ACF7: Add one pick hammer in crate
Players often reported to screw up with the pick hammer, which is quite annoying.
With one pick hammer more, this mission should be slightly less annoying.
--- a/ChangeLog.txt Mon Mar 12 00:59:47 2018 +0100
+++ b/ChangeLog.txt Mon Mar 12 02:09:21 2018 +0100
@@ -74,6 +74,7 @@
+ Mission 3: Display number of turns left at timed parcours
+ Mission 2, Mission 5: Reduce computer hog levels
+ Mission 6: Change mines
+ + Mission 7: Add one additional pick hammer in a crate
* Fix incorrect storytelling in mission descriptions
* Missions now work even with corrupted team file, by using a default behaviour
* Mission 1: Fix error message spam when Leaks a Lot drowns
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Mon Mar 12 00:59:47 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Mon Mar 12 02:09:21 2018 +0100
@@ -248,7 +248,7 @@
function SetupPlace3()
SpawnSupplyCrate(2086, 1887, amRope, 1)
SpawnSupplyCrate(2147, 728, amBlowTorch, 2)
- SpawnSupplyCrate(2778, 1372, amPickHammer, 3)
+ SpawnSupplyCrate(2778, 1372, amPickHammer, 4)
SpawnSupplyCrate(2579, 1886, amPickHammer, 3)
SpawnSupplyCrate(2622, 1893, amGirder, 1)
SpawnSupplyCrate(2671, 1883, amPortalGun, 3)