--- a/QTfrontend/ammoSchemeModel.cpp Sat Apr 03 13:51:12 2010 +0000
+++ b/QTfrontend/ammoSchemeModel.cpp Sat Apr 03 13:55:39 2010 +0000
@@ -40,15 +40,16 @@
<< QVariant(false) // place hog 14
<< QVariant(false) // shared ammo 15
<< QVariant(false) //disable girders 16
- << QVariant(100) // damage modfier 17
- << QVariant(45) // turn time 18
- << QVariant(100) // init health 19
- << QVariant(15) // sudden death 20
- << QVariant(5) // case prob 21
- << QVariant(3) // mines time 22
- << QVariant(4) // landadds 23
- << QVariant(0) // mine dud pct 24
- << QVariant(2) // explosives 25
+ << QVariant(false) // disable land objects 17
+ << QVariant(100) // damage modfier 18
+ << QVariant(45) // turn time 19
+ << QVariant(100) // init health 20
+ << QVariant(15) // sudden death 21
+ << QVariant(5) // case prob 22
+ << QVariant(3) // mines time 23
+ << QVariant(4) // landadds 24
+ << QVariant(0) // mine dud pct 25
+ << QVariant(2) // explosives 26
;
AmmoSchemeModel::AmmoSchemeModel(QObject* parent, const QString & fileName) :
@@ -85,15 +86,16 @@
<< "placehog" // 14
<< "sharedammo" // 15
<< "disablegirders" // 16
- << "damagefactor" // 17
- << "turntime" // 18
- << "health" // 19
- << "suddendeath" // 20
- << "caseprobability" // 21
- << "minestime" // 22
- << "landadds" // 23
- << "minedudpct" // 24
- << "explosives" // 25
+ << "disablelandobjects" // 17
+ << "damagefactor" // 18
+ << "turntime" // 19
+ << "health" // 20
+ << "suddendeath" // 21
+ << "caseprobability" // 22
+ << "minestime" // 23
+ << "landadds" // 24
+ << "minedudpct" // 25
+ << "explosives" // 26
;
QList<QVariant> proMode;
@@ -115,15 +117,16 @@
<< QVariant(false) // place hog 14
<< QVariant(true) // shared ammo 15
<< QVariant(false) //disable girders 16
- << QVariant(100) // damage modfier 17
- << QVariant(15) // turn time 18
- << QVariant(100) // init health 19
- << QVariant(15) // sudden death 20
- << QVariant(0) // case prob 21
- << QVariant(3) // mines time 22
- << QVariant(4) // landadds 23
- << QVariant(0) // mine dud pct 24
- << QVariant(2) // explosives 25
+ << QVariant(false) // disable land objects 17
+ << QVariant(100) // damage modfier 18
+ << QVariant(15) // turn time 19
+ << QVariant(100) // init health 20
+ << QVariant(15) // sudden death 21
+ << QVariant(0) // case prob 22
+ << QVariant(3) // mines time 23
+ << QVariant(4) // landadds 24
+ << QVariant(0) // mine dud pct 25
+ << QVariant(2) // explosives 26
;
QList<QVariant> shoppa;
@@ -145,15 +148,16 @@
<< QVariant(false) // place hog 14
<< QVariant(true) // shared ammo 15
<< QVariant(true) //disable girders 16
- << QVariant(100) // damage modfier 17
- << QVariant(30) // turn time 18
- << QVariant(100) // init health 19
- << QVariant(50) // sudden death 20
- << QVariant(1) // case prob 21
- << QVariant(3) // mines time 22
- << QVariant(4) // landadds 23
- << QVariant(0) // mine dud pct 24
- << QVariant(0) // explosives 25
+ << QVariant(false) // disable land objects 17
+ << QVariant(100) // damage modfier 18
+ << QVariant(30) // turn time 19
+ << QVariant(100) // init health 20
+ << QVariant(50) // sudden death 21
+ << QVariant(1) // case prob 22
+ << QVariant(3) // mines time 23
+ << QVariant(4) // landadds 24
+ << QVariant(0) // mine dud pct 25
+ << QVariant(0) // explosives 26
;
QList<QVariant> basketball;
@@ -175,15 +179,16 @@
<< QVariant(false) // place hog 14
<< QVariant(true) // shared ammo 15
<< QVariant(true) //disable girders 16
- << QVariant(100) // damage modfier 17
- << QVariant(30) // turn time 18
- << QVariant(100) // init health 19
- << QVariant(15) // sudden death 20
- << QVariant(0) // case prob 21
- << QVariant(3) // mines time 22
- << QVariant(4) // landadds 23
