diff -r e9d2efe5763b -r b9cc405541c1 share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Sun May 14 19:08:57 2017 +0200 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Tue May 16 21:37:46 2017 +0200 @@ -758,8 +758,8 @@ SetState(hhs[i], bor(GetState(hhs[i]), gstWinner)) end end - AddCaption(string.format("%s wins!", winnerTeam)) - SendStat(siGameResult, string.format("%s wins!", winnerTeam)) + AddCaption(string.format(loc("%s wins!"), winnerTeam)) + SendStat(siGameResult, string.format(loc("%s wins!"), winnerTeam)) for i = 1, TeamsCount do SendStat(siPointType, loc("points")) @@ -814,7 +814,7 @@ text = loc("%s (%s) is Rambo in a hedgehog costume! He destroyed %d invaders in one round.") end elseif awardRoundKills.value >= 11 then - text = loc("%s (%s) is addicted to killing: %d invaders destoyed in one round.") + text = loc("%s (%s) is addicted to killing: %d invaders destroyed in one round.") else text = loc("%s (%s) destroyed %d invaders in one round.") end @@ -1526,7 +1526,7 @@ end - AddCaption(loc(string.format("Round score: %d", roundScore)), 0xFFFFFFFF, capgrpMessage2) + AddCaption(loc(string.format(loc("Round score: %d"), roundScore)), 0xFFFFFFFF, capgrpMessage2) -- other awards awardRoundScore = UpdateSimpleAward(awardRoundScore, roundScore, 50) @@ -1862,7 +1862,7 @@ PlaySound(sndExplosion) PlaySound(sndShotgunReload) wepAmmo[0] = wepAmmo[0] + barrelBonus - AddCaption(string.format("+%d Ammo", barrelBonus), 0x00ff00ff,capgrpMessage) + AddCaption(string.format(loc("+%d Ammo"), barrelBonus), 0x00ff00ff,capgrpMessage) DrawTag(1) GK = GK + 1 @@ -2102,7 +2102,6 @@ --nw WriteLnToConsole("Collision confirmed. The gtExplosives is within the circ radius!") dist = (GetDistFromXYtoXY(vCircX[i], vCircY[i], getGearValue(gear,"XP"), getGearValue(gear,"YP")) - (NR*NR)) - --AddCaption(loc("Dist: ") .. dist .. "!",0xffba00ff,capgrpGameState) if dist >= 1000000 then sniperHits = sniperHits +1 AddCaption(loc("Sniper! +8 points!"),0xffba00ff,capgrpGameState)