will detonate after 0 - 5 seconds
-05:15=Damage Modifier: All weapons will do %1% damage
+05:15=Damage Modifier: (Almost) all weapons will deal %1% damage
 05:16=Health of all hogs is reset on end of turn
 05:17=AI hogs respawn on death
 05:18=Unlimited Attacks
--- a/share/hedgewars/Data/Locale/tips_en.xml	Fri Sep 11 21:41:35 2015 +0200
+++ b/share/hedgewars/Data/Locale/tips_en.xml	Fri Sep 11 21:42:55 2015 +0200
@@ -3,59 +3,77 @@
      Tips between the platform specific tags are shown only on those platforms.
      Do not escape characters or use the CDATA tag. -->
 <tips>
-    <tip>Simply pick the same color as a friend to play together as a team. Each of you will still control his or her own hedgehogs but they'll win or lose together.</tip>
+    <tip>Simply pick the same color as a friend to play together as a clan. Each of you will still control his or her own hedgehogs but they’ll win or lose together.</tip>
     <tip>Some weapons might do only low damage but they can be a lot more devastating in the right situation. Try to use the Desert Eagle to knock multiple hedgehogs into the water.</tip>
-    <tip>If you're unsure what to do and don't want to waste ammo, skip one round. But don't let too much time pass as there will be Sudden Death!</tip>
-    <tip>Want to save ropes? Release the rope in mid air and then shoot again. As long as you don't touch the ground or miss a shot you'll reuse your rope without wasting ammo!</tip>
-    <tip>If you'd like to keep others from using your preferred nickname on the official server, register an account at http://www.hedgewars.org/.</tip>
-    <tip>You're bored of default gameplay? Try one of the missions - they'll offer different gameplay depending on the one you picked.</tip>
-    <tip>By default the game will always record the last game played as a demo. Select 'Local Game' and pick the 'Demos' button on the lower right corner to play or manage them.</tip>
-    <tip>Hedgewars is free software (Open Source) we create in our spare time. If you've got problems, ask on our forums or visit our IRC room!</tip>
+    <tip>If you’re unsure what to do and don’t want to waste ammo, skip one round. But don’t let too much time pass as there will be Sudden Death!</tip>
+    <tip>Want to save ropes? Release the rope in mid air and then shoot again. As long as you don’t touch the ground or miss a shot you’ll reuse your rope without wasting ammo!</tip>
+    <tip>If you’d like to keep others from using your preferred nickname on the official server, register an account at <a href="http://www.hedgewars.org/">http://www.hedgewars.org/</a>.</tip>
+    <tip>You're bored of default gameplay? Try one of the missions — they'll offer different gameplay depending on the one you picked.</tip>
+    <tip>By default the game will always record the last game played as a demo. Select “Local Game” and pick the “Demos” button on the lower right corner to play or manage them.</tip>
+    <tip>Hedgewars is free software (Open Source) we create in our spare time. If you’ve got problems, ask on our forums or visit our IRC room!</tip>
     <tip>Hedgewars is free software (Open Source) we create in our spare time. If you like it, help us with a small donation or contribute your own work!</tip>
     <tip>Hedgewars is free software (Open Source) we create in our spare time. Share it with your family and friends as you like!</tip>
     <tip>Hedgewars is free software (Open Source) we create in our spare time, just for fun! Meet the devs in <a href="irc://irc.freenode.net/hedgewars">#hedgewars</a>!</tip>
-    <tip>From time to time there will be official tournaments. Upcoming events will be announced at http://www.hedgewars.org/ some days in advance.</tip>
+    <tip>From time to time there will be official tournaments. Upcoming events will be announced at <a href="http://www.hedgewars.org/">http://www.hedgewars.org/</a> some days in advance.</tip>
     <tip>Hedgewars is available in many languages. If the translation in your language seems to be missing or outdated, feel free to contact us!</tip>
     <tip>Hedgewars can be run on lots of different operating systems including Microsoft Windows, Mac OS X and GNU/Linux.</tip>