- << QVariant(0) // mine dud pct 24
- << QVariant(0) // explosives 25
+ << QVariant(false) // disable land objects 17
+ << QVariant(100) // damage modfier 18
+ << QVariant(30) // turn time 19
+ << QVariant(100) // init health 20
+ << QVariant(15) // sudden death 21
+ << QVariant(0) // case prob 22
+ << QVariant(3) // mines time 23
+ << QVariant(4) // landadds 24
+ << QVariant(0) // mine dud pct 25
+ << QVariant(0) // explosives 26
;
QList<QVariant> minefield;
@@ -205,15 +210,16 @@
<< QVariant(false) // place hog 14
<< QVariant(true) // shared ammo 15
<< QVariant(true) //disable girders 16
- << QVariant(150) // damage modfier 17
- << QVariant(30) // turn time 18
- << QVariant(50) // init health 19
- << QVariant(15) // sudden death 20
- << QVariant(0) // case prob 21
- << QVariant(0) // mines time 22
- << QVariant(80) // landadds 23
- << QVariant(0) // mine dud pct 24
- << QVariant(0) // explosives 25
+ << QVariant(false) // disable land objects 17
+ << QVariant(150) // damage modfier 18
+ << QVariant(30) // turn time 19
+ << QVariant(50) // init health 20
+ << QVariant(15) // sudden death 21
+ << QVariant(0) // case prob 22
+ << QVariant(0) // mines time 23
+ << QVariant(80) // landadds 24
+ << QVariant(0) // mine dud pct 25
+ << QVariant(0) // explosives 26
;
QList<QVariant> barrelmayhem;
@@ -235,15 +241,16 @@
<< QVariant(false) // place hog 14
<< QVariant(true) // shared ammo 15
<< QVariant(false) //disable girders 16
- << QVariant(100) // damage modfier 17
- << QVariant(30) // turn time 18
- << QVariant(100) // init health 19
- << QVariant(15) // sudden death 20
- << QVariant(0) // case prob 21
- << QVariant(0) // mines time 22
- << QVariant(0) // landadds 23
- << QVariant(0) // mine dud pct 24
- << QVariant(80) // explosives 25
+ << QVariant(false) // disable land objects 17
+ << QVariant(100) // damage modfier 18
+ << QVariant(30) // turn time 19
+ << QVariant(100) // init health 20
+ << QVariant(15) // sudden death 21
+ << QVariant(0) // case prob 22
+ << QVariant(0) // mines time 23
+ << QVariant(0) // landadds 24
+ << QVariant(0) // mine dud pct 25
+ << QVariant(80) // explosives 26
;
QList<QVariant> tunnelhogs;
@@ -265,15 +272,16 @@
<< QVariant(false) // place hog 14
<< QVariant(true) // shared ammo 15
<< QVariant(true) //disable girders 16
- << QVariant(100) // damage modfier 17
- << QVariant(30) // turn time 18
- << QVariant(100) // init health 19
- << QVariant(15) // sudden death 20
- << QVariant(5) // case prob 21
- << QVariant(3) // mines time 22
- << QVariant(10) // landadds 23
- << QVariant(10) // mine dud pct 24
- << QVariant(10) // explosives 25
+ << QVariant(true) // disable land objects 17
+ << QVariant(100) // damage modfier 18
+ << QVariant(30) // turn time 19
+ << QVariant(100) // init health 20
+ << QVariant(15) // sudden death 21
+ << QVariant(5) // case prob 22
+ << QVariant(3) // mines time 23
+ << QVariant(10) // landadds 24
+ << QVariant(10) // mine dud pct 25
+ << QVariant(10) // explosives 26
;
schemes.append(defaultScheme);
--- a/QTfrontend/gamecfgwidget.cpp Sat Apr 03 13:51:12 2010 +0000
+++ b/QTfrontend/gamecfgwidget.cpp Sat Apr 03 13:55:39 2010 +0000
@@ -132,6 +132,8 @@
result |= 0x10000;
if (schemeData(16).toBool())
result |= 0x20000;
+ if (schemeData(17).toBool())
+ result |= 0x80000;
return result;
}
@@ -146,14 +148,14 @@
QStringList sl;
sl.append("eseed " + pMapContainer->getCurrentSeed());
sl.append(QString("e$gmflags %1").arg(getGameFlags()));
- sl.append(QString("e$damagepct %1").arg(schemeData(17).toInt()));
- sl.append(QString("e$turntime %1").arg(schemeData(18).toInt() * 1000));
- sl.append(QString("e$minestime %1").arg(schemeData(22).toInt() * 1000));
