Engine:
authorsmaxx
Tue, 24 Aug 2010 13:24:37 +0200
changeset 3763 2396a2731054
parent 3762 aef7d95dd159
child 3764 eb91c02f2d84
Engine: * Made egg explosions less green
.hgignore
hedgewars/GSHandlers.inc
--- a/.hgignore	Tue Aug 24 01:19:17 2010 +0200
+++ b/.hgignore	Tue Aug 24 13:24:37 2010 +0200
@@ -23,3 +23,11 @@
 glob:project_files/HedgewarsMobile/build/
 glob:project_files/HedgewarsMobile/Hedgewars.xcodeproj/vittorio.*
 glob:moc_*.cxx_parameters
+relre:^release\/
+glob:*.log
+glob:*.cmd
+glob:*.diff
+glob:*.patch
+glob:*.orig
+glob:*.bak
+glob:*.rej
--- a/hedgewars/GSHandlers.inc	Tue Aug 24 01:19:17 2010 +0200
+++ b/hedgewars/GSHandlers.inc	Tue Aug 24 13:24:37 2010 +0200
@@ -3241,7 +3241,7 @@
 
     if (Gear^.State and gstCollision) <> 0 then
     begin
-        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 11, EXPLPoisoned, $C000FFC0);
+        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 11, EXPLPoisoned, $C0E0FFE0);
         PlaySound(sndEggBreak);
         AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg);
         vg := AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg);