ACF1: Fix Lua error when hitting Attack after failing the rope challenge
"difficulty" variable was falsely set to 0 in this case, but only 1 or 2 are allowed
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Mon Dec 03 12:52:42 2018 -0500
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Tue Dec 04 16:48:43 2018 +0100
@@ -588,7 +588,7 @@
SetGearMessage(CurrentHedgehog, 0)
AddAnim(challengeFailedAnim)
chalTries = chalTries + 1
- difficulty = 0
+ difficulty = 1
AddFunction({func = SetChoice, args = {}})
end