ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
--- a/hedgewars/uMobile.pas Sun Mar 25 21:17:01 2012 +0200
+++ b/hedgewars/uMobile.pas Mon Mar 26 03:24:50 2012 +0200
@@ -54,9 +54,8 @@
exit(true);
end
else exit(false);
-{$ELSE}
+{$ENDIF}
exit(false);
-{$ENDIF}
end;
// this function should make the device vibrate in some way
--- a/project_files/HedgewarsMobile/Classes/CreationChamber.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/CreationChamber.m Mon Mar 26 03:24:50 2012 +0200
@@ -20,8 +20,6 @@
#import "CreationChamber.h"
-#import "hwconsts.h"
-
@implementation CreationChamber
--- a/project_files/HedgewarsMobile/Classes/EngineProtocolNetwork.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/EngineProtocolNetwork.h Mon Mar 26 03:24:50 2012 +0200
@@ -20,8 +20,6 @@
#import <Foundation/Foundation.h>
-#import "SDL_net.h"
-
@interface EngineProtocolNetwork : NSObject {
NSMutableArray *statsArray;
@@ -37,10 +35,7 @@
-(id) init;
-
-(void) spawnThread:(NSString *)onSaveFile withOptions:(NSDictionary *)dictionary;
-+(NSInteger) activeEnginePort;
-
-(void) engineProtocol:(id) object;
-(int) sendToEngine:(NSString *)string;
--- a/project_files/HedgewarsMobile/Classes/EngineProtocolNetwork.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/EngineProtocolNetwork.m Mon Mar 26 03:24:50 2012 +0200
@@ -20,13 +20,10 @@
#import "EngineProtocolNetwork.h"
-#import "OverlayViewController.h"
#define BUFFER_SIZE 255 // like in original frontend
-static NSInteger activeEnginePort;
-
@implementation EngineProtocolNetwork
@synthesize statsArray, stream, csd, enginePort;
@@ -37,7 +34,6 @@
self.stream = nil;
self.enginePort = [HWUtils randomPort];
}
- activeEnginePort = self.enginePort;
return self;
}
@@ -59,10 +55,6 @@
withObject:dictionary];
}
-+(NSInteger) activeEnginePort {
- return activeEnginePort;
-}
-
#pragma mark -
#pragma mark Provider functions
// unpacks team data from the selected team.plist to a sequence of engine commands
@@ -402,6 +394,7 @@
[self.stream release];
// Close the client socket
+ [HWUtils freePort:self.enginePort];
SDLNet_TCP_Close(csd);
SDLNet_Quit();
--- a/project_files/HedgewarsMobile/Classes/GameInterfaceBridge.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/GameInterfaceBridge.m Mon Mar 26 03:24:50 2012 +0200
@@ -21,10 +21,7 @@
#import "GameInterfaceBridge.h"
#import "EngineProtocolNetwork.h"
-#import "OverlayViewController.h"
#import "StatsPageViewController.h"
-#import "AudioManagerController.h"
-#import "ObjcExports.h"
static UIViewController *callingController;
@@ -85,9 +82,6 @@
[UIView commitAnimations];
[self.blackView performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:1];
- // the overlay is not needed any more and can be removed
- [[OverlayViewController mainOverlay] removeOverlay];
-
// engine thread *should* be done by now
NSArray *stats = [[NSArray alloc] initWithArray:self.proto.statsArray copyItems:YES];
if ([HWUtils gameStatus] == gsEnded && stats != nil) {
--- a/project_files/HedgewarsMobile/Classes/GeneralSettingsViewController.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/GeneralSettingsViewController.h Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import <UIKit/UIKit.h>
-#import "EditableCellView.h"
@interface GeneralSettingsViewController : UITableViewController <EditableCellViewDelegate> {
--- a/project_files/HedgewarsMobile/Classes/HWUtils.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/HWUtils.h Mon Mar 26 03:24:50 2012 +0200
@@ -40,6 +40,7 @@
