If u play Piano, you can now hear the notes if sound effects OR music is enabled
Previously, they always required sound effects to be on
--- a/ChangeLog.txt Fri Oct 26 04:30:47 2018 +0200
+++ b/ChangeLog.txt Fri Oct 26 04:54:29 2018 +0200
@@ -58,7 +58,7 @@
* Prevent voices from being spoken directly before a victory voice
* Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
* Fix retreat timer appearing after using baseball bat or whip and immediately taking damage
- * Fix Ride of the Valkyries not playing if music is enabled and sounds are disabled
+ * Fix musical effects of RC plane and piano not playing if music is enabled but sounds effects are disabled
Frontend:
+ Add help button in main menu (link to Hedgewars Wiki)
--- a/hedgewars/uGearsHandlersMess.pas Fri Oct 26 04:30:47 2018 +0200
+++ b/hedgewars/uGearsHandlersMess.pas Fri Oct 26 04:54:29 2018 +0200
@@ -5188,19 +5188,21 @@
odY: hwFloat;
begin
AllInactive := false;
+ // Play piano notes with slot keys
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and
((CurrentHedgehog^.Gear^.Message and gmSlot) <> 0) then
begin
+ // Piano notes are played if sound OR music (or both) is enabled
case CurrentHedgehog^.Gear^.MsgParam of
- 0: PlaySound(sndPiano0);
- 1: PlaySound(sndPiano1);
- 2: PlaySound(sndPiano2);
- 3: PlaySound(sndPiano3);
- 4: PlaySound(sndPiano4);
- 5: PlaySound(sndPiano5);
- 6: PlaySound(sndPiano6);
- 7: PlaySound(sndPiano7);
- else PlaySound(sndPiano8);
+ 0: PlaySound(sndPiano0, false, false, true);
+ 1: PlaySound(sndPiano1, false, false, true);
+ 2: PlaySound(sndPiano2, false, false, true);
+ 3: PlaySound(sndPiano3, false, false, true);
+ 4: PlaySound(sndPiano4, false, false, true);
+ 5: PlaySound(sndPiano5, false, false, true);
+ 6: PlaySound(sndPiano6, false, false, true);
+ 7: PlaySound(sndPiano7, false, false, true);
+ 8: PlaySound(sndPiano8, false, false, true);
end;
AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote);
CurrentHedgehog^.Gear^.MsgParam := 0;