- sl.append(QString("e$landadds %1").arg(schemeData(23).toInt()));
- sl.append(QString("e$sd_turns %1").arg(schemeData(20).toInt()));
- sl.append(QString("e$casefreq %1").arg(schemeData(21).toInt()));
- sl.append(QString("e$minedudpct %1").arg(schemeData(24).toInt()));
- sl.append(QString("e$explosives %1").arg(schemeData(25).toInt()));
+ sl.append(QString("e$damagepct %1").arg(schemeData(18).toInt()));
+ sl.append(QString("e$turntime %1").arg(schemeData(19).toInt() * 1000));
+ sl.append(QString("e$minestime %1").arg(schemeData(23).toInt() * 1000));
+ sl.append(QString("e$landadds %1").arg(schemeData(24).toInt()));
+ sl.append(QString("e$sd_turns %1").arg(schemeData(21).toInt()));
+ sl.append(QString("e$casefreq %1").arg(schemeData(22).toInt()));
+ sl.append(QString("e$minedudpct %1").arg(schemeData(25).toInt()));
+ sl.append(QString("e$explosives %1").arg(schemeData(26).toInt()));
sl.append(QString("e$template_filter %1").arg(pMapContainer->getTemplateFilter()));
sl.append(QString("e$mapgen %1").arg(pMapContainer->get_mapgen()));
sl.append(QString("e$maze_size %1").arg(pMapContainer->get_maze_size()));
--- a/QTfrontend/hedgewars.qrc Sat Apr 03 13:51:12 2010 +0000
+++ b/QTfrontend/hedgewars.qrc Sat Apr 03 13:55:39 2010 +0000
@@ -65,6 +65,7 @@
<file>res/btnPlaceHog.png</file>
<file>res/btnSharedAmmo.png</file>
<file>res/btnDisableGirders.png</file>
+ <file>res/btnDisableLandObjects.png</file>
<file>res/iconBox.png</file>
<file>res/iconHealth.png</file>
<file>res/iconSuddenDeath.png</file>
--- a/QTfrontend/pages.cpp Sat Apr 03 13:51:12 2010 +0000
+++ b/QTfrontend/pages.cpp Sat Apr 03 13:55:39 2010 +0000
@@ -1236,7 +1236,11 @@
TBW_disablegirders = new ToggleButtonWidget(gbGameModes, ":/res/btnDisableGirders.png");
TBW_disablegirders->setToolTip("<b>" + ToggleButtonWidget::tr("Disable Girders") + "</b>:<br />" + tr("Disable girders when generating random maps."));
glGMLayout->addWidget(TBW_disablegirders,3,3,1,1);
-
+
+ TBW_disablelandobjects = new ToggleButtonWidget(gbGameModes, ":/res/btnDisableLandObjects.png");
+ TBW_disablelandobjects->setToolTip("<b>" + ToggleButtonWidget::tr("Disable Land Objects") + "</b>:<br />" + tr("Disable land objects when generating random maps."));
+ glGMLayout->addWidget(TBW_disablelandobjects,4,0,1,1);
+
// Right
QLabel * l;
@@ -1419,15 +1423,16 @@
mapper->addMapping(TBW_placehog, 14);
mapper->addMapping(TBW_sharedammo, 15);
mapper->addMapping(TBW_disablegirders, 16);
- mapper->addMapping(SB_DamageModifier, 17);
- mapper->addMapping(SB_TurnTime, 18);
- mapper->addMapping(SB_InitHealth, 19);
- mapper->addMapping(SB_SuddenDeath, 20);
- mapper->addMapping(SB_CaseProb, 21);
- mapper->addMapping(SB_MinesTime, 22);
- mapper->addMapping(SB_Mines, 23);
- mapper->addMapping(SB_MineDuds, 24);
- mapper->addMapping(SB_Explosives, 25);
+ mapper->addMapping(TBW_disablelandobjects, 17);
+ mapper->addMapping(SB_DamageModifier, 18);
+ mapper->addMapping(SB_TurnTime, 19);
+ mapper->addMapping(SB_InitHealth, 20);
+ mapper->addMapping(SB_SuddenDeath, 21);
+ mapper->addMapping(SB_CaseProb, 22);
+ mapper->addMapping(SB_MinesTime, 23);
+ mapper->addMapping(SB_Mines, 24);
+ mapper->addMapping(SB_MineDuds, 25);
+ mapper->addMapping(SB_Explosives, 26);
mapper->toFirst();
}
--- a/QTfrontend/pages.h Sat Apr 03 13:51:12 2010 +0000
+++ b/QTfrontend/pages.h Sat Apr 03 13:55:39 2010 +0000
@@ -446,6 +446,7 @@
ToggleButtonWidget * TBW_placehog;
ToggleButtonWidget * TBW_sharedammo;
ToggleButtonWidget * TBW_disablegirders;
+ ToggleButtonWidget * TBW_disablelandobjects;
QSpinBox * SB_DamageModifier;
QSpinBox * SB_TurnTime;
Binary file QTfrontend/res/btnDisableLandObjects.png has changed
--- a/hedgewars/uConsts.pas Sat Apr 03 13:51:12 2010 +0000
