# HG changeset patch # User nemo # Date 1316537205 14400 # Node ID b0ea168b60e18b4bea7a840455334becfd445af2 # Parent 6b245d2215c239d63116106eee6ce16dcc7fd2b6 Let's actually add the gstHHDeath check to the right line, shall we? diff -r 6b245d2215c2 -r b0ea168b60e1 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Tue Sep 20 12:02:58 2011 -0400 +++ b/hedgewars/GSHandlers.inc Tue Sep 20 12:46:45 2011 -0400 @@ -5115,7 +5115,7 @@ RestoreHog(HH) end; - inc(Gear^.Timer); + if (Gear^.Hedgehog^.Gear^.State and gstHHDeath) = 0 then inc(Gear^.Timer); if (Gear^.Timer > 2000) and ((GameTicks mod 2000) = 1000) then begin Gear^.SoundChannel := LoopSound(sndTardis);