diff -r 2e6391f33204 -r 69fb04c8a841 project_files/Android-build/SDL-android-project/res/raw/scheme_kingmode.ini --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/project_files/Android-build/SDL-android-project/res/raw/scheme_kingmode.ini Sun Apr 01 04:27:46 2012 +0200 @@ -0,0 +1,46 @@ +[Scheme] +name=King Mode + +[BasicSettings] +DamagePercent=100 +TurnTime=45 +InitialHealth=100 +SuddenDeathTimeout=15 +CrateDropTurns=5 +MinesTime=3 +MinesNumber=4 +MinesDudPercent=0 +Explosives=2 +HealthCratePercent=35 +HealthCrateHP=25 +SuddenDeathWaterRise=47 +SuddenDeathHealthDecrease=5 +RopeLengthPercent=100 +GetAwayTimePercent=100 + +[GameMods] +SolidLand=false +Border=false +DivideTeams=false +LowGravity=false +LaserSight=false +Invulnerable=false +ResetHealth=false +Vampiric=false +Karma=false +Artillery=false +Forts=false +RandomOrder=true +King=true +PlaceHog=false +SharedAmmo=false +DisableGirders=false +DisableLandObjects=false +AISurvival=false +InfAttack=false +ResetWeps=false +PerHogAmmo=false +DisableWind=false +MoreWind=false +TagTeam=false +BottomBorder=false