# HG changeset patch # User Wuzzy # Date 1506473864 -7200 # Node ID 9337c55f34ef45631c562fe2586df85a66b5e77f # Parent 5b51257c4122ab4798512a137f14a4b2743eb5b3 ACF2: Fix weird skip ammos diff -r 5b51257c4122 -r 9337c55f34ef share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Wed Sep 27 02:47:15 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Wed Sep 27 02:57:44 2017 +0200 @@ -136,8 +136,8 @@ AddAmmo(cannibals[4], amGrenade, 1) AddAmmo(cannibals[5], amShotgun, 1) AddAmmo(cannibals[5], amGrenade, 1) - AddAmmo(leaks, amSkip, 4) - AddAmmo(dense, amSkip, 4) + AddAmmo(leaks, amSkip, 100) + AddAmmo(dense, amSkip, 100) AddEvent(CheckWeaklingsKilled, {}, DoWeaklingsKilled, {}, 0) SetHealth(SpawnHealthCrate(2757, 1030), 50) SetHealth(SpawnHealthCrate(2899, 1009), 50) @@ -928,6 +928,7 @@ SetAmmo(amShotgun, 0, 0, 0, 3) SetAmmo(amSwitch, 0, 0, 0, 8) SetAmmo(amRope, 0, 0, 0, 6) + SetAmmo(amSkip, 9, 0, 0, 0) end function onNewTurn()