project(hedgewars) cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR) IF(COMMAND cmake_policy) cmake_policy(SET CMP0003 NEW) ENDIF(COMMAND cmake_policy) #detect subversion revision (if present) set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME IF(version_suffix MATCHES "-dev") set(HW_DEV true) IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.svn) FIND_PACKAGE(Subversion) IF(Subversion_FOUND) Subversion_WC_INFO(${CMAKE_HOME_DIRECTORY} Project) MESSAGE(STATUS "Builing revision ${Project_WC_REVISION}") set(version_suffix ".${Project_WC_REVISION}") #truncate to numbers only - trying to fix a problem described in http://www.hedgewars.org/node/2019 STRING(REGEX REPLACE "^\\.(\\d+)" ".\\1" version_suffix ${version_suffix}) # screw whole suffix if there's no number STRING(REGEX REPLACE "^\\.([a-z]+.*)" "-dev" version_suffix ${version_suffix}) ENDIF(Subversion_FOUND) ENDIF() ELSE() set(HW_DEV false) ENDIF() set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules) set(CPACK_PACKAGE_VERSION_MAJOR "0") set(CPACK_PACKAGE_VERSION_MINOR "9") set(CPACK_PACKAGE_VERSION_PATCH "14${version_suffix}") #forbid in-tree building #IF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR}) # MESSAGE(STATUS "Please do an out-of-tree build:") # MESSAGE(STATUS "rm CMakeCache.txt; mkdir build; cd build; cmake ..; make") # MESSAGE(FATAL_ERROR "In-tree-build detected!") #ENDIF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR}) if(APPLE) set(CMAKE_FIND_FRAMEWORK "FIRST") #paths for creating the bundle set(bundle_name Hedgewars.app) set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/) set(DATA_INSTALL_DIR "../Resources/") set(target_dir ".") #what system are we building for set(minimum_macosx $ENV{MACOSX_DEPLOYMENT_TARGET}) #detect on which system are we EXEC_PROGRAM("/usr/bin/sw_vers" OUTPUT_VARIABLE MACOSX_VERSION_TMP) STRING(REGEX MATCH "[0-9]+\\.[0-9]+\\.[0-9]+" MACOSX_VERSION_TMP "${MACOSX_VERSION_TMP}") STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${MACOSX_VERSION_TMP}) if(NOT minimum_macosx) #if nothing is set, we deploy only for the current system set(minimum_macosx ${current_macosx_version}) endif() if (minimum_macosx LESS "10.4") set(FATAL "Hedgewars is not supported for pre-10.4 systems") endif() set(CMAKE_OSX_ARCHITECTURES "i386;ppc7400") #create universal binaries only when it's time to bundle the application, also build server IF(BUNDLE) set(WITH_SERVER true) if(NOT minimum_macosx MATCHES "10.6") set(CMAKE_C_COMPILER "gcc-4.0") set(CMAKE_CXX_COMPILER "g++-4.0") else() if(current_macosx_version MATCHES "10.6") set(CMAKE_OSX_ARCHITECTURES "x86_64") endif() endif() ELSE() if(current_macosx_version MATCHES "10.6") set(CMAKE_OSX_ARCHITECTURES "x86_64") endif() ENDIF() message(STATUS "Target system: Mac OS X ${minimum_macosx} ${CMAKE_OSX_ARCHITECTURES}") if(minimum_macosx MATCHES "10.4") set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/") if(current_macosx_version MATCHES "10.4") find_package(SDL_mixer REQUIRED) set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" ${pascal_compiler_flags_cmn}) set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn}) set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod") endif() else() set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${minimum_macosx}.sdk/") endif() #1.set deployment target; 2.link with libsdlmain.a; 3.link with liblua.a (which requires readline) set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn}) set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn}) set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn}) else(APPLE) set(target_dir "bin") endif(APPLE) #this snippet sets "Release" mode by default #IF (NOT CMAKE_BUILD_TYPE) # SET(CMAKE_BUILD_TYPE "Release") #ENDIF (NOT CMAKE_BUILD_TYPE) if (NOT CMAKE_BUILD_TYPE) set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE) endif (NOT CMAKE_BUILD_TYPE) if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release") message(STATUS "Building Release") set(Optz true) else() message(STATUS "Building Debug") #set(CMAKE_VERBOSE_MAKEFILE true) set(Optz false) endif() #set default flags values for all the project set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}") set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}") set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}") set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS}) set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE}) set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG}) set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vwi" ${pascal_compiler_flags_cmn}) if(LOWRES) set(pascal_compiler_flags_cmn "-dLOWRES" ${pascal_compiler_flags_cmn}) add_definitions(-DLOWRES) endif(LOWRES) if(Optz) set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn}) set(haskell_compiler_flags_cmn "-O2" "-w") else(Optz) set(pascal_compiler_flags_cmn "-O-" "-ghl" "-dDEBUGFILE" "-vwnv" ${pascal_compiler_flags_cmn}) set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint") endif(Optz) if(DEFINED DATA_INSTALL_DIR) set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/) else() set(SHAREPATH share/hedgewars/) endif() set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") set(HEDGEWARS_PROTO_VER 32) if(WITH_SERVER) set(HAVE_NETSERVER true) add_subdirectory(gameServer) else(WITH_SERVER) set(HAVE_NETSERVER false) endif(WITH_SERVER) add_subdirectory(bin) add_subdirectory(QTfrontend) add_subdirectory(hedgewars) add_subdirectory(share) add_subdirectory(tools) add_subdirectory(misc/liblua) # CPack vars set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy") set(CPACK_PACKAGE_VENDOR "Hedgewars Project") set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}") set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}") set(CPACK_SOURCE_GENERATOR "TBZ2") set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars") set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING") set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}") if(WIN32 AND NOT UNIX) set(CPACK_NSIS_DISPLAY_NAME ${CPACK_PACKAGE_DESCRIPTION_SUMMARY}) set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/") set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/") set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com") set(CPACK_NSIS_MODIFY_PATH OFF) set(CPACK_GENERATOR "ZIP;NSIS") set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars") else(WIN32 AND NOT UNIX) set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine") endif(WIN32 AND NOT UNIX) set(CPACK_SOURCE_IGNORE_FILES "~" "\\\\.svn" "\\\\.exe$" "\\\\.a$" "\\\\.dll$" "\\\\.xcf$" "\\\\.cxx$" "\\\\.db$" "\\\\.dof$" "\\\\.layout$" "\\\\.zip$" "\\\\.gz$" "\\\\.bz2$" "\\\\.tmp$" "\\\\.core$" "\\\\.sh$" "\\\\.ppu$" "\\\\.o$" "Makefile" "Doxyfile" "CMakeFiles" "debug" "release$" "Debug$" "Release$" "proto.inc$" "hwconsts.cpp$" "playlist.inc$" "CPack" "^${PROJECT_SOURCE_DIR}/misc/openalbridge" "^${PROJECT_SOURCE_DIR}/cocoaTouch" "^${PROJECT_SOURCE_DIR}/bin/[a-z]" "^${PROJECT_SOURCE_DIR}/tools/templates" "^${PROJECT_SOURCE_DIR}/doc" "^${PROJECT_SOURCE_DIR}/templates" "^${PROJECT_SOURCE_DIR}/Graphics" "^${PROJECT_SOURCE_DIR}/realtest" "^${PROJECT_SOURCE_DIR}/tmp" "^${PROJECT_SOURCE_DIR}/utils" "^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Maps/test" "^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal" "^${PROJECT_SOURCE_DIR}/install_manifest.txt" "^${PROJECT_SOURCE_DIR}/CMakeCache.txt" "^${PROJECT_SOURCE_DIR}/hedgewars\\\\." ) include(CPack)