+(void) releaseCache;
+(NSInteger) randomPort;
++(void) freePort:(NSInteger) port;
+(BOOL) isNetworkReachable;
+(UIView *)mainSDLViewInstance;
--- a/project_files/HedgewarsMobile/Classes/HWUtils.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/HWUtils.m Mon Mar 26 03:24:50 2012 +0200
@@ -24,12 +24,11 @@
#import <sys/sysctl.h>
#import <netinet/in.h>
#import <SystemConfiguration/SCNetworkReachability.h>
-#import "hwconsts.h"
-#import "EngineProtocolNetwork.h"
#import "SDL_uikitwindow.h"
static NSString *cachedModel = nil;
static NSArray *cachedColors = nil;
+static NSMutableArray *activePorts = nil;
static TGameType gameType = gtNone;
static TGameStatus gameStatus = gsNone;
@@ -98,18 +97,31 @@
+(void) releaseCache {
[cachedModel release], cachedModel = nil;
[cachedColors release], cachedColors = nil;
+ // don't release activePorts here
}
#pragma mark -
#pragma mark Helper Functions without cache
+(NSInteger) randomPort {
- srandom(time(NULL));
- NSInteger res = (random() % 64511) + 1024;
- // recall self until you get a free port
- if (res == NETGAME_DEFAULT_PORT || res == [EngineProtocolNetwork activeEnginePort])
- return [self randomPort];
- else
- return res;
+ // set a new feed only at initialization time and forbid connecting to the server port
+ if (activePorts == nil) {
+ srandom(time(NULL));
+ activePorts = [[NSMutableArray arrayWithObject:[NSNumber numberWithInt:NETGAME_DEFAULT_PORT]] retain];
+ }
+
+ // pick a random number from the free ports list
+ NSInteger res = 0;
+ do {
+ res = (random() % 64511) + 1024;
+ } while ([activePorts containsObject:[NSNumber numberWithInt:res]]);
+
+ // add this number to the forbdding list
+ [activePorts addObject:[NSNumber numberWithInt:res]];
+ return res;
+}
+
++(void) freePort:(NSInteger) port {
+ [activePorts removeObject:[NSNumber numberWithInt:port]];
}
+(BOOL) isNetworkReachable {
--- a/project_files/HedgewarsMobile/Classes/HedgewarsAppDelegate.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/HedgewarsAppDelegate.h Mon Mar 26 03:24:50 2012 +0200
@@ -25,7 +25,7 @@
@class MainMenuViewController;
@interface HedgewarsAppDelegate : SDLUIKitDelegate {
- MainMenuViewController *mainViewController;
+ MainMenuViewController *mainViewController; // required to dismiss the SettingsBaseViewController
UIWindow *uiwindow;
}
--- a/project_files/HedgewarsMobile/Classes/HedgewarsAppDelegate.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/HedgewarsAppDelegate.m Mon Mar 26 03:24:50 2012 +0200
@@ -21,12 +21,10 @@
#import "HedgewarsAppDelegate.h"
#import "MainMenuViewController.h"
-#import "ObjcExports.h"
-#include <unistd.h>
-
@implementation SDLUIKitDelegate (customDelegate)
+// hijack the the SDL_UIKitAppDelegate to use the UIApplicationDelegate we implement here
+(NSString *)getAppDelegateClassName {
return @"HedgewarsAppDelegate";
}
@@ -57,13 +55,13 @@
[[UIApplication sharedApplication] setStatusBarHidden:YES];
self.uiwindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
+ self.uiwindow.backgroundColor = [UIColor blackColor];
NSString *controllerName = (IS_IPAD() ? @"MainMenuViewController-iPad" : @"MainMenuViewController-iPhone");
self.mainViewController = [[MainMenuViewController alloc] initWithNibName:controllerName bundle:nil];
-
[self.uiwindow addSubview:self.mainViewController.view];
[self.mainViewController release];
- self.uiwindow.backgroundColor = [UIColor blackColor];
+
[self.uiwindow makeKeyAndVisible];
}
@@ -78,10 +76,10 @@
// don't clean mainMenuViewController here!!!