+++ b/hedgewars/uConsts.pas Sat Apr 03 13:55:39 2010 +0000
@@ -322,6 +322,7 @@
gfSharedAmmo = $00010000;
gfDisableGirders = $00020000;
gfExplosives = $00040000;
+ gfDisableLandObjects = $00080000;
// NOTE: When adding new game flags, ask yourself
// if a "game start notice" would be useful. If so,
// add one in uWorld.pas - look for "AddGoal".
--- a/hedgewars/uLand.pas Sat Apr 03 13:51:12 2010 +0000
+++ b/hedgewars/uLand.pas Sat Apr 03 13:55:39 2010 +0000
@@ -1270,7 +1270,10 @@
if (GameFlags and gfDisableGirders) <> 0 then hasGirders:= false;
-if ((GameFlags and gfForts) = 0) and (Pathz[ptMapCurrent] = '') then AddObjects;
+if ((GameFlags and gfForts) = 0)
+ and ((GameFlags and gfDisableLandObjects) = 0)
+ and (Pathz[ptMapCurrent] = '')
+ then AddObjects;
FreeLandObjects;
--- a/share/hedgewars/Data/Locale/hedgewars_bg.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_bg.ts Sat Apr 03 13:55:39 2010 +0000
@@ -581,6 +581,10 @@
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1214,6 +1218,10 @@
<source>Disable Girders</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_cs.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_cs.ts Sat Apr 03 13:55:39 2010 +0000
@@ -586,6 +586,10 @@
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1219,6 +1223,10 @@
<source>Disable Girders</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_de.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_de.ts Sat Apr 03 13:55:39 2010 +0000
@@ -599,6 +599,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Platziere keine Bauträger auf Zufallskarten.</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1233,6 +1237,10 @@
<source>Disable Girders</source>
<translation>Keine Bauträger</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_en.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_en.ts Sat Apr 03 13:55:39 2010 +0000
@@ -594,6 +594,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Disable girders when generating random maps.</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1227,6 +1231,10 @@
<source>Disable Girders</source>
<translation>Disable Girders</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_es.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_es.ts Sat Apr 03 13:55:39 2010 +0000
@@ -598,6 +598,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Deshabilita las vigas en los mapas generados aleatoriamente</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1233,6 +1237,10 @@
<source>Disable Girders</source>
<translation>Deshabilitar vigas</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_fi.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_fi.ts Sat Apr 03 13:55:39 2010 +0000
@@ -594,6 +594,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Kytke palkit pois päältä satunnaisissa kartoissa.</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1227,6 +1231,10 @@
<source>Disable Girders</source>
<translation>Ei palkkeja</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_fr.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_fr.ts Sat Apr 03 13:55:39 2010 +0000
@@ -594,6 +594,10 @@
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1227,6 +1231,10 @@
<source>Disable Girders</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_it.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_it.ts Sat Apr 03 13:55:39 2010 +0000
@@ -598,6 +598,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Disabilita le travi nella generazione di mappe casuali.</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1232,6 +1236,10 @@
<source>Disable Girders</source>
<translation>Disabilita Travi</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_ja.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_ja.ts Sat Apr 03 13:55:39 2010 +0000
