# HG changeset patch # User nemo # Date 1246232201 0 # Node ID 7d1a084d11abdb6e663a0d42ff09fa41cd52a4e5 # Parent aeea95909aba0e54f661ecff86b07b31a095efc0 disable timers on a few silly items, trying out a timer on cake diff -r aeea95909aba -r 7d1a084d11ab hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Sun Jun 28 21:43:46 2009 +0000 +++ b/hedgewars/GSHandlers.inc Sun Jun 28 23:36:41 2009 +0000 @@ -1822,6 +1822,7 @@ end; dec(Gear^.Health); +Gear^.Timer:= Gear^.Health*10; // This is not seconds, but at least it is *some* feedback if (Gear^.Health = 0) or ((Gear^.Message and gm_Attack) <> 0) then begin FollowGear:= Gear; diff -r aeea95909aba -r 7d1a084d11ab hedgewars/uGears.pas --- a/hedgewars/uGears.pas Sun Jun 28 21:43:46 2009 +0000 +++ b/hedgewars/uGears.pas Sun Jun 28 23:36:41 2009 +0000 @@ -346,8 +346,7 @@ end; gtBlowTorch: begin Result^.Radius:= cHHRadius + cBlowTorchC; - Result^.Timer:= 7500; - Result^.RenderTimer:= true + Result^.Timer:= 7500 end; gtSwitcher: begin Result^.Z:= cCurrHHZ @@ -381,8 +380,7 @@ end; gtDrill: begin Result^.Timer:= 5000; - Result^.Radius:= 4; - Result^.RenderTimer:= true + Result^.Radius:= 4 end; gtBall: begin Result^.Radius:= 5;