}
-// true multitasking with sdl works only on 4.2 and above; we close the game to avoid a black screen at return
+// true multitasking with SDL works only on 4.2 and above; we close the game to avoid a black screen at return
-(void) applicationWillResignActive:(UIApplication *)application {
if ([HWUtils isGameLaunched] && [[[UIDevice currentDevice] systemVersion] floatValue] < 4.2f)
- HW_terminate(NO);
+ HW_terminate(NO);
[super applicationWillResignActive:application];
}
--- a/project_files/HedgewarsMobile/Classes/HoldTableViewCell.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/HoldTableViewCell.m Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import "HoldTableViewCell.h"
-#import "CGPointUtils.h"
@implementation HoldTableViewCell
@synthesize delegate;
--- a/project_files/HedgewarsMobile/Classes/MainMenuViewController.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/MainMenuViewController.m Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import "MainMenuViewController.h"
-#import "CreationChamber.h"
#import "GameConfigViewController.h"
#import "SettingsContainerViewController.h"
#import "AboutViewController.h"
--- a/project_files/HedgewarsMobile/Classes/MapConfigViewController.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/MapConfigViewController.m Mon Mar 26 03:24:50 2012 +0200
@@ -22,7 +22,6 @@
#import "MapConfigViewController.h"
#import <QuartzCore/QuartzCore.h>
#import "SchemeWeaponConfigViewController.h"
-#import "GameConfigViewController.h"
#define scIndex self.segmentedControl.selectedSegmentIndex
#define isRandomness() (segmentedControl.selectedSegmentIndex == 0 || segmentedControl.selectedSegmentIndex == 2)
--- a/project_files/HedgewarsMobile/Classes/MapPreviewButtonView.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/MapPreviewButtonView.h Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import <UIKit/UIKit.h>
-#import "SDL_net.h"
@protocol MapPreviewViewDelegate <NSObject>
--- a/project_files/HedgewarsMobile/Classes/MapPreviewButtonView.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/MapPreviewButtonView.m Mon Mar 26 03:24:50 2012 +0200
@@ -20,8 +20,6 @@
#import "MapPreviewButtonView.h"
-#import "MapConfigViewController.h"
-#import "UIImageExtra.h"
#import <pthread.h>
#import <QuartzCore/QuartzCore.h>
@@ -116,6 +114,7 @@
}
}
+ [HWUtils freePort:port];
SDLNet_TCP_Close(sd);
SDLNet_Quit();
return map;
--- a/project_files/HedgewarsMobile/Classes/ObjcExports.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/ObjcExports.h Mon Mar 26 03:24:50 2012 +0200
@@ -19,16 +19,6 @@
*/
-@interface ObjcExports : NSObject {
-
-}
-
-+(void) setGrenadeTime:(NSInteger) value;
-+(NSInteger) grenadeTime;
-
-@end
-
-
void clearView(void);
BOOL isApplePhone(void);
--- a/project_files/HedgewarsMobile/Classes/ObjcExports.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/ObjcExports.m Mon Mar 26 03:24:50 2012 +0200
@@ -22,25 +22,9 @@
#import "ObjcExports.h"
#import "OverlayViewController.h"
-
-// cache the grenade time
-static NSInteger grenadeTime;
// the reference to the newMenu instance
static OverlayViewController *overlay_instance;
-@implementation ObjcExports
-
-+(void) setGrenadeTime:(NSInteger) value {
- grenadeTime = value;
-}
-
-+(NSInteger) grenadeTime {
- return grenadeTime;
-}
-
-@end
-
-
#pragma mark -
#pragma mark functions called by pascal code
BOOL inline isApplePhone() {
@@ -51,9 +35,7 @@
// this is the first ojbc function called by engine, so we have to initialize some variables here
overlay_instance = [[OverlayViewController alloc] initWithNibName:@"OverlayViewController" bundle:nil];
