reduce volume a bit more. also fix engine hint
authorsheepluva
Fri, 08 May 2015 15:36:19 +0200
changeset 10939 55ed72ad3a57
parent 10938 91c75537fba0
child 10940 096be1230a46
reduce volume a bit more. also fix engine hint
QTfrontend/util/SDLInteraction.cpp
hedgewars/uWorld.pas
--- a/QTfrontend/util/SDLInteraction.cpp	Fri May 08 09:16:21 2015 -0400
+++ b/QTfrontend/util/SDLInteraction.cpp	Fri May 08 15:36:19 2015 +0200
@@ -245,7 +245,7 @@
     if (m_music == NULL)
         m_music = Mix_LoadMUS_RW(PHYSFSRWOPS_openRead(m_musicTrack.toLocal8Bit().constData()));
 
-    Mix_VolumeMusic(MIX_MAX_VOLUME/2);
+    Mix_VolumeMusic(MIX_MAX_VOLUME/4);
     Mix_FadeInMusic(m_music, -1, 1750);
 }
 
--- a/hedgewars/uWorld.pas	Fri May 08 09:16:21 2015 -0400
+++ b/hedgewars/uWorld.pas	Fri May 08 15:36:19 2015 +0200
@@ -1706,7 +1706,7 @@
 var PrevSentPointTime: LongWord = 0;
 
 procedure MoveCamera;
-var EdgesDist, wdy, shs,z, amNumOffsetX, amNumOffsetY, cameraJump, dstX: LongInt;
+var EdgesDist, wdy, shs,z, amNumOffsetX, amNumOffsetY, dstX: LongInt;
     inbtwnTrgtAttks: Boolean;
 begin
 {$IFNDEF MOBILE}