tweaking changelog
authorsheepluva
Wed, 19 Nov 2014 02:48:11 +0100
changeset 10520 066a9aa50b75
parent 10518 dbbe2f6c0a96
child 10521 844874dba527
tweaking changelog
ChangeLog.txt
--- a/ChangeLog.txt	Wed Nov 19 02:00:47 2014 +0100
+++ b/ChangeLog.txt	Wed Nov 19 02:48:11 2014 +0100
@@ -14,8 +14,8 @@
  + Change to Racer: first weapon/utility available will be automatically selected on start
  + Added some visual feedback to failed girder placement.
  + Various performance tweaks, especially for very large maps.
- + Added custom Sudden Death music option for themes.
  + Allow switching through hogs in reverse order with PRECISE+HOGSWITCH (left shift + tab, by default)
+ + Added support for custom Sudden Death music to theme.cfg (e.g. sd-music=hell.ogg ).
  * Fixed drill rockets sometimes exploding on impact.
  * Fixed trainings broken due to indestructable targets/crates.
  * Fixes and tweaks for low qualily rendering.
@@ -25,7 +25,7 @@
 Frontend / Netgame:
  + High resolution previews!
  + Preview for dynamic maps generated by game style scripts (e.g. "ShoppaMap))!
- + Moved room status filter to top left to waste less space.
+ + Moved room status filter to top left of rooms list.
 
 Lua API:
  + More helpful syntax error messages.