// in order to get rotation events we have to insert the view inside the first view of the second window
- //TODO: when multihead make sure that overlay is displayed in the touch-enabled window
[[HWUtils mainSDLViewInstance] addSubview:overlay_instance.view];
- grenadeTime = 2;
if ([HWUtils gameType] == gtSave) {
[[UIApplication sharedApplication] setIdleTimerDisabled:YES];
@@ -102,20 +84,7 @@
}
void clearView() {
- // don't use any engine calls here as this function is called every time the ammomenu is opened
- [UIView beginAnimations:@"remove button" context:NULL];
- [UIView setAnimationDuration:ANIMATION_DURATION];
- overlay_instance.confirmButton.alpha = 0;
- overlay_instance.grenadeTimeSegment.alpha = 0;
- [UIView commitAnimations];
-
- if (overlay_instance.confirmButton)
- [overlay_instance.confirmButton performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:ANIMATION_DURATION];
- if (overlay_instance.grenadeTimeSegment) {
- [overlay_instance.grenadeTimeSegment performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:ANIMATION_DURATION];
- overlay_instance.grenadeTimeSegment.tag = 0;
- }
- grenadeTime = 2;
+ [overlay_instance clearOverlay];
}
// dummy function to prevent linkage fail
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.h Mon Mar 26 03:24:50 2012 +0200
@@ -45,6 +45,7 @@
UIActivityIndicatorView *loadingIndicator;
UIButton *confirmButton;
UISegmentedControl *grenadeTimeSegment;
+ NSInteger cachedGrenadeTime;
}
@property (nonatomic,retain) id popoverController;
@@ -53,8 +54,7 @@
@property (nonatomic,retain) UIActivityIndicatorView *loadingIndicator;
@property (nonatomic,retain) UIButton *confirmButton;
@property (nonatomic,retain) UISegmentedControl *grenadeTimeSegment;
-
-+(OverlayViewController *)mainOverlay;
+@property (assign) NSInteger cachedGrenadeTime;
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
@@ -66,9 +66,10 @@
-(void) showPopover;
-(void) dismissPopover;
+
-(void) dimOverlay;
-(void) activateOverlay;
--(void) removeOverlay;
+-(void) clearOverlay;
#define ANIMATION_DURATION 0.25
#define CONFIRMATION_TAG 5959
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.m Mon Mar 26 03:24:50 2012 +0200
@@ -23,7 +23,6 @@
#import "InGameMenuViewController.h"
#import "HelpPageViewController.h"
#import "CGPointUtils.h"
-#import "ObjcExports.h"
#define HIDING_TIME_DEFAULT [NSDate dateWithTimeIntervalSinceNow:2.7]
@@ -32,10 +31,8 @@
#define doNotDim() [dimTimer setFireDate:HIDING_TIME_NEVER]
-static OverlayViewController *mainOverlay;
-
@implementation OverlayViewController
-@synthesize popoverController, popupMenu, helpPage, loadingIndicator, confirmButton, grenadeTimeSegment;
+@synthesize popoverController, popupMenu, helpPage, loadingIndicator, confirmButton, grenadeTimeSegment, cachedGrenadeTime;
#pragma mark -
#pragma mark rotation
@@ -51,15 +48,10 @@
isAttacking = NO;
isPopoverVisible = NO;
loadingIndicator = nil;
- mainOverlay = self;
}
return self;
}
-+(OverlayViewController *)mainOverlay {
- return mainOverlay;
-}
-
-(void) viewDidLoad {
// fill all the screen available as sdlview disables autoresizing
self.view.frame = [[UIScreen mainScreen] safeBounds];
@@ -96,7 +88,6 @@
// only objects initialized in viewDidLoad should be here
dimTimer = nil;
- mainOverlay = nil;
self.helpPage = nil;
[self dismissPopover];
self.popoverController = nil;
@@ -153,12 +144,17 @@
doNotDim();
}
--(void) removeOverlay {
- [self.popupMenu performSelectorOnMainThread:@selector(dismiss) withObject:nil waitUntilDone:YES];
- [self.popoverController performSelectorOnMainThread:@selector(dismissPopoverAnimated:) withObject:nil waitUntilDone:YES];