@@ -576,6 +576,10 @@
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1209,6 +1213,10 @@
<source>Disable Girders</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_pl.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_pl.ts Sat Apr 03 13:55:39 2010 +0000
@@ -603,6 +603,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Wyłącz mosty przy tworzeniu losowych map.</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1237,6 +1241,10 @@
<source>Disable Girders</source>
<translation>Wyłącz mosty</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts Sat Apr 03 13:55:39 2010 +0000
@@ -581,6 +581,10 @@
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1214,6 +1218,10 @@
<source>Disable Girders</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Sat Apr 03 13:55:39 2010 +0000
@@ -594,6 +594,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Desactivar vigas em mapas gerados aleatoriamente.</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1227,6 +1231,10 @@
<source>Disable Girders</source>
<translation>Desactivar Vigas</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_ru.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_ru.ts Sat Apr 03 13:55:39 2010 +0000
@@ -599,6 +599,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Убрать балки из генерируемых карт.</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1233,6 +1237,10 @@
<source>Disable Girders</source>
<translation>Убрать балки</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_sk.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_sk.ts Sat Apr 03 13:55:39 2010 +0000
@@ -599,6 +599,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Zakázať trámy pri generovaní náhodných máp.</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1233,6 +1237,10 @@
<source>Disable Girders</source>
<translation>Vypnúť trámy</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_sv.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_sv.ts Sat Apr 03 13:55:39 2010 +0000
@@ -594,6 +594,10 @@
<source>Disable girders when generating random maps.</source>
<translation>Avaktivera balkar när slumpade kartor genereras.</translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1228,6 +1232,10 @@
<source>Disable Girders</source>
<translation>Avaktivera balkar</translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts Sat Apr 03 13:55:39 2010 +0000
@@ -584,6 +584,10 @@
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1217,6 +1221,10 @@
<source>Disable Girders</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_uk.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_uk.ts Sat Apr 03 13:55:39 2010 +0000
@@ -599,6 +599,10 @@
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1232,6 +1236,10 @@
<source>Disable Girders</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts Sat Apr 03 13:55:39 2010 +0000
@@ -589,6 +589,10 @@
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1222,6 +1226,10 @@
<source>Disable Girders</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>
--- a/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts Sat Apr 03 13:51:12 2010 +0000
+++ b/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts Sat Apr 03 13:55:39 2010 +0000
@@ -589,6 +589,10 @@
<source>Disable girders when generating random maps.</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable land objects when generating random maps.</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>PageSelectWeapon</name>
@@ -1222,6 +1226,10 @@
<source>Disable Girders</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Disable Land Objects</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>binds</name>