# HG changeset patch
# User nemo
# Date 1316269355 14400
# Node ID ba168fa3451a3d6737f8b4d0b74e118d3fa442a5
# Parent  7ce3946154f9597633f483f05554488f1d6f09fb
oops, it was already added

diff -r 7ce3946154f9 -r ba168fa3451a ChangeLog.txt
--- a/ChangeLog.txt	Sat Sep 17 10:11:56 2011 -0400
+++ b/ChangeLog.txt	Sat Sep 17 10:22:35 2011 -0400
@@ -21,7 +21,6 @@
  + Defective mines explode if they take enough damage
  + Rope head can attach to hogs/crates/barrels again (rope still passes through them)
  + Control of grenade bounce
- + Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release).
  + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer
  + Hammer impacts mines/barrels
  + Seduction is an Area-of-Effect attack now
@@ -53,7 +52,8 @@
  * Various bug/leak fixes
 
 Frontend/Menu and Netgame:
- + Drawing straight lines in drawn map mode
+ + Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release).
+ + Undo clear in drawn map mode
  + Autokick ignored players joining your room
  + Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom)
  + Display player count in lobby