-    <tip>Always remember you're able to set up your own games in local and network/online play. You're not restricted to the 'Simple Game' option.</tip>
+    <tip>Always remember you’re able to set up your own games in local and network/online play. You’re not restricted to the “Simple Game” option.</tip>
     <tip>Connect one or more gamepads before starting the game to be able to assign their controls to your teams.</tip>
     <tip>Create an account on <a href="http://www.hedgewars.org/">http://www.hedgewars.org/</a> to keep others from using your most favourite nickname while playing on the official server.</tip>
     <tip>While playing you should give yourself a short break at least once an hour.</tip>
-    <tip>If your graphics card isn't able to provide hardware accelerated OpenGL, try to enable the low quality mode to improve performance.</tip>
-    <tip>If your graphics card isn't able to provide hardware accelerated OpenGL, try to update the associated drivers.</tip>
-    <tip>We're open to suggestions and constructive feedback. If you don't like something or got a great idea, let us know!</tip>
+    <tip>If your graphics card isn’t able to provide hardware accelerated OpenGL, try to enable the low quality mode to improve performance.</tip>
+    <tip>If your graphics card isn’t able to provide hardware accelerated OpenGL, try to update the associated drivers.</tip>
+    <tip>We’re open to suggestions and constructive feedback. If you don’t like something or got a great idea, let us know!</tip>
     <tip>Especially while playing online be polite and always remember there might be some minors playing with or against you as well!</tip>
-    <tip>Special game modes such as 'Vampirism' or 'Karma' allow you to develop completely new tactics. Try them in a custom game!</tip>
-    <tip>You should never install Hedgewars on computers you don't own (school, university, work, etc.). Please ask the responsible person instead!</tip>
-    <tip>Hedgewars can be perfect for short games during breaks. Just ensure you don't add too many hedgehogs or use an huge map. Reducing time and health might help as well.</tip>
+    <tip>Special game modes such as “Vampirism” or “Karma” allow you to develop completely new tactics. Try them in a custom game!</tip>
+    <tip>You should never install Hedgewars on computers you don’t own (school, university, work, etc.). Please ask the responsible person instead!</tip>
+    <tip>Hedgewars can be perfect for short games during breaks. Just ensure you don’t add too many hedgehogs or use an huge map. Reducing time and health might help as well.</tip>
     <tip>No hedgehogs were harmed in making this game.</tip>
     <tip>There are three different jumps available. Tap [high jump] twice to do a very high/backwards jump.</tip>
     <tip>Afraid of falling off a cliff? Hold down [precise] to turn [left] or [right] without actually moving.</tip>
-    <tip>Some weapons require special strategies or just lots of training, so don't give up on a particular tool if you miss an enemy once.</tip>
-    <tip>Most weapons won't work once they touch the water. The Homing Bee as well as the Cake are exceptions to this.</tip>
-    <tip>The Old Limbuger only causes a small explosion. However the wind affected smelly cloud can poison lots of hogs at once.</tip>
-    <tip>The Piano Strike is the most damaging air strike. You'll lose the hedgehog performing it, so there's a huge downside as well.</tip>
+    <tip>Some weapons require special strategies or just lots of training, so don’t give up on a particular tool if you miss an enemy once.</tip>
+    <tip>Most weapons won’t work once they touch the water. The Homing Bee as well as the Cake are exceptions to this.</tip>
+    <tip>The Old Limburger only causes a small explosion. However the wind affected smelly cloud can poison lots of hogs at once.</tip>
+    <tip>The Piano Strike is the most damaging air strike. You’ll lose the hedgehog performing it, so there’s a huge downside as well.</tip>
     <tip>The Homing Bee can be tricky to use. Its turn radius depends on its velocity, so try to not use full power.</tip>
