# HG changeset patch
# User nemo
# Date 1368622612 14400
# Node ID c3a4731f0d840a42466fe23fda8547034049ecc1
# Parent  8e570c2cb0599acd26c05ea0bc236c64cac27573
few more changelog entries

diff -r 8e570c2cb059 -r c3a4731f0d84 ChangeLog.txt
--- a/ChangeLog.txt	Tue May 14 11:09:19 2013 -0400
+++ b/ChangeLog.txt	Wed May 15 08:56:52 2013 -0400
@@ -19,11 +19,15 @@
  + New hats - some national ones, Portal, harlequin, more animals...
  + Translation updates - Turkish, French, German, Japanese, Portuguese, Italian, Russian - Campaign french should work correctly now
  + Theme object masks
+ + Easier weapon selection in shoppa. F1 will select from F5 if there are no weps in F1-F4
+ + Cleaver radius shrunk to improve usability on horizontal throws
+ * You can now move out of the way when throwing a sticky mine or cleaver straight up
  * Rope sliding should behave more like pre-0.9.18 again
  * Forbid kicking on 1v1 matches
  * Desync fixes
  * Fixed fort mode
  * Making very large maps now works properly with targetted weapons
+ * ParseCommand should be safe to use in Lua now, at any time
 
 0.9.17 -> 0.9.18: