get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
--- a/QTfrontend/hwform.cpp Sun Sep 25 19:30:10 2011 +0200
+++ b/QTfrontend/hwform.cpp Sun Sep 25 20:54:51 2011 +0200
@@ -549,7 +549,7 @@
GoBack();
if (curid == ID_PAGE_ROOMSLIST || curid == ID_PAGE_CONNECTING) NetDisconnect();
- if (curid == ID_PAGE_NETGAME && hwnet) hwnet->partRoom();
+ if (curid == ID_PAGE_NETGAME && hwnet && hwnet.isInRoom()) hwnet->partRoom();
// need to work on this, can cause invalid state for admin quit trying to prevent bad state message on kick
//if (curid == ID_PAGE_NETGAME && (!game || game->gameState != gsStarted)) hwnet->partRoom();