-    <tip>Sticky Mines are a perfect tool to create small chain reactions knocking enemy hedgehogs into dire situations ... or water.</tip>
+    <tip>Sticky Mines are a perfect tool to create small chain reactions knocking enemy hedgehogs into dire situations … or water.</tip>
     <tip>The Hammer is most effective when used on bridges or girders. Hit hogs will just break through the ground.</tip>
-    <tip>If you're stuck behind an enemy hedgehog, use the Hammer to free yourself without getting damaged by an explosion.</tip>
-    <tip>The Cake's maximum walking distance depends on the ground it has to pass. Use [attack] to detonate it early.</tip>
+    <tip>If you’re stuck behind an enemy hedgehog, use the Hammer to free yourself without getting damaged by an explosion.</tip>
+    <tip>The Cake’s maximum walking distance depends on the ground it has to pass. Use [attack] to detonate it early.</tip>
     <tip>The Flame Thrower is a weapon but it can be used for tunnel digging as well.</tip>
     <tip>Use the Molotov or Flame Thrower to temporary keep hedgehogs from passing terrain such as tunnels or platforms.</tip>
-    <tip>Want to know who's behind the game? Click on the Hedgewars logo in the main menu to see the credits.</tip>
+    <tip>Want to know who’s behind the game? Click on the Hedgewars logo in the main menu to see the credits.</tip>
     <tip>Like Hedgewars? Become a fan on <a href="http://www.facebook.com/Hedgewars">Facebook</a> or follow us on <a href="http://twitter.com/hedgewars">Twitter</a></tip>
-    <tip>Feel free to draw your own graves, hats, flags or even maps and themes! But note that you'll have to share them somewhere to use them online.</tip>
+    <tip>Feel free to draw your own graves, hats, flags or even maps and themes! But note that you’ll have to share them somewhere to use them online.</tip>
     <tip>Keep your video card drivers up to date to avoid issues playing the game.</tip>
-    <tip>Heads or tails? Type '/rnd' in lobby and you'll find out. Also '/rnd rock paper scissors' works!</tip>
-    <tip>You're able to associate Hedgewars related files (savegames and demo recordings) with the game to launch them right from your favorite file or internet browser.</tip>
+    <tip>Heads or tails? Type “/rnd” in the lobby and you’ll find out. Also “/rnd rock paper scissors” works!</tip>
+    <tip>You’re able to associate Hedgewars related files (savegames and demo recordings) with the game to launch them right from your favorite file or web browser.</tip>
+    <tip>Dud mines are not harmless: Although their timer is broken, they can still explode if they took too much abuse!</tip>
+    <tip>Love is hot! Use Seduction to thaw frozen hedgehogs.</tip>
+    <tip>Smoke coming from a barrel is an indicator that it is low on “health” and even small amounts of damage might cause it to burst.</tip>
+    <tip>Barrels start with 60 health and take damage like hedgehogs, so they need some abuse until they explode.</tip>
+    <tip>Need more bounce power? Change the bounce strength of grenades, cluster bombs, old limburgers and mines while holding [precise] and pressing one of the timer keys.</tip>
+    <tip>Did you forget the goals or game modifiers inside the game? Hit the pause or quit key to review them again!</tip>
+    <tip>You can punch, whip and hammer other things than just hedgehogs. Hit them all!</tip>
+    <tip>If not mentioned otherwise, mines normally explode after 3 seconds.</tip>
+    <tip>In King Mode, your king will start out healthier, stronger and more resistant to damage and blows than the minions.</tip>
+    <tip>In King Mode, the king will take damage each turn when there are no minions left in the team.</tip>
+    <tip>The whip also hits hedgehogs and objects behind a thin wall.</tip>
+    <tip>A cleaver deals more damage the faster it’s moving.</tip>
+    <tip>You can drop cakes from cliffs, but you have to stand very close to the edge, so be careful.</tip>
+    <tip>Use your rope to push away other hedgehogs i.e. by sliding on the ground. This technique is known as “rope-knocking”.</tip>
+    <tip>Don’t stand still on an icy slope, or you will slip away. Alternatively, you can hold down [precise].</tip>
