CMakeLists.txt
2013-02-27 koda physfs strikes back
2013-02-25 koda on windows fpc-linking is the funniest of all physfslayer
2013-02-25 koda moar docs update physfslayer
2013-02-24 koda due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not physfslayer
2013-02-24 koda perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search physfslayer
2013-02-24 koda this should hijack the linker name and always pick the bundled physfs when another version is already prsent physfslayer
2013-02-22 koda and now compile and link properly physfslayer
2013-02-22 koda use standard library prefix physfslayer
2013-02-20 koda add support for clang 3.3 (although there has to be a better way for this) and output right version number webgl
2013-01-26 koda update branch webgl
2013-01-04 unc0rr Merge from default flibqtfrontend
2012-12-30 koda don't discard older cmake_c_flags
2012-12-30 Willie Zhu GCI2012: CMake List Append
2013-01-02 koda install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars webgl
2012-12-30 Michael Hartman Added shaders and -GL2 option webgl
2012-12-27 koda move DATA_INSTALL_DIR to the configurable options section
2012-12-27 koda typo when using DATA_INSTALL_DIR
2012-12-25 koda update branch with default webgl
2012-12-20 koda remove the CROSSAPPLE option until a better solution is found
2012-12-20 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
2012-12-19 koda remove FPFLAGS and GHFLAGS from cache every time
2012-12-16 unc0rr Merge from default flibqtfrontend
2012-12-09 koda cmake verbosity/documentation/cleanup/formatting
2012-12-09 koda less linking needed, raise minimum_osx_version when videorec is enabled
2012-12-08 unc0rr Merge with default flibqtfrontend
2012-12-08 koda removing the optimisation that caused (most likely) the lua crashes on osx flibqtfrontend
2012-12-08 koda removing the optimisation that caused (most likely) the lua crashes on osx
2012-12-04 koda backout rea7541f77944 since development of frontlib is on another branch
2012-11-30 m4tx GCI2012: Lowercase CMake functions (main files only)
2012-12-01 Bryan Dunsmore Refactor Clang module. webgl
2012-12-01 Bryan Dunsmore Move version check of Clang to CMakeLists. webgl
2012-11-23 koda show console on win when debugging to see frontend messages
2012-11-22 koda update var name webgl
2012-11-21 koda updated branch webgl
2012-11-21 koda moar cmake cleanup, use message(WARNING ...) where appropriate
2012-11-21 koda cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
2012-11-21 koda Bad unC0Rr
2012-11-21 unc0rr Bad koda!
2012-11-21 koda little cmake cleanup, search installed modules first, then our own
2012-11-21 koda lotsa hackery to get frontend somehow link libengine...
2012-11-20 unc0rr Start port to frontlib
2012-11-20 koda physfs compilation on windows
2012-11-19 koda win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
2012-11-17 unc0rr - Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) physfslayer
2012-11-13 koda some CMake cleanup webgl
2012-11-16 unc0rr We need custom script loading function in lua now physfslayer
2012-11-16 unc0rr Oops, didn't realize FindLua.cmake is our own module physfslayer
2012-11-16 unc0rr Implement reader in C ffs physfslayer
2012-11-13 unc0rr - Add physfsrwops library physfslayer
2012-11-13 unc0rr merge with default physfslayer
2012-11-11 koda merge with latest default webgl
2012-11-09 koda add a few cmakefiles for c engine and rtl webgl
2012-11-08 koda rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options webgl
2012-11-07 koda merge
2012-11-08 koda split WEBGL and NOPASCAL cmake options webgl
2012-11-05 koda add CMakeFile for pas2c, add WEBGL config option webgl
2012-12-08 koda removing the optimisation that caused (most likely) the lua crashes on osx 0.9.18
2012-11-04 nemo bad koda
2012-11-04 unc0rr merge with default again physfslayer
2012-11-04 hasufell play nicer with system flags 0.9.18
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