# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date 1535926555 -7200
# Node ID 4b79bac864bec2098dce1f0397b9837c8cfccb34
# Parent  d7b72ea8d136b09751ff1acf503d9b68dfe73704
Dangerous Ducklings: Enter retreat mode after kill

diff -r d7b72ea8d136 -r 4b79bac864be share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua	Mon Sep 03 00:03:06 2018 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua	Mon Sep 03 00:15:55 2018 +0200
@@ -136,14 +136,14 @@
 			gameLost = true
 		elseif (gear == instructor) and (GetY(gear) > WaterLine) then
 			HogSay(player, loc("See ya!"), SAY_THINK)
-			SetTurnTimeLeft(3000)
+			Retreat(3000)
 			awardAchievement(loc("Naughty Ninja"))
 			DismissTeam(loc("Blue Team"))
 			gameWon = true
 		elseif gear == enemy then
 			HogSay(player, loc("Enjoy the swim..."), SAY_THINK)
 			gameWon = true
-			SetTurnTimeLeft(3000)
+			Retreat(3000)
 		end
 
 	end