# HG changeset patch
# User alfadur
# Date 1561035903 -10800
# Node ID 9231247b1f836a20216f21fb70bb7a8014a0cb05
# Parent  e7d7fe9f20e14fee4dda4e5d850ab61581da983c
fix hammer and rcplane sprite offsets

diff -r e7d7fe9f20e1 -r 9231247b1f83 hedgewars/uGearsRender.pas
--- a/hedgewars/uGearsRender.pas	Thu Jun 20 15:56:59 2019 +0300
+++ b/hedgewars/uGearsRender.pas	Thu Jun 20 16:05:03 2019 +0300
@@ -565,7 +565,7 @@
                     end;
                 gtBallgun: DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
                 gtRCPlane: begin
-                    DrawSpriteRotated(sprHandPlane, hx, hy, sign, 0);
+                    DrawSpriteRotated(sprHandPlane, hx + 1, hy, sign, 0);
                     defaultPos:= false
                     end;
                 gtRope: begin
@@ -925,14 +925,14 @@
                             sign,
                             0);
                 amHammer: DrawSpriteRotatedF(sprHammer,
-                            sx,
+                            sx + sign,
                             sy,
                             0,
                             sign,
                             0);
                 amRCPlane:
                     begin
-                    DrawSpriteRotated(sprHandPlane, hx, hy, sign, 0);
+                    DrawSpriteRotated(sprHandPlane, hx + 1, hy, sign, 0);
                     defaultPos:= false
                     end;
                 amBaseballBat, amMinigun: