remove 70c086d9b03f - I suspect the issue was actually part of more general prob probably fixed in cfc44db21d72 by jaree
--- a/hedgewars/uGearsRender.pas Thu Apr 04 14:35:46 2013 +0200
+++ b/hedgewars/uGearsRender.pas Thu Apr 04 11:27:23 2013 -0400
@@ -352,13 +352,7 @@
lx:= lx + ax;
ly:= ly + ay;
tx:= round(lx);
- ty:= round(ly);
- if (abs(tx-hx) > 1000) or (abs(hy-ty) > 1000) then
- begin
- DrawLine(hx, hy, tx, ty, 1.0, $FF, $00, $00, $C0);
- hx:= tx;
- hy:= ty
- end
+ ty:= round(ly)
end;
// reached edge of land. assume infinite beam. Extend it way out past camera
if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
@@ -368,7 +362,6 @@
end;
//if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
- if (tx <> hx) or (ty <> hy) then
begin
DrawLine(hx, hy, tx, ty, 1.0, $FF, $00, $00, $C0);
end;