--- a/hedgewars/uScript.pas Mon Jan 31 08:45:05 2011 +0100
+++ b/hedgewars/uScript.pas Mon Jan 31 21:59:59 2011 +0100
@@ -1350,7 +1350,6 @@
ScriptSetInteger('HealthDecrease', cHealthDecrease);
ScriptSetString('Map', '');
ScriptSetString('Theme', '');
-
ScriptSetString('Goals', '');
ScriptCall('onGameInit');
--- a/share/hedgewars/Data/Scripts/Multiplayer/No_Jumping.lua Mon Jan 31 08:45:05 2011 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/No_Jumping.lua Mon Jan 31 21:59:59 2011 +0100
@@ -4,10 +4,14 @@
loadfile(GetDataPath() .. "Scripts/Locale.lua")()
-function onGameStart()
- ShowMission(loc("NO JUMPING"), loc("- Jumping is disabled"), loc("Good luck out there!"), 0, 0)
+function onGameInit()
+ Goals = loc("Jumping is disabled")
end
+--function onGameStart()
+-- ShowMission(loc("NO JUMPING"), loc("- Jumping is disabled"), loc("Good luck out there!"), 0, 0)
+--end
+
function onNewTurn()
SetInputMask(band(0xFFFFFFFF, bnot(gmLJump + gmHJump)))
end
--- a/share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.lua Mon Jan 31 08:45:05 2011 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.lua Mon Jan 31 21:59:59 2011 +0100
@@ -5,13 +5,14 @@
amBaseballBat, amTeleport, amMortar, amCake, amSeduction,
amWatermelon, amHellishBomb, amDrill, amBallgun, amRCPlane,
amSniperRifle, amMolotov, amBirdy, amBlowTorch, amGasBomb,
- amFlamethrower, amSMine, amHammer, amSnowball }
+ amFlamethrower, amSMine, amHammer, amSnowball, amTardis, amStructure }
local airweapons = { amAirAttack, amMineStrike, amNapalm, amDrillStrike }
function onGameInit()
GameFlags = band(bor(GameFlags, gfResetWeps), bnot(gfInfAttack + gfPerHogAmmo))
+ Goals = loc("Each turn you get one random weapon")
end
function onGameStart()
@@ -20,8 +21,7 @@
table.insert(weapons, w)
end
end
-
- ShowMission(loc("Random Weapons"), loc("A game of luck"), loc("There has been a mix-up with your gear and now you|have to utilize whatever is coming your way!"), -amSkip, 0)
+ --ShowMission(loc("Random Weapons"), loc("A game of luck"), loc("There has been a mix-up with your gear and now you|have to utilize whatever is coming your way!"), -amSkip, 0)
end
function onAmmoStoreInit()