+    <tip>In the lands of Snow and Christmas, the snow piles up over time, unless the land is indestructible.</tip>
+    <tip>Be aware in lands of Snow and Christmas, because girders are made of slippery ice.</tip>
+    <tip>The retreat time depends on the weapon you used. Be careful, some weapons don’t have a retreat time and immediately end your turn!</tip>
     <windows-only>
-        <tip>The version of Hedgewars supports <a href="http://www.xfire.com">Xfire</a>. Make sure to add Hedgewars to its game list so your friends can see you playing.</tip>
-        <tip>You can find your Hedgewars configuration files under "My Documents\Hedgewars". Create backups or take the files with you, but don't edit them by hand.</tip>
+        <tip>This version of Hedgewars supports <a href="http://www.xfire.com">Xfire</a>. Make sure to add Hedgewars to its game list so your friends can see you playing.</tip>
+        <tip>You can find your Hedgewars configuration files under “My Documents\Hedgewars”. Create backups or take the files with you, but don’t edit them by hand.</tip>
     </windows-only>
     <mac-only>
-        <tip>You can find your Hedgewars configuration files under "Library/Application Support/Hedgewars" in your home directory. Create backups or take the files with you, but don't edit them by hand.</tip>
+        <tip>You can find your Hedgewars configuration files under “Library/Application Support/Hedgewars” in your home directory. Create backups or take the files with you, but don’t edit them by hand.</tip>
     </mac-only>
     <linux-only>
-        <tip>You can find your Hedgewars configuration files under ".hedgewars" in your home directory. Create backups or take the files with you, but don't edit them by hand.</tip>
+        <tip>You can find your Hedgewars configuration files under “.hedgewars” in your home directory. Create backups or take the files with you, but don’t edit them by hand.</tip>
     </linux-only>
 </tips>
--- a/share/hedgewars/Data/Maps/ClimbHome/map.lua	Fri Sep 11 21:41:35 2015 +0200
+++ b/share/hedgewars/Data/Maps/ClimbHome/map.lua	Fri Sep 11 21:42:55 2015 +0200
@@ -88,9 +88,7 @@
         dummyHog = AddHog(" ", 0, 1, "NoHat")
         HH[dummyHog] = nil
         totalHedgehogs = totalHedgehogs - 1
-        if not showWaterStats then
-            SendStat(siClanHealth, tostring(32640), " ")
-        end
+        teams[GetHogTeamName(dummyHog)] = nil
         SendStat(siClanHealth, tostring(32640), " ")
     end
 end
@@ -112,6 +110,8 @@
     elseif gear == Cake then
         Cake = nil
     elseif GetGearType(gear) == gtHedgehog then
+	onGameTick20()
+	onGearDamage(gear, 0)
         HH[gear] = nil
     end
 end
@@ -595,6 +595,7 @@
     else
         SendStat(siCustomAchievement, string.format(text, RecordHeightHogName))
     end
+    SendStat(siPointType, loc("points"))
     SendStat(siPlayerKills, actualHeight, loc(GetHogTeamName(CurrentHedgehog)))
     EndGame()
 end
@@ -629,7 +630,7 @@
     SendStat(siGraphTitle, string.format(loc("Team’s best heights per round")))
     
     if winner.score < 1500 then
-        SendStat(siCustomAchievement, string.format(loc("This round’s award for ulitmate disappointment goes to: Everyone!")))
+        SendStat(siCustomAchievement, string.format(loc("This round’s award for ultimate disappointment goes to: Everyone!")))
     else
         if winner.score > 30000 then text = loc("%s (%s) reached for the sky and beyond with a height of %d!")
         elseif winner.score > 24750 then text = loc("%s (%s) was certainly not afraid of heights: Peak height of %d!")
Binary file share/hedgewars/Data/Maps/ShoppaKing/map.png has changed
Binary file share/hedgewars/Data/Maps/ShoppaKing/map.xcf has changed
Binary file share/hedgewars/Data/Maps/TrophyRace/map.png has changed
Binary file share/hedgewars/Data/Maps/TrophyRace/map.xcf has changed
--- a/share/hedgewars/Data/Missions/Training/ClimbHome.lua	Fri Sep 11 21:41:35 2015 +0200
+++ b/share/hedgewars/Data/Missions/Training/ClimbHome.lua	Fri Sep 11 21:42:55 2015 +0200
@@ -1,11 +1,18 @@
 HedgewarsScriptLoad("/Scripts/Locale.lua")
 
-isSinglePlayer = true
+local isSinglePlayer = true
 
 -- trying to allow random theme, but fixed theme objects...
