--- a/ChangeLog.txt Thu Feb 08 18:42:07 2018 +0100
+++ b/ChangeLog.txt Thu Feb 08 19:02:51 2018 +0100
@@ -31,6 +31,7 @@
+ New call: WriteLnToChat(string): Add a line in the chat
+ New call: SetVampiric(bool): Toggle vampirism
+ New call: SetLaserSight(bool): Toggle laser sight
+ + New call: GetWind(): Returns current wind (approximation) from -100 to 100
+ New callback: onEndTurn(): Called at the end of a turn (when gears have settled)
* Fix call: SetWeapon(amNothing) now unselects weapon
* Fix global: TotalRounds was stuck at -1 for several turns
--- a/hedgewars/uScript.pas Thu Feb 08 18:42:07 2018 +0100
+++ b/hedgewars/uScript.pas Thu Feb 08 19:02:51 2018 +0100
@@ -2387,6 +2387,23 @@
lc_setwind:= 0
end;
+function lc_getwind(L : Plua_State) : LongInt; Cdecl;
+var wind: extended;
+begin
+ if CheckLuaParamCount(L, 0, 'GetWind', '') then
+ begin
+ wind:= hwFloat2float((cWindSpeed / cMaxWindSpeed) * 100);
+ if wind < -100 then
+ wind:= -100
+ else if wind > 100 then
+ wind:= 100;
+ lua_pushnumber(L, wind);
+ end
+ else
+ lua_pushnil(L);
+ lc_getwind:= 1
+end;
+
function lc_maphasborder(L : Plua_State) : LongInt; Cdecl;
begin
if CheckLuaParamCount(L, 0, 'MapHasBorder', '') then
@@ -3674,6 +3691,7 @@
lua_register(luaState, _P'SetGearCollisionMask', @lc_setgearcollisionmask);
lua_register(luaState, _P'GetRandom', @lc_getrandom);
lua_register(luaState, _P'SetWind', @lc_setwind);
+lua_register(luaState, _P'GetWind', @lc_getwind);
lua_register(luaState, _P'MapHasBorder', @lc_maphasborder);
lua_register(luaState, _P'GetHogHat', @lc_gethoghat);
lua_register(luaState, _P'SetHogHat', @lc_sethoghat);