Welp. We have a bit of a problem here. Reverting the move of nextturn. But this causes a desync in scripting unless we can find a better fix.
--- a/hedgewars/uGears.pas Mon Jun 04 22:43:56 2012 +0400
+++ b/hedgewars/uGears.pas Mon Jun 04 19:36:55 2012 -0400
@@ -363,11 +363,11 @@
FreeActionsList; // could send -left, -right and similar commands, so should be called before /nextturn
+ ParseCommand('/nextturn', true);
SwitchHedgehog;
AfterSwitchHedgehog;
- bBetweenTurns:= false;
- ParseCommand('/nextturn', true)
+ bBetweenTurns:= false
end;
step:= Low(step)
end;