--- a/hedgewars/uSound.pas Sat Dec 08 21:43:13 2018 +0100
+++ b/hedgewars/uSound.pas Sat Dec 08 22:15:49 2018 +0100
@@ -502,14 +502,6 @@
GetFallbackV := sndReinforce
else if (snd in [sndAmazing, sndBrilliant, sndExcellent]) then
GetFallbackV := sndEnemyDown
- // Hmm is for enemy turn start
- else if snd = sndHmm then
- // these are not ideal fallbacks, but those were the voices which were used in older versions
- // for enemy turn start
- if random(2) = 0 then
- GetFallbackV := sndIllGetYou
- else
- GetFallbackV := sndJustYouWait
else
GetFallbackV := sndNone;
end;