 -- Also skip some ugly themes, or ones where the sky is "meh"
 --local themes = { "Art","Cake","City","EarthRise","Halloween","Olympics","Underwater","Bamboo","Castle","Compost","Eyes","Hell","Planes","Bath","Cave","CrazyMission","Freeway","Island","Sheep","Blox","Cheese","Deepspace","Fruit","Jungle","Snow","Brick","Christmas","Desert","Golf","Nature","Stage" }
 local themes = {"Christmas","Hell","Bamboo","City","Island","Bath","Compost","Jungle","Desert","Nature","Olympics","Brick","EarthRise","Sheep","Cake","Freeway","Snow","Castle","Fruit","Stage","Cave","Golf","Cheese","Halloween"}
+local showWaterStats = true -- uses the AI team to draw water height.
+local scaleGraph = true
+local totalHedgehogs = 0
+local HH = {}
+local teams = {}
+local dummyHog = nil
+
 
 function onGameInit()
     -- Ensure people get same map for same theme
@@ -16,10 +23,19 @@
     DisableGameFlags(gfBottomBorder+gfBorder)
     CaseFreq = 0
     Explosives = 0
+    MineDudPercent = 0
     Map = "ClimbHome"
     AddTeam(loc("Lonely Hog"), 0xDD0000, "Simple", "Island", "Default")
     player = AddHog(loc("Climber"), 0, 1, "NoHat")
-    AddTeam(loc("Water Gods"), 0x4980C1, "Simple", "Island", "Default")
-    dummyHog = AddHog("Poseidon", 5, 1, "NoHat")
-    --HideHog(dummyHog)
+    if showWaterStats then
+        AddTeam(" ", 0x545C9D, "Simple", "Island", "Default")
+    elseif scaleGraph then
+        AddTeam(" ", 0x050505, "Simple", "Island", "Default")
+    end
+    if showWaterStats or scaleGraph then
+        dummyHog = AddHog(" ", 0, 1, "NoHat")
+        HH[dummyHog] = nil
+        totalHedgehogs = totalHedgehogs - 1
+        SendStat(siClanHealth, tostring(32640), " ")
+    end
 end
Binary file share/hedgewars/Data/Music/olympics_sd.ogg has changed
Binary file share/hedgewars/Data/Music/sdmusic.ogg has changed
--- a/share/hedgewars/Data/Scripts/Multiplayer/DiagonalMaze.lua	Fri Sep 11 21:41:35 2015 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/DiagonalMaze.lua	Fri Sep 11 21:42:55 2015 +0200
@@ -6,14 +6,18 @@
 function onGameInit()
     MapGen = mgDrawn
     TemplateFilter = 0
-    for y = 48,2048,200 do
-       for x = 48,4048,200 do
+    local step = 80 + 10 * MapFeatureSize
+    local width = 1 + div(math.max(0, MapFeatureSize-12), 6)
+    -- center maze
+    local xoff = div((4000 % step), 2)
+    for y = 48,2048,step do
+       for x = 48+xoff,4048-step,step do
             if GetRandom(2) == 0 then
-                AddPoint(x,y,1)
-                AddPoint(x+200,y+200)
+                AddPoint(x,y,width)
+                AddPoint(x+step,y+step)
             else
-                AddPoint(x,y+200,1)
-                AddPoint(x+200,y)
+                AddPoint(x,y+step,width)
+                AddPoint(x+step,y)
             end
         end
     end
--- a/share/hedgewars/Data/Scripts/Multiplayer/Tunnels.lua	Fri Sep 11 21:41:35 2015 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Tunnels.lua	Fri Sep 11 21:42:55 2015 +0200
@@ -12,7 +12,7 @@
     end
 
     side = 0
-    for i = 0,GetRandom(15)+25 do
+    for i = 0,1+MapFeatureSize*2 do
         if side > 3 then 
             size = GetRandom(4)+4
         else
--- a/share/hedgewars/Data/Themes/Olympics/theme.cfg	Fri Sep 11 21:41:35 2015 +0200
+++ b/share/hedgewars/Data/Themes/Olympics/theme.cfg	Fri Sep 11 21:42:55 2015 +0200
@@ -4,6 +4,7 @@
 water-bottom = $34, $3C, $7D
 water-opacity = $80
 music = Olympics.ogg
+sd-music = olympics_sd.ogg
 clouds = 9
 object = Statue, 3, 42, 258, 115, 2, 1, 0, 0, 165, 240
 object = Column01, 3, 21, 258, 80, 2, 1, 0, 0, 110, 240