Fix rendering errors now.
--- a/hedgewars/uIO.pas Wed Apr 03 00:03:46 2013 +0400
+++ b/hedgewars/uIO.pas Wed Apr 03 00:16:37 2013 +0400
@@ -222,7 +222,11 @@
function isSyncedCommand(c: char): boolean;
begin
- isSyncedCommand:= (c in ['+', '#', 'L', 'l', 'R', 'r', 'U', 'u', 'D', 'd', 'Z', 'z', 'A', 'a', 'S', 'j', 'J', ',', 'c', 'N', 'p', 'P', 'w', 't', '1', '2', '3', '4', '5']) or ((c >= #128) and (c <= char(128 + cMaxSlotIndex)))
+ case c of
+ '+', '#', 'L', 'l', 'R', 'r', 'U', 'u', 'D', 'd', 'Z', 'z', 'A', 'a', 'S', 'j', 'J', ',', 'c', 'N', 'p', 'P', 'w', 't', '1', '2', '3', '4', '5': isSyncedCommand:= true;
+ else
+ isSyncedCommand:= ((c >= #128) and (c <= char(128 + cMaxSlotIndex)))
+ end
end;
procedure flushBuffer();
--- a/hedgewars/uLandGraphics.pas Wed Apr 03 00:03:46 2013 +0400
+++ b/hedgewars/uLandGraphics.pas Wed Apr 03 00:16:37 2013 +0400
@@ -94,14 +94,14 @@
function isLandscapeEdge(weight:Longint):boolean; inline;
begin
-result := (weight < 8) and (weight >= 2);
+isLandscapeEdge := (weight < 8) and (weight >= 2);
end;
function getPixelWeight(x, y:Longint): Longint;
var
- i, j:Longint;
+ i, j, r: Longint;
begin
-result := 0;
+r := 0;
for i := x - 1 to x + 1 do
for j := y - 1 to y + 1 do
begin
@@ -109,13 +109,13 @@
(i > LAND_WIDTH - 1) or
(j < 0) or
(j > LAND_HEIGHT -1) then
- begin
- result := 9;
- exit;
- end;
+ exit(9);
+
if Land[j, i] and lfLandMask and (not lfIce) = 0 then
- result := result + 1;
+ inc(r)
end;
+
+ getPixelWeight:= r
end;
--- a/hedgewars/uUtils.pas Wed Apr 03 00:03:46 2013 +0400
+++ b/hedgewars/uUtils.pas Wed Apr 03 00:16:37 2013 +0400
@@ -481,8 +481,12 @@
if (c < #32) or (c > #127) then
r:= '#' + inttostr(byte(c))
else
- r:= c;
-
+ begin
+ // some magic for pas2c
+ r[0]:= #1;
+ r[1]:= c;
+ end;
+
sanitizeCharForLog:= r
end;