- [self.view performSelectorOnMainThread:@selector(removeFromSuperview) withObject:nil waitUntilDone:YES];
- [self performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:YES];
- mainOverlay = nil;
+-(void) clearOverlay {
+ [UIView beginAnimations:@"remove button" context:NULL];
+ [UIView setAnimationDuration:ANIMATION_DURATION];
+ self.confirmButton.alpha = 0;
+ self.grenadeTimeSegment.alpha = 0;
+ [UIView commitAnimations];
+
+ if (self.confirmButton)
+ [self.confirmButton performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:ANIMATION_DURATION];
+ if (self.grenadeTimeSegment)
+ [self.grenadeTimeSegment performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:ANIMATION_DURATION];
}
#pragma mark -
@@ -237,12 +233,12 @@
case 10:
[AudioManagerController playClickSound];
HW_pause();
- clearView();
+ [self clearOverlay];
[self showPopover];
break;
case 11:
[AudioManagerController playClickSound];
- clearView();
+ [self clearOverlay];
HW_ammoMenu();
break;
default:
@@ -256,16 +252,17 @@
}
-(void) sendHWClick {
+ [self clearOverlay];
HW_click();
- clearView();
doDim();
}
-(void) setGrenadeTime:(id) sender {
UISegmentedControl *theSegment = (UISegmentedControl *)sender;
- if ([ObjcExports grenadeTime] != theSegment.selectedSegmentIndex) {
- HW_setGrenadeTime(theSegment.selectedSegmentIndex + 1);
- [ObjcExports setGrenadeTime:theSegment.selectedSegmentIndex];
+ NSInteger timeIndex = theSegment.selectedSegmentIndex;
+ if (self.cachedGrenadeTime != timeIndex) {
+ HW_setGrenadeTime(timeIndex + 1);
+ self.cachedGrenadeTime = timeIndex;
}
}
@@ -424,14 +421,13 @@
doNotDim();
} else
if (HW_isWeaponTimerable()) {
- if (self.grenadeTimeSegment.tag != 0) {
+ if (self.grenadeTimeSegment.superview != nil) {
[UIView beginAnimations:@"removing segmented control" context:NULL];
[UIView setAnimationDuration:ANIMATION_DURATION];
self.grenadeTimeSegment.alpha = 0;
[UIView commitAnimations];
[self.grenadeTimeSegment performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:ANIMATION_DURATION];
- self.grenadeTimeSegment.tag = 0;
} else {
if (self.grenadeTimeSegment == nil) {
NSArray *items = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",nil];
@@ -441,18 +437,20 @@
self.grenadeTimeSegment = grenadeSegment;
[grenadeSegment release];
}
- self.grenadeTimeSegment.frame = CGRectMake(screen.size.height / 2 - 125, screen.size.width, 250, 50);
- self.grenadeTimeSegment.selectedSegmentIndex = [ObjcExports grenadeTime];
+ self.grenadeTimeSegment.frame = CGRectMake(screen.size.width / 2 - 125, screen.size.height, 250, 50);
+ self.grenadeTimeSegment.selectedSegmentIndex = self.cachedGrenadeTime;
self.grenadeTimeSegment.alpha = 1;
+ self.grenadeTimeSegment.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin |
+ UIViewAutoresizingFlexibleRightMargin |
+ UIViewAutoresizingFlexibleTopMargin;
[self.view addSubview:self.grenadeTimeSegment];
[UIView beginAnimations:@"inserting segmented control" context:NULL];
[UIView setAnimationDuration:ANIMATION_DURATION];
[UIView setAnimationCurve:UIViewAnimationCurveEaseIn];
- self.grenadeTimeSegment.frame = CGRectMake(screen.size.height / 2 - 125, screen.size.width - 100, 250, 50);
+ self.grenadeTimeSegment.frame = CGRectMake(screen.size.width / 2 - 125, screen.size.height - 100, 250, 50);
[UIView commitAnimations];
- self.grenadeTimeSegment.tag++;
[self activateOverlay];
doNotDim();
}
--- a/project_files/HedgewarsMobile/Classes/SavedGamesViewController.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/SavedGamesViewController.h Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import <UIKit/UIKit.h>
