# HG changeset patch # User nemo # Date 1307889235 14400 # Node ID ab044774e29d1eecb9bf6e9e8e045ab08c607492 # Parent e30b06ffea3ab07b5a472dbf77b7a0ca2cc06b7c Make flakes respond to wind a bit more strongly diff -r e30b06ffea3a -r ab044774e29d hedgewars/VGSHandlers.inc --- a/hedgewars/VGSHandlers.inc Sun Jun 12 10:16:38 2011 -0400 +++ b/hedgewars/VGSHandlers.inc Sun Jun 12 10:33:55 2011 -0400 @@ -46,7 +46,7 @@ inc(Frame); if Frame = vobSDFramesCount then Frame:= 0 end; - X:= X + (cWindSpeedf * 200 + dX + tdX) * Steps; + X:= X + (cWindSpeedf * 600 + dX + tdX) * Steps; if SuddenDeathDmg then Y:= Y + (dY + tdY + cGravityf * vobSDFallSpeed) * Steps else