# HG changeset patch # User unc0rr # Date 1224870794 0 # Node ID df78c9571bc774728f5c96c8bc6b9f483795865a # Parent eece432968900eb200d8e2046e4e83d3ac689d63 Room control menu works diff -r eece43296890 -r df78c9571bc7 QTfrontend/hwform.cpp --- a/QTfrontend/hwform.cpp Fri Oct 24 17:34:20 2008 +0000 +++ b/QTfrontend/hwform.cpp Fri Oct 24 17:53:14 2008 +0000 @@ -541,7 +541,7 @@ pnetserver->StopServer(); delete pnetserver; - pnetserver=0; + pnetserver = 0; } } diff -r eece43296890 -r df78c9571bc7 netserver/HWProto.hs --- a/netserver/HWProto.hs Fri Oct 24 17:34:20 2008 +0000 +++ b/netserver/HWProto.hs Fri Oct 24 17:53:14 2008 +0000 @@ -56,7 +56,8 @@ answerCannotCreateRoom = [(clientOnly, ["WARNING", "Cannot create more rooms"])] answerIsReady nick = [(sameRoom, ["READY", nick])] answerNotReady nick = [(sameRoom, ["NOT_READY", nick])] - +answerTooFewClans = [(clientOnly, ["ERROR", "Too few clans in game"])] +answerRestricted = [(clientOnly, ["WARNING", "Room joining restricted"])] -- Main state-independent cmd handler handleCmd :: CmdHandler @@ -140,6 +141,8 @@ (noChangeClients, noChangeRooms, answerNoRoom) else if roomPassword /= password clRoom then (noChangeClients, noChangeRooms, answerWrongPassword) + else if isRestrictedJoins clRoom then + (noChangeClients, noChangeRooms, answerRestricted) else (modifyClient client{room = roomName}, modifyRoom clRoom{playersIn = 1 + playersIn clRoom}, answerNicks ++ answerReady ++ (answerJoined $ nick client) ++ (answerNotReady $ nick client) ++ answerFullConfig clRoom ++ answerAllTeams clRoom) where @@ -178,7 +181,11 @@ handleCmd_inRoom client _ rooms ("ADD_TEAM" : name : color : grave : fort : difStr : hhsInfo) | length hhsInfo == 16 = - if length (teams clRoom) == 6 || canAddNumber <= 0 || isJust findTeam || gameinprogress clRoom then + if length (teams clRoom) == 6 + || canAddNumber <= 0 + || isJust findTeam + || gameinprogress clRoom + || isRestrictedTeams clRoom then (noChangeClients, noChangeRooms, answerCantAdd) else (noChangeClients, modifyRoom clRoom{teams = teams clRoom ++ [newTeam]}, answerTeamAccepted newTeam ++ answerAddTeam newTeam ++ answerTeamColor name color) @@ -235,16 +242,43 @@ handleCmd_inRoom client _ rooms ["TOGGLE_READY"] = if isReady client then - (modifyClient client{isReady = False}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, (answerNotReady $ nick client)) + (modifyClient client{isReady = False}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, answerNotReady $ nick client) else - if (playersIn clRoom) == newReadyPlayers then - (modifyClient client{isReady = True}, modifyRoom clRoom{gameinprogress = True, readyPlayers = newReadyPlayers}, (answerIsReady $ nick client) ++ answerRunGame) - else - (modifyClient client{isReady = True}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, answerIsReady $ nick client) + (modifyClient client{isReady = True}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, answerIsReady $ nick client) where clRoom = roomByName (room client) rooms newReadyPlayers = (readyPlayers clRoom) + if isReady client then -1 else 1 +handleCmd_inRoom client _ rooms ["START_GAME"] = + if isMaster client && (playersIn clRoom == readyPlayers clRoom) && (not $ gameinprogress clRoom) then + if enoughClans then + (noChangeClients, modifyRoom clRoom{gameinprogress = True}, answerRunGame) + else + (noChangeClients, noChangeRooms, answerTooFewClans) + else + (noChangeClients, noChangeRooms, []) + where + clRoom = roomByName (room client) rooms + enoughClans = not $ null $ drop 1 $ group $ map teamcolor $ teams clRoom + +handleCmd_inRoom client _ rooms ["TOGGLE_RESTRICT_JOINS"] = + if isMaster client then + (noChangeClients, modifyRoom clRoom{isRestrictedJoins = newStatus}, []) + else + (noChangeClients, noChangeRooms, answerNotMaster) + where + clRoom = roomByName (room client) rooms + newStatus = not $ isRestrictedJoins clRoom + +handleCmd_inRoom client _ rooms ["TOGGLE_RESTRICT_TEAMS"] = + if isMaster client then + (noChangeClients, modifyRoom clRoom{isRestrictedTeams = newStatus}, []) + else + (noChangeClients, noChangeRooms, answerNotMaster) + where + clRoom = roomByName (room client) rooms + newStatus = not $ isRestrictedTeams clRoom + handleCmd_inRoom client clients rooms ["ROUNDFINISHED"] = if isMaster client then (modifyRoomClients clRoom (\cl -> cl{isReady = False}), modifyRoom clRoom{gameinprogress = False, readyPlayers = 0}, answerAllNotReady) diff -r eece43296890 -r df78c9571bc7 netserver/Miscutils.hs --- a/netserver/Miscutils.hs Fri Oct 24 17:34:20 2008 +0000 +++ b/netserver/Miscutils.hs Fri Oct 24 17:53:14 2008 +0000 @@ -51,9 +51,11 @@ gameinprogress :: Bool, playersIn :: Int, readyPlayers :: Int, + isRestrictedJoins :: Bool, + isRestrictedTeams :: Bool, params :: Map.Map String [String] } -createRoom = (RoomInfo "" "" 0 [] "+rnd+" False 1 0 Map.empty) +createRoom = (RoomInfo "" "" 0 [] "+rnd+" False 1 0 False False Map.empty) type ClientsTransform = [ClientInfo] -> [ClientInfo] type RoomsTransform = [RoomInfo] -> [RoomInfo]