author | sheepluva |
Thu, 19 Jun 2014 00:16:58 +0200 | |
changeset 10332 | 194f003b41a4 |
parent 10331 | cb6c33839d2a |
child 10333 | e1253205eb7e |
--- a/hedgewars/uWorld.pas Thu Jun 19 00:09:03 2014 +0200 +++ b/hedgewars/uWorld.pas Thu Jun 19 00:16:58 2014 +0200 @@ -228,7 +228,7 @@ prevPoint.Y:= cScreenHeight div 2; //prevTargetPoint.X:= 0; //prevTargetPoint.Y:= 0; -WorldDx:= -(LAND_WIDTH div 2) + cScreenWidth div 2; +WorldDx:= -(LAND_WIDTH div 2);// + cScreenWidth div 2; WorldDy:= -(LAND_HEIGHT - (playHeight div 2)) + (cScreenHeight div 2); //aligns it to the bottom of the screen, minus the border