--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Sat Sep 30 04:31:50 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Sat Sep 30 14:15:18 2017 +0200
@@ -96,6 +96,7 @@
startAnim = {}
midAnim = {}
+princessFreedAnim = {}
freshDead = nil
crates = {}
@@ -179,6 +180,10 @@
table.insert(midAnim, {func = AnimTeleportGear, args = {natives[1], unpack(nativeMidPos2)}})
table.insert(midAnim, {func = AnimSay, args = {natives[1], loc("Why can't he just let her go?!"), SAY_THINK, 5000}})
AddSkipFunction(midAnim, SkipMidAnim, {})
+
+ table.insert(princessFreedAnim, {func = AnimSay, args = {princess, loc("Thank you, my hero!"), SAY_SAY, 4000}})
+ table.insert(princessFreedAnim, {func = Victory, args = {}})
+ AddSkipFunction(princessFreedAnim, SkipPrincessFreedAnim, {})
end
--------------------------Anim skip functions--------------------------
@@ -192,7 +197,11 @@
vCirc = AddVisualGear(0,0,vgtCircle,0,true)
SetVisualGearValues(vCirc, 2625, 1500, 100, 255, 1, 10, 0, 120, 3, 0xff00ffff)
end
-
+
+function SkipPrincessFreedAnim()
+ Victory()
+end
+
function SkipMidAnim()
AnimTeleportGear(natives[1], unpack(nativeMidPos2))
SkipStartAnim()
@@ -285,13 +294,18 @@
end
function DoPrincessFreed()
- AnimSay(princess, loc("Thank you, my hero!"), SAY_SAY, 0)
- if progress and progress<7 then
- SaveCampaignVar("Progress", "7")
+ AddAnim(princessFreedAnim)
+end
+
+function Victory()
+ if not princessFreed then
+ if progress and progress<7 then
+ SaveCampaignVar("Progress", "7")
+ end
+ princessFreed = true
+ DismissTeam(loc("011101001"))
+ EndTurn(true)
end
- princessFreed = true
- DismissTeam(loc("011101001"))
- EndTurn(true)
end
function CheckCyborgsDead()