# HG changeset patch # User unc0rr # Date 1226954111 0 # Node ID a0e56fdf10cdac2ac193fb3c0072291d12220f7e # Parent 5721af6d73f0d2eabfd124bb4338e260e4da02a9 Tune blowtorch a bit diff -r 5721af6d73f0 -r a0e56fdf10cd hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Mon Nov 17 18:27:47 2008 +0000 +++ b/hedgewars/GSHandlers.inc Mon Nov 17 20:35:11 2008 +0000 @@ -580,7 +580,7 @@ Gear^.X:= HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC); Gear^.Y:= HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC); HHGear^.State:= HHGear^.State or gstNoDamage; - AmmoShove(Gear, 2, 14); + AmmoShove(Gear, 2, 10); HHGear^.State:= HHGear^.State and not gstNoDamage end; @@ -590,7 +590,7 @@ if b then DrawTunnel(HHGear^.X - Gear^.dX * cHHRadius, HHGear^.Y - _4 - Gear^.dY * cHHRadius + hwAbs(Gear^.dY) * 7, Gear^.dX, Gear^.dY, - cHHRadius * 5, cHHRadius * 2 + 6); + cHHRadius * 5, cHHRadius * 2 + 7); if (Gear^.Timer = 0) or ((HHGear^.Message and gm_Attack) <> 0) then begin