author | nemo |
Sun, 20 Mar 2011 15:00:01 -0400 | |
changeset 5033 | 46da78d7966b |
parent 5031 | e26f430be1ed |
child 5034 | a30772158f50 |
--- a/hedgewars/uGears.pas Sun Mar 20 12:52:36 2011 -0400 +++ b/hedgewars/uGears.pas Sun Mar 20 15:00:01 2011 -0400 @@ -583,7 +583,10 @@ team:= Gear^.Hedgehog^.Team; if CurrentHedgehog^.Gear = Gear then + begin FreeActionsList; // to avoid ThinkThread on drawned gear + if ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) <> 0) and (CurrentHedgehog^.MultiShootAttacks > 0) then OnUsedAmmo(CurrentHedgehog^); + end; Gear^.Hedgehog^.Gear:= nil; if Gear^.Hedgehog^.King then