-#import "EditableCellView.h"
@interface SavedGamesViewController : UIViewController <UITableViewDelegate, UITableViewDataSource,
--- a/project_files/HedgewarsMobile/Classes/SchemeSettingsViewController.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/SchemeSettingsViewController.m Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import "SchemeSettingsViewController.h"
-#import "CreationChamber.h"
#import "SingleSchemeViewController.h"
@implementation SchemeSettingsViewController
--- a/project_files/HedgewarsMobile/Classes/ServerProtocolNetwork.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/ServerProtocolNetwork.h Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import <Foundation/Foundation.h>
-#import "SDL_net.h"
//#import "EngineProtocolNetwork.h"
@interface ServerProtocolNetwork : NSObject {
--- a/project_files/HedgewarsMobile/Classes/ServerProtocolNetwork.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/ServerProtocolNetwork.m Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import "ServerProtocolNetwork.h"
-#import "hwconsts.h"
#define BUFFER_SIZE 256
--- a/project_files/HedgewarsMobile/Classes/SingleSchemeViewController.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/SingleSchemeViewController.h Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import <UIKit/UIKit.h>
-#import "EditableCellView.h"
@interface SingleSchemeViewController : UITableViewController <EditableCellViewDelegate> {
NSString *schemeName;
--- a/project_files/HedgewarsMobile/Classes/SingleTeamViewController.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/SingleTeamViewController.h Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import <UIKit/UIKit.h>
-#import "EditableCellView.h"
@class HogHatViewController;
@class GravesViewController;
--- a/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.h Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.h Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import <UIKit/UIKit.h>
-#import "EditableCellView.h"
#import "WeaponCellView.h"
@interface SingleWeaponViewController : UITableViewController <EditableCellViewDelegate, WeaponButtonControllerDelegate> {
--- a/project_files/HedgewarsMobile/Classes/TeamSettingsViewController.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/TeamSettingsViewController.m Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import "TeamSettingsViewController.h"
-#import "CreationChamber.h"
#import "SingleTeamViewController.h"
@implementation TeamSettingsViewController
--- a/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.m Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.m Mon Mar 26 03:24:50 2012 +0200
@@ -20,7 +20,6 @@
#import "WeaponSettingsViewController.h"
-#import "CreationChamber.h"
#import "SingleWeaponViewController.h"
@implementation WeaponSettingsViewController
--- a/project_files/HedgewarsMobile/Hedgewars_Prefix.pch Sun Mar 25 21:17:01 2012 +0200
+++ b/project_files/HedgewarsMobile/Hedgewars_Prefix.pch Mon Mar 26 03:24:50 2012 +0200
@@ -23,12 +23,16 @@
#import <Foundation/Foundation.h>
#import <CoreGraphics/CoreGraphics.h>
#import <UIKit/UIKit.h>
-#import "PascalImports.h"
-#import "UIImageExtra.h"
-#import "DefinesAndMacros.h"
#import "HedgewarsAppDelegate.h"
#import "AudioManagerController.h"
+#import "ExtraCategories.h"
+#import "UIImageExtra.h"
+#import "PascalImports.h"
+#import "DefinesAndMacros.h"
+#import "EditableCellView.h"
+#import "CreationChamber.h"
#import "HWUtils.h"
-#import "ExtraCategories.h"
+#import "hwconsts.h"
+#import "SDL_net.h"
#endif