--- a/ChangeLog.txt Thu Sep 28 00:17:41 2017 +0200
+++ b/ChangeLog.txt Thu Sep 28 00:46:06 2017 +0200
@@ -213,6 +213,8 @@
* Precise flying: Fix victory not being recognized, also wait for flames to settle before losing
* Hard Flying: Fix ending in a Lua error
* The First Stop: Fix stats screen showing teams twice
+ * Fruit planet: Fix “Precise shooting” disappearing directly after completing “Bad timing”
+ * Fruit planet: Fix “Getting to the device” not visible when landing on fruit planet with first main mission completed only
* Killing The Specialists: Fix killing hog with Deagle gave you chance to use another weapon in same turn
* Fix weird behaviour when walking right before the first animation in most missions
* Fix a coupe of texts being untranslatable
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Thu Sep 28 00:17:41 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Thu Sep 28 00:46:06 2017 +0200
@@ -480,10 +480,10 @@
else
AnimCaption(hero.gear,loc("Welcome to the Fruit Planet!"))
SaveCampaignVar("Planet", "fruitPlanet")
- if status.fruit02 then
+ if status.fruit01 then
SaveCampaignVar("UnlockedMissions", "4")
- SaveCampaignVar("Mission1", "3")
- SaveCampaignVar("Mission2", "8")
+ SaveCampaignVar("Mission1", "8")
+ SaveCampaignVar("Mission2", "3")
SaveCampaignVar("Mission3", "10")
SaveCampaignVar("Mission4", "1")
else
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Thu Sep 28 00:17:41 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Thu Sep 28 00:46:06 2017 +0200
@@ -486,8 +486,9 @@
function saveVariables()
saveCompletedStatus(2)
- SaveCampaignVar("UnlockedMissions", "3")
- SaveCampaignVar("Mission1", "3")
- SaveCampaignVar("Mission2", "8")
- SaveCampaignVar("Mission3", "1")
+ SaveCampaignVar("UnlockedMissions", "4")
+ SaveCampaignVar("Mission1", "8")
+ SaveCampaignVar("Mission2", "3")
+ SaveCampaignVar("Mission3", "10")
+ SaveCampaignVar("Mission4", "1")
end