--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Fri Mar 09 02:03:03 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Fri Mar 09 11:32:36 2018 +0100
@@ -611,17 +611,17 @@
end
function AddHogs()
- AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
+ AddTeam(loc("Natives"), 0x4980C1, "Bone", "Island", "HillBilly", "cm_birdy")
for i = 1, 7 do
natives[i] = AddHog(nativeNames[i], 0, 200, nativeHats[i])
gearDead[natives[i]] = false
end
- AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
+ AddTeam(loc("011101001"), 0xFF0204, "ring", "UFO", "Robot", "cm_binary")
cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
gearDead[cyborg] = false
- AddTeam(loc("011101000"), 14483455, "ring", "UFO", "Robot", "cm_binary")
+ AddTeam(loc("011101000"), 0xFFFF01, "ring", "UFO", "Robot", "cm_binary")
for i = 1, 4 do
cyborgs[i] = AddHog(cyborgNames[i], 2, 100, "cyborg2")
gearDead[cyborgs[i]] = false
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua Fri Mar 09 02:03:03 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua Fri Mar 09 11:32:36 2018 +0100
@@ -503,10 +503,10 @@
end
function AddHogs()
- AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
+ AddTeam(loc("011101001"), 0xFF0204, "ring", "UFO", "Robot", "cm_binary")
cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
- AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
+ AddTeam(loc("Natives"), 0x4980C1, "Bone", "Island", "HillBilly", "cm_birdy")
natives[1] = AddHog(nativeNames[leaksNum], 0, 100, nativeHats[leaksNum])
if m5DeployedNum ~= leaksNum and m8DeployedLeader == 0 then
natives[2] = AddHog(nativeNames[m5DeployedNum], 0, 100, nativeHats[m5DeployedNum])
@@ -523,7 +523,7 @@
table.insert(players, natives[i])
end
- AddTeam(loc("Cannibals"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
+ AddTeam(loc("Cannibals"), 0x4980C1, "Bone", "Island", "HillBilly", "cm_birdy")
for i = 1, cannibalsNum do
cannibals[i] = AddHog(cannibalNames[i], 0, 100, "Zombi")
table.insert(players, cannibals[i])
@@ -531,13 +531,13 @@
playersNum = #players
playersLeft = playersNum
- AddTeam(loc("Hedge-cogs"), 14483455, "ring", "UFO", "Robot", "cm_cyborg")
+ AddTeam(loc("Hedge-cogs"), 0xFFFF01, "ring", "UFO", "Robot", "cm_cyborg")
for i = 1, cyborgsNum do
cyborgs[i] = AddHog(cyborgNames[i], 2, 80, "cyborg2")
end
if m8EnemyFled == 1 then
- AddTeam(loc("Leader"), 14483455, "ring", "UFO", "Robot", "cm_cyborg")
+ AddTeam(loc("Leader"), 0xFFFF01, "ring", "UFO", "Robot", "cm_cyborg")
if m8Scene == denseScene then
leader = AddHog(loc("Dense Cloud"), 2, 200, nativeHats[denseNum])
elseif m8Scene == waterScene then