--- a/hedgewars/GSHandlers.inc Tue Mar 26 17:34:29 2013 +0100
+++ b/hedgewars/GSHandlers.inc Tue Mar 26 22:39:22 2013 +0200
@@ -2886,18 +2886,16 @@
procedure doStepDrillDrilling(Gear: PGear);
var
t: PGearArray;
- ox, oy: hwFloat;
tempColl: Word;
begin
AllInactive := false;
+
if (Gear^.Timer > 0) and ((Gear^.Timer mod 10) = 0) then
begin
- ox := Gear^.X;
- oy := Gear^.Y;
+ DrawTunnel(Gear^.X, Gear^.Y, Gear^.dX, Gear^.dY, 2, 6);
Gear^.X := Gear^.X + Gear^.dX;
Gear^.Y := Gear^.Y + Gear^.dY;
- DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 2, 6);
if (Gear^.Timer mod 30) = 0 then
AddVisualGear(hwRound(Gear^.X + _20 * Gear^.dX), hwRound(Gear^.Y + _20 * Gear^.dY), vgtDust);
if (CheckGearDrowning(Gear)) then
--- a/hedgewars/uAIAmmoTests.pas Tue Mar 26 17:34:29 2013 +0100
+++ b/hedgewars/uAIAmmoTests.pas Tue Mar 26 22:39:22 2013 +0200
@@ -197,6 +197,8 @@
x, y, dX, dY: real;
t: LongInt;
value: LongInt;
+ t2: real;
+ timer: Longint;
begin
mX:= hwFloat2Float(Me^.X);
mY:= hwFloat2Float(Me^.Y);
@@ -224,7 +226,25 @@
dec(t)
until (((Me = CurrentHedgehog^.Gear) and TestColl(trunc(x), trunc(y), 5)) or
((Me <> CurrentHedgehog^.Gear) and TestCollExcludingMe(Me, trunc(x), trunc(y), 5))) or (y > cWaterLine);
-
+
+ if TestCollWithLand(trunc(x), trunc(y), 5) then
+ begin
+ timer := 500;
+ t2 := 0.5 / sqrt(sqr(dX) + sqr(dY));
+ dX := dX * t2;
+ dY := dY * t2;
+ repeat
+ x:= x + dX;
+ y:= y + dY;
+ dec(timer);
+ until (Abs(Targ.X - trunc(x)) + Abs(Targ.Y - trunc(y)) < 5)
+ or (x < 0)
+ or (y < 0)
+ or (trunc(x) > LAND_WIDTH)
+ or (trunc(y) > LAND_HEIGHT)
+ or not TestCollWithLand(trunc(x), trunc(y), 5)
+ or (timer = 0)
+ end;
EX:= trunc(x);
EY:= trunc(y);
if Level = 1 then
--- a/hedgewars/uAIMisc.pas Tue Mar 26 17:34:29 2013 +0100
+++ b/hedgewars/uAIMisc.pas Tue Mar 26 22:39:22 2013 +0200
@@ -64,6 +64,7 @@
function TestCollExcludingObjects(x, y, r: LongInt): boolean; inline;
function TestCollExcludingMe(Me: PGear; x, y, r: LongInt): boolean; inline;
function TraceShoveFall(x, y, dX, dY: Real): LongInt;
+function TestCollWithLand(x, y, r: LongInt): boolean; inline;
function RateExplosion(Me: PGear; x, y, r: LongInt): LongInt; inline;
function RateExplosion(Me: PGear; x, y, r: LongInt; Flags: LongWord): LongInt;